Yai-Kai wrote...
....
Wrex.the.next.spectre why you hate soldiers so badly? Did my first pt as a soldier (well 2, he's 56, waiting for insanity to unlock for his final pt and his way to 60), doing an adept now on hardcore to unlock insanity, and they feel TOTALLY different, which makes me want to recommend them both to everybody, having 2 games in the same package is epic win as far as I'm concerned
I just don't enjoy it as much. Some games do the Warrior/Soldier type well. In ME1, I didn't feel that class was unique. And from the looks of it, I don't like Ammo powers so the Soldier will not be as unique or enjoyable.
With that said, I rank the classes like this(in terms of how much I will enjoy them):
Adept, Engineer, Sentinel, Vanguard, Soldier, and Infiltrator last.
I agree with you that with 6 unique classes, it feels like 6 different games in 1. Although, I will probably only end up playing the first 4 classes on my list.
If I leave a character hanging in the ship constantly, even if I talk
to them in between missions, will this have a negative impact on my
relationship with them? Or can I just pick my mission partners based on
their skills and still have friendships or romances with the characters
I left on the ship?
It will not have a negative impact, at least in ME1. Although certain missions will hint at which character you should take. For example, when you do Wrex's mission, he will tell you he wants to be there when you do it.
ME2 puts a lot of attention on loyalty. And we don't know for sure how it works yet.
Modifié par Wrex.the.next.spectre, 18 janvier 2010 - 01:12 .