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How come Bioware is reluctant to do a sequal?


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#1
Karlone123

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I do know Bioware has not said they would not do a sequal, but what I have read in the media, Bioware has shown more interest in teasing ideas about spin-offs and prequels. There has not been much of a mention of a sequel. Would you think that because it would be pretty hard to do a sequal if were to carry over the decisions from the previous installments? I would be ok with a sequal even if they had to canonize one of the endings (I know some people would not wish for Synthesis to be canonised) or an alternate reality.

I do not get much excitement when it comes to talks of prequels or certain spin-offs.

Modifié par Karlone123, 22 mai 2013 - 08:38 .


#2
tracesaint

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I think they should do a sequel. Set it forty years after ME3. Through the eyes of a young soldier, with a new world. Destroyers would see the beam in the distance, rising up and connecting to the Citadel. People who picked control would have the Reapers, now vanguards for the galaxy, doing their work as protectors. Synthesis could easily have the tech laced in everyone's skin explained away, it just became part of DNA over time. They could do a sequel and not have to dwell on the past, while still giving a glimpse of what had happened.

#3
adayaday

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It was already discussed to death,i assume it mostly boils down to the problem of canonizing the ending,which will ****** half of the remaining fan base(which is still pissed about the ending). Or Walter's and Casey desire to do a prequel.

#4
Seival

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Spin-offs or prequels would be such a downgrade... Books and comics are much better for this, so I hope for the sequel...

...Unless.

The only prequel I think would be great is a prequel about previous Cycle, with a Prothean protagonist. Such prequel could have very alien and beautiful atmosphere. That could be something really fresh and brilliant. Almost as fresh and brilliant as sequel based on synthesized universe.

#5
AresKeith

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Seival wrote...

Spin-offs or prequels would be such a downgrade... Books and comics are much better for this, so I hope for the sequel...

...Unless.

The only prequel I think would be great is a prequel about previous Cycle, with a Prothean protagonist. Such prequel could have very alien and beautiful atmosphere. That could be something really fresh and brilliant. Almost as fresh and brilliant as sequel based on synthesized universe.


Image IPBImage IPBImage IPBImage IPB No

#6
Astartes Marine

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I think it has something to do with, if they did a direct sequel, they'd have to pick an official ending.  No matter which they pick, there'll be alot of pissed off people.


Seival wrote...
Almost as fresh and brilliant as sequel based on synthesized universe.

Still spouting the same tired bull**** I see.

#7
Clayless

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I don't really see why people think they'd have to canonise an ending. They could literally have a few different dialogue and scenes (something even the trilogy can do) and just say the Reapers are off fighting the bulk of the intergalactic fleet, or maybe it's a smaller more personal story that they wouldn't need galactic society. Synthesis would need a green texture overlay and a few different bits of dialogue and Destroy would cut out the Geth and EDI if she's seen.

That's it really.

Sometimes I feel like people think this is an entire universe we're dealing with, and tend to look at that aspect rather than the whole "what can we put on a blu-ray" thing.

#8
CJHook

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tracesaint wrote...

They could do a sequel and not have to dwell on the past, while still giving a glimpse of what had happened.

I expect that would be the only sensible why BW could do a sequel. Carrying over decisions from game to game is basically exponentially more difficult. Perhaps just a few key variables would have to be chosen and the rest ditched.

Obviously, the biggest problem are the three endings. Refuse is essentially an elaborate 'critical mission failure', a bit like Shepard dying at the end of ME2's suicide mission so that would be ignored. The other three are ... problematic.

Each ending is a galactic game changer in different ways. Destroy is probably the easiest to carry on from in my opinion. It's the most 'stable', for want of a better term. You don't have to worry about whether the reapers are still present, and nor do you don't have to worry about whether or not there are Geth to choose two examples.

Control is a little more difficult. To carry on from the previous two examples (since they're pretty illustrative), this time you do have reapers who may either have a more peaceful or aggressive inclination based of Shepard's morality in ME3. You also may or may not have the Geth.

Synthesis is probably the most difficult of all. You can handwave or come up with lots of explanations to resolve the other two endings into a moderately stable set of potential starting parameters for a sequel, but synthesis represents a fundamental change to everyone in the entire galaxy. More than that; to every living thing. It's not just funky glowy circuitry on your skin and weird DNA, it's much more deep and fundamental the nature of which is too long and off-topic for now.

I would much prefer a sequel myself. Perhaps with the protagonist starting in the Sol system and venturing out into the galaxy after the repair of the Charon relay to see just how things have changed. However, a sequel importing an ME3 save (including the ending decision) would be a very challenging and ambitious project for BW to engage in. If they can pull that off, even just a little bit, I would tip my hat to them.

However, if they either don't do a sequel, or do a sequel but do not import a save from ME3, I would be disappointed but at the same time would 100% understand. The technical challenge is staggering and would give any producer sleepless nights,

Modifié par CJHook, 22 mai 2013 - 09:04 .


#9
Karlone123

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Astartes Marine wrote...

I think it has something to do with, if they did a direct sequel, they'd have to pick an official ending.  No matter which they pick, there'll be alot of pissed off people.


Seival wrote...
Almost as fresh and brilliant as sequel based on synthesized universe.

Still spouting the same tired bull**** I see.


Please just be a little respectful to thier opinions. I do not agree with Seivai, but it is their opinion none-the-less. Plus I do not wnat this forum getting locked.

#10
jstme

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In my opinion they do not want to deal with multitude of choices from previous games.

Cheap DA2 type sequel that does not take any choice from trilogy into consideration might speak less to people then cheap DA2 type prequel since later may involve familiar characters (like that Casey vision of game as Garrus in C-Sec on citadel) without any baggage of flags and choices from the trilogy.
Plus, there still may be plans for ME mmo. Sequel complicates things more then prequel.

#11
Iakus

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First, the endings p*ssed off so many people canonizing any of them, even Destroy, would cause a major backlash. And these endings are wildly different from each other. Far more than "Does everyone have gree eyes?" And simply setting the game centuries or millenia in the future would only trivialize that choice.

Second, because ME3 causes so many divergences making a single coherent sequel that encompasses even a few of the major variables would be an exercise in futility.

Finally, sequel would likely also mean "We want Shepard back!" outcry.

#12
shodiswe

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Sequal would invilve Shepard.

Something new would be a Spinoff.

#13
KaiserShep

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I think that synthesis is far too final in order to create an entire game with. The point, as I understood it, was to permanently quell major conflicts that would threaten most if not all galactic life. I get that it's supposed to be with regards to synthetics, but with the reapers and geth still in existence, there doesn't seem to be a lot of room for a protagonist to operate here. How would it work? The problem is that the 3 main endings are so disparate that simply tweaking things, adding textures and so forth and changing some dialogue will just bring up the old criticism of the pre-EC ending of ME3: It's still just a different color.

Deep down, what I want the most is a playable epilogue of ME3. Of course, this can only exist for the destroy option, so I'm not even really entertaining the possibility, but I remember how much I liked being able to continue doing things in Mass Effect 2 after beating the Collectors, and having bits of dialogue reflect as such. 

The biggest issue is also Shepard him/herself. I know people have gone on about this ad nauseam, but as one who is rather attached to the Shepard character that I tweaked, I really don't find the prospect of playing someone new all that appealing. Basically, BioWare would have to really pull a rabbit out of its hat in building not just the protagonist, but an entirely new set of friends and allies for that character, because Garrus, Liara, Tali, etc. etc. pretty much belong to Shepard and no one else. 

Modifié par KaiserShep, 22 mai 2013 - 09:17 .


#14
crimzontearz

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because Mac wrote them in a corner....possibly on purpose

#15
XI BlackHawx IX

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they would have to create a canon, 1 game running off all three endings (not counting refuse for obvious reasons) would be hard to make.

Control-Oh let the giant machines fix whatever problems there is
Synthesis-In theory no Galaxy Wide problem should come up if everyone is virtually the same
Destroy-Only way i could see a sequal working thus they would have to create a canon (which they're totally against) to make the game

#16
Archonsg

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They wrote themselves into a corner.
Simply put, that ending as it was made a sequel difficult.

At this point, it would be best for them to just admit that they made a mistake or failing that, just create an AU, and act as if the last series never happened.
Its time to move onward, move the story forward and either bite the bullet and canonize the ending and be done with it, or create an AU.

This constant talk of prequels and midquels just sound depressing and wants us to go back to relieve the past.
Thank you but no.

#17
Karlone123

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XI BlackHawx IX wrote...

they would have to create a canon, 1 game running off all three endings (not counting refuse for obvious reasons) would be hard to make.

Control-Oh let the giant machines fix whatever problems there is
Synthesis-In theory no Galaxy Wide problem should come up if everyone is virtually the same
Destroy-Only way i could see a sequal working thus they would have to create a canon (which they're totally against) to make the game


Please all characters would be green.

#18
Clayless

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I'm going to throw out a little theory of mine here:

Only destroyers and/or anti-enders don't think a sequel is possible.

EDIT: By that I mean, anyone who thinks a sequel isn't possible is either a destroyer and/or anti-ender.

Modifié par Robosexual, 22 mai 2013 - 11:35 .


#19
crimzontearz

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oh oh and remember the next game will not be a prequel, sequel or interquel nor deal with the endings and if we can't understand that we have no imagination (per Chris)

#20
Iakus

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Archonsg wrote...

They wrote themselves into a corner.
Simply put, that ending as it was made a sequel difficult.

At this point, it would be best for them to just admit that they made a mistake or failing that, just create an AU, and act as if the last series never happened.
Its time to move onward, move the story forward and either bite the bullet and canonize the ending and be done with it, or create an AU.

This constant talk of prequels and midquels just sound depressing and wants us to go back to relieve the past.
Thank you but no.


I'll go a step futher:

I'm going to say ME3 was made without the intention of a sequel at all.  In fact, I doubt it was meant to be an ongoing franchise at all past the trilogy.  But a bunch of suits saw dollar signs, now they have to unfrak this situation...

#21
Karlone123

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Archonsg wrote...

They wrote themselves into a corner.
Simply put, that ending as it was made a sequel difficult.

At this point, it would be best for them to just admit that they made a mistake or failing that, just create an AU, and act as if the last series never happened.
Its time to move onward, move the story forward and either bite the bullet and canonize the ending and be done with it, or create an AU.

This constant talk of prequels and midquels just sound depressing and wants us to go back to relieve the past.
Thank you but no.


I would support the idea of an AU. I do too get a bit depressed when I hear talks of spin-offs involving Kai Leng. I hate to be crtical but that is one of the worst ideas I can think of for a ME game with him as the protaganist. Unless Kai Leng get a major revamp and is actually made into a interesting character, then maybe.

#22
AresKeith

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Robosexual wrote...

I'm going to throw out a little theory of mine here:

Only destroyers and/or anti-enders don't think a sequel is possible.


Theory is false

#23
Clayless

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AresKeith wrote...

Robosexual wrote...

I'm going to throw out a little theory of mine here:

Only destroyers and/or anti-enders don't think a sequel is possible.


Theory is false


Which are you?

#24
crimzontearz

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Robosexual wrote...

I'm going to throw out a little theory of mine here:

Only destroyers and/or anti-enders don't think a sequel is possible.

bullshiznit

#25
HiddenInWar

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I just want a new ME game. I've started to feel withdrawal lately. Nothing MP cant fix although I haven't been on since February.