you can't know for sure, stability is a mustAlanC9 wrote...
crimzontearz wrote...
he does not work for dark horseAlanC9 wrote...
So he quits Bio - assuming he's actually employed there rather than just a contractor - and keeps writing for Dark Horse.
You think they wouldn't keep contracting the books to him? Maybe not.
How come Bioware is reluctant to do a sequal?
#226
Posté 25 mai 2013 - 06:24
#227
Posté 25 mai 2013 - 06:26
crimzontearz wrote...
you can't know for sure, stability is a mustAlanC9 wrote...
crimzontearz wrote...
he does not work for dark horseAlanC9 wrote...
So he quits Bio - assuming he's actually employed there rather than just a contractor - and keeps writing for Dark Horse.
You think they wouldn't keep contracting the books to him? Maybe not.
Are they paying him because he's such a great writer, or because he's the "Lead Writer of the Mass Effect Saga!"?
Hmmm....
I bet Walters knows exactly which.
Modifié par SpamBot2000, 25 mai 2013 - 06:28 .
#228
Posté 25 mai 2013 - 06:34
well that is such a huge merit, like being the captain of the TitanicSpamBot2000 wrote...
crimzontearz wrote...
you can't know for sure, stability is a mustAlanC9 wrote...
crimzontearz wrote...
he does not work for dark horseAlanC9 wrote...
So he quits Bio - assuming he's actually employed there rather than just a contractor - and keeps writing for Dark Horse.
You think they wouldn't keep contracting the books to him? Maybe not.
Are they paying him because he's such a great writer, or because he's the "Lead Writer of the Mass Effect Saga!"?
Hmmm....
I bet Walters knows exactly which.
#229
Posté 25 mai 2013 - 07:00
In ME1 you can save the Council or not, making what appear to be serious Galaxy affecting choices. Things like the Rachnii, Shiala, Feros, Virmier, kill the batarian extremists or help Gianna Parsinni all seem to be valid choices that will have consequences.
In ME2 you can decide the full spectrum - from who lives to who dies - its all in your hands. Everyone can make it out (with a lot of effort) or even no one but Joker and EDI make it out. Its ALL in your hands. I liked having that choice. I liked being able to control the Mass Effect galaxy and play it the way I wanted to. It was my game, my choices, my galaxy. There was a lot of replayability in ME2 because you could have so many varied endings.
In ME3 you can choose death. Thats about it. My choices did not matter, my upgrades did not count - and in fact EMS hardly counts at all. In the end, its choose the explosion color of your death. You can ignore the Catalyst and get wiped out, step into the blue bugzapper and get fried, or choose Borg green and assimilate everyone while you die in agony, or the red fire of death that would have made things right except for the fact that you turn your back on Legion, the Geth, and EDI. There is no good ending in my book. Its all bittersweet - no matter how hard you try its all the same craptastic ending. It doesn't even matter if you played ME1 and 2 - those basically amount to a tiny few cutscenes and nonsensical pittances that matter for naught.
Whats at stake? A fun game with some replayability is whats at stake! ME2 was so amazing because you could even do silly stuff like take Legion to the Flotilla and watch some Quarians freak out! I've had Grunt get sick and cough on the way to recruit Mordin. I had a game where the sky was the limit - where I had over 40 runthroughs because of all of the different class combinations, love interests, paragon/renegade choices and squad makeups that were possible.
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
#230
Posté 25 mai 2013 - 08:03
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
As for the OP, I agree with many others that the biggest problem is canonizing an ending. And I imagine revisiting the sh*tstorm that was the ending fury and somehow trying to address it through a sequel is a task no one at Bioware would want to take on.
#231
Posté 25 mai 2013 - 08:06
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
As for the OP, I agree with many others that the biggest problem is canonizing an ending. And I imagine revisiting the sh*tstorm that was the ending fury and somehow trying to address it through a sequel is a task no one at Bioware would want to take on.
I think this is a necessary evil for success ME4.Unless the next is a reboot.
#232
Posté 25 mai 2013 - 08:14
Epic777 wrote...
@MegaSovereign The problem with original ending was not that they were vague as they were inconsistent, in a kinda, "did that just happen", or "why did that happen". The relays exploding were very similar to the Arrival explosion that destroyed a system, is everybody dead? Why are my guys stranded? The stargazer seen, this is a humanoid people but were is this, I know its not earth?
Um okay. I wasn't really talking about the issues with the ending. I was saying that the vague nature of the original ending is easier to build to a sequel off of than the variations that the EC provides.
Modifié par MegaSovereign, 25 mai 2013 - 08:16 .
#233
Posté 25 mai 2013 - 08:21
MegaSovereign wrote...
Epic777 wrote...
@MegaSovereign The problem with original ending was not that they were vague as they were inconsistent, in a kinda, "did that just happen", or "why did that happen". The relays exploding were very similar to the Arrival explosion that destroyed a system, is everybody dead? Why are my guys stranded? The stargazer seen, this is a humanoid people but were is this, I know its not earth?
Um okay. I wasn't really talking about the issues with the ending. I was saying that the vague nature of the original ending is easier to build to a sequel off of than the variations that the EC provides.
IT related, reported.
#234
Posté 25 mai 2013 - 08:27
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
+2
#235
Posté 25 mai 2013 - 08:28
Jadebaby wrote...
MegaSovereign wrote...
Epic777 wrote...
@MegaSovereign The problem with original ending was not that they were vague as they were inconsistent, in a kinda, "did that just happen", or "why did that happen". The relays exploding were very similar to the Arrival explosion that destroyed a system, is everybody dead? Why are my guys stranded? The stargazer seen, this is a humanoid people but were is this, I know its not earth?
Um okay. I wasn't really talking about the issues with the ending. I was saying that the vague nature of the original ending is easier to build to a sequel off of than the variations that the EC provides.
IT related, reported.
...uh no.
#236
Posté 25 mai 2013 - 08:37
#237
Posté 25 mai 2013 - 08:47
+3Eryri wrote...
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
+2
#238
Posté 25 mai 2013 - 08:54
crimzontearz wrote...
+3Eryri wrote...
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
+2
+4
Playing the game, and realizing this depressing piece of sh...story is as good an ending as I can possibly get, makes me not want to have anything to do with a galaxy where any of those endings happened.
#239
Posté 25 mai 2013 - 09:02
#240
Posté 25 mai 2013 - 09:11
Jadebaby wrote...
Don't try to cover it up, I see what you were insinuating. It would be easier to do a sequel because you could just go "lulz IT guiz." But after EC that isn't so easy.
Why not? For DA2 they ignored the epilogue slides from Origins, they can do the same here. It´s not like internal coherence is a must for BW nowadays. It went out the airlock in ME2 and kept going through ME3.
#241
Posté 25 mai 2013 - 09:16
It would be a lot of work.
Modifié par Eterna5, 25 mai 2013 - 09:17 .
#242
Posté 25 mai 2013 - 10:11
If that was the best that Bioware can do, then they have lost the talented people that were able to make the game fun and alive. ME3 has a totally different mood than one and 2. All in all, there is no win, and the game is just depressing.
Mac chose a terrible ending that amounts to a scorched earth policy. I do not see how there can be a ME4, given the total destruction of the ME galaxy, no matter what ending you chose. Worse, I'm not sure I trust Bioware to carry the torch anymore. I'd like to think that they can redeem themselves, but given the "Artistic Integrity" card and callous attitudes displayed - I don't think they got the point.
#243
Posté 25 mai 2013 - 10:21
Eterna5 wrote...
A sequel would mean factoring in the ending choices of ME3 which are largely different from one another.
It would be a lot of work.
And a prequel means dealing with a universe that is very unsuited for that type of game.
Modifié par Epic777, 25 mai 2013 - 11:02 .
#244
Posté 25 mai 2013 - 11:01
100$ says it would notEterna5 wrote...
A sequel would mean factoring in the ending choices of ME3 which are largely different from one another.
It would be a lot of work.
#245
Posté 25 mai 2013 - 11:03
iakus wrote...
crimzontearz wrote...
+3Eryri wrote...
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
+2
+4
Playing the game, and realizing this depressing piece of sh...story is as good an ending as I can possibly get, makes me not want to have anything to do with a galaxy where any of those endings happened.
I heard the Triangulum Galaxy has lovely endings at this time of year.
#246
Posté 25 mai 2013 - 11:16
for the longest time I was unable to replay the game for that reasoniakus wrote...
crimzontearz wrote...
+3Eryri wrote...
MassEffectFShep wrote...
Tonymac wrote...
With ME3, I feel as though if I played it once, I've seen it all. Its a sad story that I only need to see once. Worse, I didn't even want to see it once.
+1
+2
+4
Playing the game, and realizing this depressing piece of sh...story is as good an ending as I can possibly get, makes me not want to have anything to do with a galaxy where any of those endings happened.
#247
Posté 25 mai 2013 - 11:33
Jadebaby wrote...
Don't try to cover it up, I see what you were insinuating. It would be easier to do a sequel because you could just go "lulz IT guiz." But after EC that isn't so easy.
Jesus. I never ****ing said that. And I gave an example as to how it's easier to write out of the original cut.
. For example, in the original cut the Reapers were simply shown leaving
the battle in the Control/Synthesis endings. If Bioware decided to base
a sequel on just the original cut, they could have written out the
Reapers by simply having them leave the galaxy. However, the EC clearly
defined the Reaper's role in those endings and now it's harder to
converge all the scenarios.
I'm seriously ten levels of done with this subforum.
#248
Posté 25 mai 2013 - 11:38
dude....it's jade ...she is ****ing with youMegaSovereign wrote...
Jadebaby wrote...
Don't try to cover it up, I see what you were insinuating. It would be easier to do a sequel because you could just go "lulz IT guiz." But after EC that isn't so easy.
Jesus. I never ****ing said that. And I gave an example as to how it's easier to write out of the original cut.. For example, in the original cut the Reapers were simply shown leaving
the battle in the Control/Synthesis endings. If Bioware decided to base
a sequel on just the original cut, they could have written out the
Reapers by simply having them leave the galaxy. However, the EC clearly
defined the Reaper's role in those endings and now it's harder to
converge all the scenarios.
I'm seriously ten levels of done with this subforum.
Modifié par crimzontearz, 25 mai 2013 - 11:41 .
#249
Posté 25 mai 2013 - 11:43
You can find MegaSovereign at Off-Topic. lolz
#250
Posté 26 mai 2013 - 12:21
crimzontearz wrote...
for the longest time I was unable to replay the game for that reason
MEHEM literally saved the series for me.





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