How come Bioware is reluctant to do a sequal?
#101
Posté 23 mai 2013 - 03:19
As for continuity problems in a sequel, I find them very possible to avoid. The game can be localized in only a handful of functioning systems with repaired relays. The player could be restricted to a cluster of something like eleven planets, each one with varying missions and locations to simulate the effect of traveling. Communication with planets abroad can be limited, allowing for whatever choice made at the end of ME3 to be reflected upon through dialogue, rumors(we're stuck here! why did Shepard choose ____), the obvious fact your eyes are green and what not. And if the "control" ending is a problem, well, perhaps the signal was augmented or Shepard's life force wasn't enough to keep the Reapers at bay and they returned to Dark Space to open a synthetic strip club. Writers have probably already discarded these half-thoughts and thought of something better, so my confidence in them to deliver a fun, engaging story is very high.
But damn, I'll be very disappointed to play a prequel.
#102
Posté 23 mai 2013 - 03:22
Robosexual wrote...
AresKeith wrote...
Darth Brotarian saying it would be very hard to do, and he chose control
Which part of this contradicts what I said? Is it the part where he said it's not impossible? Heavy emphasis on the "not". Is that the part that debunks my theory that the only people who think a sequel is impossible happen to be destroyers and/or anti-enders?
If yes, could you explain how?
Which is how everyone feels towards a sequel
#103
Posté 23 mai 2013 - 03:28
#104
Posté 23 mai 2013 - 03:39
I mean don't you think Socity would be much different with the Reapers around vs them no longer around? Don't you think tentions would be higher considering the big space Cthulue could attack again? Not to mention, the differences in a Renegade control vs Paragon control.
Funny enough tho, now that Xbox 'one" (still think one of the dumbest names ever) is not backward compatable. And we are still waiting to hear if the PS will be the same. it may be a good chance to cannonise the story and move on.
#105
Posté 23 mai 2013 - 03:58
chemiclord wrote...
They don't want to make a sequel for ironically the very thing many fans claim they've abandoned.
Because they have created an ending for speculation and head-canon and don't want to dismiss the choices that led to what they feel are widely divergent stories.
I would to know the exact brain chemicals and reactions that the each member of the ME3 team when they were dreaming ME's future. The ME universe is NOT cut out for a prequel. Humanity is a non enitity for most of the important pre- ME1 events. Ever had a scifi without a human or near human protagonist? It is very difficult to have a character who the audience can identify with and be truly alien.
The First contact war was essentially a skirmish. Also it was covered in the ME comics.
#106
Posté 23 mai 2013 - 04:15
MassivelyEffective0730 wrote...
@Faerlock: A lot of the comments and idea's they've said that they've been discussing and tossing around have to deal with prequel stuff, with a game being possibly focused around Garrus.
Wait, wait, that was all true?
Ahahahahaha oh dear, for once I don't like the direction ME is headed. I really enjoyed Garrus, but a game centered around him? C-Sec? Staying on the Citadel? Doesn't exactly scream exciting adventure to me. Maybe we're looking at ME: Inquisition.
#107
Posté 23 mai 2013 - 04:16
We ain't got jack, folks.
#108
Posté 23 mai 2013 - 04:19
dreamgazer wrote...
They might also "possibly" focus on Kai Leng.
We ain't got jack, folks.
Mass Effect Rising: Revengeance
#109
Posté 23 mai 2013 - 04:22
AresKeith wrote...
dreamgazer wrote...
They might also "possibly" focus on Kai Leng.
We ain't got jack, folks.
Mass Effect Rising: Revengeance
No which audience do they hope to sell that to?
#110
Posté 23 mai 2013 - 04:24
Epic777 wrote...
AresKeith wrote...
dreamgazer wrote...
They might also "possibly" focus on Kai Leng.
We ain't got jack, folks.
Mass Effect Rising: Revengeance
No which audience do they hope to sell that to?
If I'm playing as Garrus I better get to romance Kai Leng. Based upon Leng's attire and the turian's desperation, love should be possible.
Modifié par Faerloch, 23 mai 2013 - 04:25 .
#111
Posté 23 mai 2013 - 04:26
#112
Posté 23 mai 2013 - 04:39
No, there is no reasonable course by which one might do so.Nightdragon8 wrote...
how about this... I put a challange to all of you who want a sequal. Write a story, that will fit ALL 3 endings (not going to include refuse) and post it.
Destroy and Control do offer possibilities for common ground. One could assume that Shepard ultimately either chooses to have the Reaper bodies dismantled, or sends them away. No big deal.
Synthesis does not offer this kind of common ground. Not only is the entire galaxy linked into a hive mind, which makes the notion of individuality present in the previous games obsolete, but as with a Control where the Reapers hang around solving problems, there's the whole...friendly, god-like alien machines cluttering up any kind of external conflict between the hero and the environment thing.
That's not a conflict, that's "no story can happen there."
#113
Posté 23 mai 2013 - 04:54
Megaton_Hope wrote...
No, there is no reasonable course by which one might do so.Nightdragon8 wrote...
how about this... I put a challange to all of you who want a sequal. Write a story, that will fit ALL 3 endings (not going to include refuse) and post it.
Destroy and Control do offer possibilities for common ground. One could assume that Shepard ultimately either chooses to have the Reaper bodies dismantled, or sends them away. No big deal.
Synthesis does not offer this kind of common ground. Not only is the entire galaxy linked into a hive mind, which makes the notion of individuality present in the previous games obsolete, but as with a Control where the Reapers hang around solving problems, there's the whole...friendly, god-like alien machines cluttering up any kind of external conflict between the hero and the environment thing.
That's not a conflict, that's "no story can happen there."
ill twist that! what if SYNTHESIS is the end point of destroy or control? huh like after choosing destroy they learn about synthesis as a form of higher evolution OR if you choose control shepard eventually fulfills the synthesis the final solution to end conflict between man and machine. haha!
#114
Posté 23 mai 2013 - 05:37
Next ME4 game takes place in the real MEU with a new protagonist. Play as human, turian, salarian or asari. Your career path starts based on your choices from previous games. For example... destroyers get bonus for following orders and demerits for not thinking out if the box. Refusers get low score because the galaxy dies -noone lives.
I totally would want to play this game that keeps in mind decisions from the first 3 games, yet has a new protagonist. Oh and bring back Meet and Hale for human players.
But that's just my fantasy sequel.
#115
Posté 23 mai 2013 - 05:38
That said, I would much prefer a sequel to anything else they've proposed. It's pretty obvious that they have no idea what to do at this point. That's the only reason Casey Hudson keeps asking fans for ideas.
#116
Posté 23 mai 2013 - 06:08
The entire experience is a death march, its so convoluted, with soooo many questions. Only the intervention of a "god" could bring it back, but unfortunately that would be bad writing.
We shall see
#117
Guest_Morocco Mole_*
Posté 23 mai 2013 - 09:01
Guest_Morocco Mole_*
#118
Posté 23 mai 2013 - 11:30
dreamgazer wrote...
They might also "possibly" focus on Kai Leng.
We ain't got jack, folks.
Nooooooo pleaseee nooooooooo
#119
Posté 23 mai 2013 - 12:23
if that was to happen I would pray it tanks insanely badMdoggy1214 wrote...
It's 2014
Bioware announces the next Mass Effect
It's a Prequel spinoff, with heavy focus on MP
#120
Posté 23 mai 2013 - 02:44
#121
Posté 23 mai 2013 - 04:07
#122
Posté 23 mai 2013 - 04:17
or not.
#123
Posté 23 mai 2013 - 04:29
I'm betting those were just fun ideas and they're not going to even hint at what they're really going to do for a long time yet. The fact they said those things so freely indicates to me that they're not going to happen.
Modifié par CJHook, 23 mai 2013 - 04:29 .
#124
Posté 23 mai 2013 - 04:38
MassivelyEffective0730 wrote...
@Faerlock: A lot of the comments and idea's they've said that they've been discussing and tossing around have to deal with prequel stuff, with a game being possibly focused around Garrus.
In ME4 where the clone prince of crime Garrus..... and his army of Garruses......
...... will demonstrate how many Garruses it takes to change a light bulb.... without Shepard to carry him.
Modifié par Redbelle, 23 mai 2013 - 04:40 .
#125
Posté 23 mai 2013 - 05:03
Exile Isan wrote...
I adore Garrus, but I really don't want to play as him.
Neither do I.
A spinoff where you play as one of Shepard's former squadmates is a terrible idea, because the player would be constrained to playing an already established character with a canon personality. There would very little room for roleplay, and the game would be more of an adventure game than an RPG.
I think DLC makes a better setting for playing as a former squadmate, similar to DA's Leliana's Song. But a full game? No thanks.





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