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How come Bioware is reluctant to do a sequal?


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#126
AlanC9

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Calibrations52 wrote...

They wrote themselves into a corner with ME3's ending. The only way out is to either set an ending as canon and pick up right where the story left off or to set it extremely far into the future where the divergent endings have less of a divergent impact..


I don't see this as a big problem. Then again, I've always been pro-canon for sequels; I wanted the DR in DA:O to be canon.

#127
crimzontearz

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^ so did I....then again Inalways wanted to keep playing as the warden

#128
Han Shot First

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AlanC9 wrote...

Calibrations52 wrote...

They wrote themselves into a corner with ME3's ending. The only way out is to either set an ending as canon and pick up right where the story left off or to set it extremely far into the future where the divergent endings have less of a divergent impact..


I don't see this as a big problem. Then again, I've always been pro-canon for sequels; I wanted the DR in DA:O to be canon.


Veering off-topic for bit...

It surprised me that Bioware never did make the Dark Ritual canon, since the whole god baby plot practically begs for an entire sequel to be crafted around it. It is surprising because they could pull it off without negating choices made by the player.

If a player chose not to do the DR, they could have had Morrigan seduce Riordan out of desperation. The advanced stage of the taint makes him a less than ideal candidate, but with no other options that is the one Morrigan decides to roll with. Post-DAO Morrigan is now pregnant with Riordan's child. Depending on whether or not Bioware wants Morrigan's child's divinity to be ambiguous, they could either have the Riordan DR fail entirely except for creating a normal human child, partially succeed in capturing some essence of the Archdemon but failing to safeguard the Wardens, or leave whether or not the ritual worked up to player interpretation.

At any rate it would be possible to craft a game around Morrigan's child with all endings, including one where the Warden, Alistair, or Loghain died slaying the Archdemon.

#129
DextroDNA

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A sequel could be done easily, albeit with a couple of cop-outs.

I doubt it would be hard to replace all character's eyes with a pair of glowy green ones and stick a green circuit overlay onto them if the player chose Synthesis. The Reapers would only have to appear in a couple of cutscenes seeing as they wouldn't be integral to the plot; or they could be removed entirely and their abcense could be explained somehow (cop-out).

If they chose Destroy, then there wouldn't be much different from the original trilogy, apart from the absense of the Geth + other synthetic characters.

If they chose Control, then it would essentially be the same as Destroy and the Reaper situation similar to that of Synthesis.

In the end, they could make a perfectly good sequel with not much effort regarding ME3's ending. Unless Bioware are too lazy to put in a little bit of extra work.

#130
Killdren88

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I think Reboot would be the best option honestly. They can redo the games, and this time end it in a way that it won't ****** off factions of fans.

#131
Erez Kristal

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RussianZombeh wrote...

A sequel could be done easily, albeit with a couple of cop-outs.

I doubt it would be hard to replace all character's eyes with a pair of glowy green ones and stick a green circuit overlay onto them if the player chose Synthesis. The Reapers would only have to appear in a couple of cutscenes seeing as they wouldn't be integral to the plot; or they could be removed entirely and their abcense could be explained somehow (cop-out).

If they chose Destroy, then there wouldn't be much different from the original trilogy, apart from the absense of the Geth + other synthetic characters.

If they chose Control, then it would essentially be the same as Destroy and the Reaper situation similar to that of Synthesis.

In the end, they could make a perfectly good sequel with not much effort regarding ME3's ending. Unless Bioware are too lazy to put in a little bit of extra work.


If you are planning to dumbdown the decisions further than they already were in me3 then what is the point of decision making in the game?

What you are offering sound to me like a terribile idea that will turn all endings equal and destroy the immersive feel of the game for those like us who are familar with the me triology. imagine the reactions for me terrible way of implenting player made decisions tenfold

#132
DextroDNA

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erezike wrote...

RussianZombeh wrote...

A sequel could be done easily, albeit with a couple of cop-outs.

I doubt it would be hard to replace all character's eyes with a pair of glowy green ones and stick a green circuit overlay onto them if the player chose Synthesis. The Reapers would only have to appear in a couple of cutscenes seeing as they wouldn't be integral to the plot; or they could be removed entirely and their abcense could be explained somehow (cop-out).

If they chose Destroy, then there wouldn't be much different from the original trilogy, apart from the absense of the Geth + other synthetic characters.

If they chose Control, then it would essentially be the same as Destroy and the Reaper situation similar to that of Synthesis.

In the end, they could make a perfectly good sequel with not much effort regarding ME3's ending. Unless Bioware are too lazy to put in a little bit of extra work.


If you are planning to dumbdown the decisions further than they already were in me3 then what is the point of decision making in the game?

What you are offering sound to me like a terribile idea that will turn all endings equal and destroy the immersive feel of the game for those like us who are familar with the me triology. imagine the reactions for me terrible way of implenting player made decisions tenfold


Are you implying I'm not famaliar with the ME trilogy? I'm pretty much a Mass Effect encylopedia.

It's not a terrible idea at all. If they're going to make a sequel, they're going to HAVE to dumb-down some of it; otherwise it's not going to work out. It's probably best to turn the endings "equal" (I wouldn't call it equal at all, there could be minor differences) if they want to progress this Universe further.

#133
Megaton_Hope

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AlanC9 wrote...

Calibrations52 wrote...

They wrote themselves into a corner with ME3's ending. The only way out is to either set an ending as canon and pick up right where the story left off or to set it extremely far into the future where the divergent endings have less of a divergent impact..


I don't see this as a big problem. Then again, I've always been pro-canon for sequels; I wanted the DR in DA:O to be canon.

Easy to justify in-game, since she only needs a recently sworn Warden, and although there are none in Fereldan, it's not the only game in town for Wardens. You refuse, she flies off to Orlais, everything proceeds as planned, but she's kind of mad.

Harder to write, though. Hopefully somebody had a good plan for what that was going to mean.

#134
AlanC9

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Killdren88 wrote...

I think Reboot would be the best option honestly. They can redo the games, and this time end it in a way that it won't ****** off factions of fans.


You think there isn't a faction that would loathe a reboot?

#135
dreamgazer

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Somebody's gonna get pissed no matter what.

Time to figure out how to ****** the least amount of people off.

#136
AlanC9

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Han Shot First wrote...
If a player chose not to do the DR, they could have had Morrigan seduce Riordan out of desperation. The advanced stage of the taint makes him a less than ideal candidate, but with no other options that is the one Morrigan decides to roll with. Post-DAO Morrigan is now pregnant with Riordan's child. Depending on whether or not Bioware wants Morrigan's child's divinity to be ambiguous, they could either have the Riordan DR fail entirely except for creating a normal human child, partially succeed in capturing some essence of the Archdemon but failing to safeguard the Wardens, or leave whether or not the ritual worked up to player interpretation.


This would have been fine.

I also would have been OK with US Wardens simply making a different future from the one that the sequels are about.

#137
HiddenInWar

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dreamgazer wrote...

Somebody's gonna get pissed no matter what.

Time to figure out how to ****** the least amount of people off.


And there it is. 

#138
Rip504

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Modifié par Rip504, 23 mai 2013 - 10:17 .


#139
SpamBot2000

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The people who brought you Kid Catalyst have always been against doing a sequel for ME3. That's why they wrecked the setting with that ending. Why? Well, Casey Hudson is probably totally sick of Mass Effect and wants to do something new. And Mac Walters is not up to the task of envisioning the continuation of the galaxy after the Reapers are gone. They did the ABC to make the Mass Effect universe a "boring wasteland", as Walters himself chucklingly acknowledged. And now they are wondering how it would even be possible to write themselves out of the terminal mess they concocted, while maintaining its "artistic integrity" of course.

It is pretty strange to see people still not getting how big the Epic Choice was. "You just need some green textures to indicate syphilis synthesis and you're good to go!" Uh, yeah. Like it makes no difference that every. single. living. thing. is now cyborgized. The trees. The grass. The ganja. That doggie in the window. You. Every damn thing. Words fail at the level of denial that would shrug this off as no biggie.

Modifié par SpamBot2000, 24 mai 2013 - 07:27 .


#140
Arcian

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Because they painted themselves into a corner and doesn't want to walk on the yet-dried paint to get out.

#141
crimzontearz

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read this then compare it to the vanilla ME3 ending




and that is why

#142
AlanC9

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Of course, your link doesn't actually show ME as an example.

#143
crimzontearz

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AlanC9 wrote...

Of course, your link doesn't actually show ME as an example.


it did before the EC as you know the EC retconned a few things

#144
KiwiQuiche

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StarcloudSWG wrote...

 I wouldn't be surprised if the way Mac Walters and Casey Hudson set up the ending, was a deliberate attempt to torch the franchise and run.

It seems to me that Mac Walters is more suited to the kind of incoherent comic book plotting typical of DC comics, where no attention is paid to continuity, than to novels, multiple-game series, or anything where he has to pay attention to what happened in previous installments of the story.

It would be good if Mac Walters wrote absolutely nothing for the next Mass Effect game, and let other people do the full story plotting; other people seem to have more capability to remember and research what has happened in previous versions of the Mass Effect series.


That actually my opinion; I really doubt you could screw up that badly by accident, not to mention the Mac and Casey basically duo'ing the ending together based on midnight scribbles. The subsequent backlash to their crap obviously gave them pause since they were egoistic to think it was wonderful (hello PR) so I bet they are too ego-bruised to leap into ME again.

Modifié par KiwiQuiche, 24 mai 2013 - 10:17 .


#145
AlanC9

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crimzontearz wrote...

AlanC9 wrote...

Of course, your link doesn't actually show ME as an example.


it did before the EC as you know the EC retconned a few things


Did it? You got pics to back that up?

Looks lke someone tried to do it and no one agreed with him.

Modifié par AlanC9, 24 mai 2013 - 11:03 .


#146
crimzontearz

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let's see the


Torch the Franchise and Run: A writer has created a franchise, but he doesn't own the legal rights to what will happen to the franchise, the publisher/network/studio/whatever does. Or maybe he shares the rights with someone else and just doesn't have as much control as he likes


EA now own Bioware and all their current IPs including Mass Effect.....this is a fact not an opinion or a statement that cannot be proven ( like say when they say EA has a hands off approach with them)

But he doesn't want anyone else being able to handle his property, even though he doesn't legally own it — and even if he did own the franchise, what happens when his kids get their hands on the franchise after his inevitable Author Existence Failure? The solution? Torch the Franchise and Run.

would you want EA to turn ME, your baby, into say “COD IN SPACE!!!!!!"?

Write one last story that totally wrecks everything.

Enter Mass Effect 3 with VANILLA ending

He kills off everyone he possibly can.

A lot of deaths...Tim, Anderson, Thane, Kirrahe and WITHOUT map Shepard dies by default....with MP there is the breath scene which means VERY little given the following

He makes the lives of all of the characters a living hell before executing them. He makes 100% sure that everyone is dead, and those that aren't have no way of returning to the status quo or main premise of the show.


let's see, the crew is stranded on Gilligan's planet which can only be EITHER Amino Dextro or Sinister so either Tali + Garrus or the rest of the crew will DIE soon, the relays are GONE the fleets are stranded and everyone according to canon SHOULD be dead because of what happens when you blow up a relay.....according to the author himself it is a galactic wasteland....yup...checks too

Essentially the authorial version of breaking your own toys so that nobody else can play with them.

this was used word by word many times to describe this situation in march last year

Fan backlash can cause this to backfire in the most unpleasant ways, even before there was an Internet to inspire an Internet Backdraft. May force the author to use an Author's Saving Throw if the new franchise he attempts to start sinks like a stone - either because it didn't have the same spark as the old series or his old audience is so angry at him they refuse to follow him.


remember march to June last year? that was the fan backlash.....the LARGEST IN VIDEOGAME HISTORY......the EC followed retconning and "explaining a lot which is the DEFINITION of Author's saving throw




pretty accurate uh?

#147
crimzontearz

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AlanC9 wrote...

crimzontearz wrote...

AlanC9 wrote...

Of course, your link doesn't actually show ME as an example.


it did before the EC as you know the EC retconned a few things


Did it? You got pics to back that up?

I am the person who ****ing wrote it in.....I could be lying tho so read above

Modifié par crimzontearz, 24 mai 2013 - 11:04 .


#148
AlanC9

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So your evidence is an edit that you made yourself?

How long did it last?

#149
crimzontearz

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AlanC9 wrote...

So your evidence is an edit that you made yourself?

How long did it last?

no idea but after the EC it does not apply anymore does it? I would have deleted it myself after the EC

#150
Reorte

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erezike wrote...

If you are planning to dumbdown the decisions further than they already were in me3 then what is the point of decision making in the game?

As a sensible concession to practicality I don't expect decisions to carry over from one trilogy (or standalone game) to another, if they were to without being dumbed down it would become totally unmanageable very rapidly even if a lot more thought was put into things than was put into ME3.