So I gave the GE the new shiny Valkyrie X (seriously, my last 5 URs unlocks were the Valkyries and I don't regret it <3), I didn't change the build and went for U/U.
Turned out to be Collectors/Dagger Hazard.
Needless to say, it was hilarious.
This is the build.
The main highlight of it is that you use the Targeting VIs, and you have plenty of them. Stability mod - I think - is a must. I didn't try to replace it for clip mod and take the stability consumable instead (you have a gajillion of it as well), but I don't think that extra ammo in a clip would make a huge difference on the Valkyrie.
I don't remember how you compute the HS damage, but with Valkyrie's 3.0 base, 20% passive, 35% from consumable and 254 damage/shot on Valkyrie X (without adding the ammo bonus - I used AP) you end up with inflicting a f***ton of damage versus Collectors. It's a scientific term, in case you've been wondering. The HM and Overload obviously help.
If you are anything like me and aren't really impressed with the numbers, I'll translate it to a simpler language.
(Gold)
2 bullets for a Collector Trooper
Overload + 2 bullets for a Possessed one (mind that you won't knock down barriered enemies)
Overload + 4 bullets for a Captain, possessed or not.
Without the clip mod you have a 16 bullet clip.
The best thing you can do with Abominations is to Overload them and finish them on the ground/land a HS on possessed ones.
Scions and Praetorians are tougher, but I think you won't feel your DPS against them is terrible. Quite the opposite, the Praetorians went down quite fast when you hit them in their balls.
I think I fell in love with the Valkyrie





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