Why does Shepard still wear armor in ME2?
#51
Posté 17 janvier 2010 - 08:30
#52
Posté 17 janvier 2010 - 08:33
When you build upon something to try and make it better you normally want to add options, not take them away.
#53
Posté 17 janvier 2010 - 08:55
For some of us, the work that the ME1 team put in creating a credible scifi universe is being wasted by the ME2 team, in the name of expediency and "kewlness".
#54
Posté 17 janvier 2010 - 09:03
I'm curious why you're still following the game? You don't seem to like anything about what's been shown off. Do you see any redeeming quality that's maintaining your interest? I'm not trying to be adversarial with you; I've never seen you express any positive interest in the game and I'm genuinely curious why you haven't just decided ME2 isn't what you want and walked away.Mox Ruuga wrote...
I could live without being able to customize their armor, if they wore something that is actually armor, and not street clothes or bikinis. Even the armored ones have pieces missing, like Samara's chest plate and Grunt's arm pieces.
For some of us, the work that the ME1 team put in creating a credible scifi universe is being wasted by the ME2 team, in the name of expediency and "kewlness".
Modifié par marshalleck, 17 janvier 2010 - 09:03 .
#55
Posté 17 janvier 2010 - 09:05
marshalleck wrote...
I'm curious why you're still following the game? You don't seem to like anything about what's been shown off. Do you see any redeeming quality that's maintaining your interest? I'm not trying to be adversarial with you; I've never seen you express any positive interest in the game and I'm genuinely curious why you haven't just decided ME2 isn't what you want and walked away.
This thread is not about me, no matter how much you true believers like derailing. Stick to the subject.
#56
Posté 17 janvier 2010 - 09:06
#57
Posté 17 janvier 2010 - 09:07
Mox Ruuga wrote...
This thread is not about me, no matter how much you true believers like derailing. Stick to the subject.
No really. You seem miserable and I wonder why you're doing this to yourself.
#58
Posté 17 janvier 2010 - 09:08
Arrtis wrote...
what do you mean by true believers?
The folks who would eat the corn from Bioware's s#!t, and ask for a second helping. The unquestioning superfans, who like to harangue the less optimistic ones among us.
#59
Posté 17 janvier 2010 - 09:09
Just because someone talks about a lot of the bad things does not mean they do not see any good things...they just are not letting you in on it.:happy:marshalleck wrote...
Mox Ruuga wrote...
This thread is not about me, no matter how much you true believers like derailing. Stick to the subject.
No really. You seem miserable and I wonder why you're doing this to yourself.
#60
Posté 17 janvier 2010 - 09:10
I wasn't even being aggressive with him. Obviously if he's still here he has some interest in the game and I was curious what it was.Arrtis wrote...
Just because someone talks about a lot of the bad things does not mean they do not see any good things...they just are not letting you in on it.:happy:marshalleck wrote...
Mox Ruuga wrote...
This thread is not about me, no matter how much you true believers like derailing. Stick to the subject.
No really. You seem miserable and I wonder why you're doing this to yourself.
#61
Posté 17 janvier 2010 - 09:17
Arrtis wrote...
Just because someone talks about a lot of the bad things does not mean they do not see any good things...they just are not letting you in on it.:happy:
He's trying desperately to derail this thread. It's what superfans like him do. Their own happiness is perversly tied to everyone loving the same things they do, as much and as unquestionably. Otherwise the others are "haters", to be hounded off the boards so they don't disturb the superfan's beautiful mind.
I would suggest ignoring any further attempts, from him or the other true believers.
#62
Posté 17 janvier 2010 - 09:19
#63
Posté 17 janvier 2010 - 09:19
#64
Posté 17 janvier 2010 - 09:25
#65
Guest_Terminator 800_*
Posté 17 janvier 2010 - 09:28
Guest_Terminator 800_*
#66
Posté 17 janvier 2010 - 09:33
Terminator 800 wrote...
Because Armor protects you from bullets. They have sorts of armor
No they don't. SuZe, Thane, and Miranda are all unarmored. Grunt and Samara only partially. Miranda runs around in high heels. Why can they survive without armor, when Shep can't?
Why did Bioware suddenly decide to go all cartoonish?
#67
Guest_Terminator 800_*
Posté 17 janvier 2010 - 09:36
Guest_Terminator 800_*
They dont go into battle with no shield if thats what you think
#68
Posté 17 janvier 2010 - 09:40
Terminator 800 wrote...
Thats why I said a sort of armor. They have clothes that somehow have shields and the like.
They dont go into battle with no shield if thats what you think
I know. But the lore established in ME1 maintains kinetic barriers are not enough to survive the 22nd century battlefield. Not to mention hostile battlefield or planetary environments. Shields can also be brought down by overloads. What happens then?
I do realize that the squaddies will be as survivable as Shep, with or without armor. This is what's so dumb about the whole thing. Armor is for aesthetics only. So can we wear high heels, bikinis, and revealing leather ensembles too, if armor is useless?
#69
Posté 17 janvier 2010 - 09:40
#70
Posté 17 janvier 2010 - 10:00
I'd like to wait to see an in-game explanation, but if it is like you claim, then I fully support your request. I can somehow understand e.g. SZ refusing to put on an armour just for the sake of opposing authority , but my Shepard don't want any armourless squaddies running around compromising missions. And Miranda is a freaking cerberus operative. Why on Earth would she not wear an armour and run around in high heels? That just doesn't seem to make any sense whatsoever. I really hope she puts on a real armour early on in the game.Mox Ruuga wrote...
If squaddies don't need armor, why does Shepard still bother with that stuff?
Or is it possible for our Sheps to run nearly naked on the field like SuZe?
/sarc
Early request for ME3 right here: Bring back squaddie armor Bioware. You can't hide behind the "fans wanted it" excuse for this one. It's not an improvement, no one wanted it, it goes against the establiseh lore, and is just plain dumb and against common sense.
#71
Posté 17 janvier 2010 - 10:17
I don't think SuZe's "outfit" can even possibly be made from kinetic padding, but Miranda's could well be. Maybe Thane's too, except for the rather exposed chest that is.
#72
Posté 17 janvier 2010 - 10:19
We know that barrier is a passive ability now -- it is something any biotic character has erected by default. And we know that shielding doesn't stack. So far the "grossly" unarmored characters are all biotics -- SuZe, Miranda, Thane, Samara.
Perhaps they simply don't need armor because of this and wearing it might hamper them or be rendered redundant. Obviously the ME1 armor system didn't recognize this and I realize this explanation won't sell to everyone, but just a thought.
And barrier can't protect one from noxious atmospheres so either unpleasant locales are set up to where this is a non-issue or there is some enviro-suit (or at least a helmet) team mates can equip.
Edit: Naturally there is the "but my Shep is also a biotic and why can't he/she fight in his/her pajamas" thing (which would be awesome, by the way) but... yeah.
Modifié par IccaRa, 17 janvier 2010 - 10:26 .
#73
Posté 17 janvier 2010 - 10:25
I don't think that it would be redundant, but perhaps it would hamper biotics... yes, I could perhaps accept that explanation. However, I'm not entirely happy that they change the lore too much from ME1 to ME2, what with heat sinks, armour etc, even if it in some cases improves game play.IccaRa wrote...
Apologies if this has been mentioned already, but I wonder if biotics has something to do with it (if we're looking for an in-game explanation.)
We know that barrier is a passive ability now -- it is something any biotic character has erected by default. And we know that shielding doesn't stack. So far the "grossly" unarmored characters are all biotics -- SuZe, Miranda, Thane, Samara.
Perhaps they simply don't need armor because of this and wearing it might hamper them or be rendered redundant. Obviously the ME1 armor system didn't recognize this and I realize this explanation won't sell to everyone, but just a thought.
And barrier can't protect one from noxious atmospheres so either unpleasant locales are set up to where this is a non-issue or there is some enviro-suit (or at least a helmet) team mates can equip.
#74
Posté 17 janvier 2010 - 10:25
Modifié par Phoenixblight, 17 janvier 2010 - 10:27 .
#75
Posté 17 janvier 2010 - 10:28
Halfheart wrote...
Party members not much so... "outfits" that we (presumably) get only through increasing loyalty (also I haven't seen if we can switch to previous version/s) is not the same. Though I will admit that it is technically a choice.
As a previous poster mentioned as well, I will be extremely disappointed if our unarmored squaddies (SuZe, Miranda I'm looking at you) can survive in harsh environments without environmentally sealed hard suits.
yeah, I'm personally okay with not controlling squadmate's armour, they're not all members of the millitary so I'd say let them fight in whatever's they're used to fighting in/whatever's comfortable for them, I'm guessing hardsuits can be hard to get used to moving in without proper training. But I will be rather pissed off if they start appearing in obviously hostile environments in what they normally wear.
however, I remember it being noted on the old forum that one of the videos shows miranda with an Avatar-style facemask on (at tali's trial, I think?) and that sort of thing would be totally acceptable for me provided it was just unbreatheable air that was the issue.




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