I'm gonna play devil's advocate here because I overall agree with you.
The problem here is player's knowledge vs. Hawke's knowledge. Not talking about meta-gaming, but about Hawke more likely actual level of general knowledge.
The Anders thing for instance: anyone having a little familiarity with chemistry would immediately pick up on the Sala Petrae and Drake Stone thing being saltpeter and sulfur. That's the first thing that comes to our mind, so we're like "You idjit, can't you see what he's cooking?". But Hawke, born and raised in a fantasy medieval setting, wouldn't. His first thought would more likely be "Ah, ok, it must be one of those magicky potions" (and a mage Hawke, not having been educated in the Circle, would fall for it too).
The mother thing: We're immersed in pop culture full of serial killers stories. We're very familiar with that kind of plot, used to profiling stories, procedurals etc... So, the lilies thing immediately raises a red flag "That looks very serial killerish" and we connect the dots. Again, Hawke wouldn't. Not in a world where abominations are a more tangible concern than weird men offering flowers to vanishing women, where murder occurs in the streets on a daily basis (what we all the thugs attacks and all), and where profiling isn't even the remote idea of a possibility.
It's the very same thing as watching a horror flick and yelling at the screen "Don't go in the basement!!!".
We know that there's something bad in there because we know the movie's genre and how it works, but what are the odds that the
characters first explanation of the weird noises in the walls is "Ghosts in the basement" as opposed to "Pipes acting up, let's go fix them".
Thing is, we can't unknow what we know, and it's virtually impossible to slip in the shoes of someone not knowing this things. That's, IMHO, the writers' mistake. Because, excusable or not, we do end up with the feeling that PC of ours is either really naive or really lazy, or that we're being railroaded, and it's frustrating.
So, maybe, avoid those plot points involving things likely familiar to the players but not to the character?
(Doesn't explain everything, too. The "O" thing in particular.)
As for the poison line, there's a difference between killing people in combat and poisoning possibly
innocent people. You've got to draw the line somewhere, after all. This said, Hawke had moments more facepalming ("It was blood mages!" comes to mind).
Modifié par Sutekh, 23 mai 2013 - 01:42 .