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Snap freeze tech combo retested


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#51
Tallgeese_VII

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Shadow of Terror wrote...

DarthVarner wrote...

What I want to have clarified is this:

Paladin's 6B tech combo only applies for cryo explosions primed by Snap Freeze, not other tech effects detonated by Snap Freeze.

The AIU's Snap Freeze, however, grants the +100% tech combo damage even if used as a detonator for FEs or TBs.

Is that correct? If so, the AIU's version is about 33% better on a tech team (doubling damage of other tech effect detonations, not just the cryos).


No, the paladin's snap freeze still gets the 100% if it detonates a cyro explosion (such as with cyro ammo), it just doesn't get the 100% for tech burst and fire explosions. Edit: Yes, the AIU will do 100% to all tech explosions.

Also, I'm willing to test this out on xbox, but I'm not sure what enemy I could face with a level 6 Snap freeze and level 1 Incinerate, where the damage from a regular non 100% buffed cyro explosion wouldn't kill them (since I think it would kill a bronze cannibal? or at least come very close).



Now you are starting to make things confusing again.

So

Paladin / Snap freeze / No Final evoluition / Snap freeze primed cryo explosion
Is this double damage or regular damage?

#52
Shadow of Terror

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Tallgeese_VII wrote...

Shadow of Terror wrote...

DarthVarner wrote...

What I want to have clarified is this:

Paladin's 6B tech combo only applies for cryo explosions primed by Snap Freeze, not other tech effects detonated by Snap Freeze.

The AIU's Snap Freeze, however, grants the +100% tech combo damage even if used as a detonator for FEs or TBs.

Is that correct? If so, the AIU's version is about 33% better on a tech team (doubling damage of other tech effect detonations, not just the cryos).


No, the paladin's snap freeze still gets the 100% if it detonates a cyro explosion (such as with cyro ammo), it just doesn't get the 100% for tech burst and fire explosions. Edit: Yes, the AIU will do 100% to all tech explosions.

Also, I'm willing to test this out on xbox, but I'm not sure what enemy I could face with a level 6 Snap freeze and level 1 Incinerate, where the damage from a regular non 100% buffed cyro explosion wouldn't kill them (since I think it would kill a bronze cannibal? or at least come very close).



Now you are starting to make things confusing again.

So

Paladin / Snap freeze / No Final evoluition / Snap freeze primed cryo explosion
Is this double damage or regular damage?


You need to take rank 6B, tech combo, to get the 100% extra damage (on PC at least) for any character with snap freeze. For the Paladin, his 100% extra damage will only apply if you take 6B, and if you are either using snap freeze to detonate, or prime, a cyro explosion. A TB or FE will not get the 100% damage bonus for the paladin, no matter what.

Modifié par Shadow of Terror, 24 mai 2013 - 04:07 .


#53
corlist

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Shadow of Terror wrote...

Am I right in presuming that a Paladin with no passives, a level 6 snap freeze without the tech combo chosen, with a level 1 Incinerate, shouldn't be able to kill a bronze Marauder?

If so, I'll test it on one and see if I kill it or not.


Try it on a silver cannibal instead

Level 6 SF (Reach,Debuff,Weakness) = 400 damage
Level 1 incinerate = 330 damage (363 with debuff)
Level 7 CE (bronze silver): 100 * 1.75 * 2.25 * 1.1 = 433.125 (866.25 with 2x CE)

Without 2x CE
400 + 363 + 433.125 = 1,196.125 (< 1350), survives with 1~2 bars

With 2x CE
400 + 363*0.75 + 433.125*2 = 1,538.5 (> 1350), dead on impact

Modifié par corlist, 24 mai 2013 - 04:17 .


#54
cato potato

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Tallgeese_VII wrote...

Shadow of Terror wrote...

DarthVarner wrote...

What I want to have clarified is this:

Paladin's 6B tech combo only applies for cryo explosions primed by Snap Freeze, not other tech effects detonated by Snap Freeze.

The AIU's Snap Freeze, however, grants the +100% tech combo damage even if used as a detonator for FEs or TBs.

Is that correct? If so, the AIU's version is about 33% better on a tech team (doubling damage of other tech effect detonations, not just the cryos).


No, the paladin's snap freeze still gets the 100% if it detonates a cyro explosion (such as with cyro ammo), it just doesn't get the 100% for tech burst and fire explosions. Edit: Yes, the AIU will do 100% to all tech explosions.

Also, I'm willing to test this out on xbox, but I'm not sure what enemy I could face with a level 6 Snap freeze and level 1 Incinerate, where the damage from a regular non 100% buffed cyro explosion wouldn't kill them (since I think it would kill a bronze cannibal? or at least come very close).



Now you are starting to make things confusing again.

So

Paladin / Snap freeze / No Final evoluition / Snap freeze primed cryo explosion
Is this double damage or regular damage?


Tallgeese, check my post on page 2 of this thread. I'm pretty sure the bug still applies (at least on ps3) and you'll get double damage cryo explosions even if you don't pick the 6B evo. Anyway, don't waste a respec card till it gets cleared up a bit.

#55
Shadow of Terror

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corlist wrote...

Shadow of Terror wrote...

Am I right in presuming that a Paladin with no passives, a level 6 snap freeze without the tech combo chosen, with a level 1 Incinerate, shouldn't be able to kill a bronze Marauder?

If so, I'll test it on one and see if I kill it or not.


Try it on a silver cannibal instead

Level 6 SF (Reach,Debuff,Weakness) = 300 damage
Level 1 incinerate = 330 damage (363 with debuff)
Level 7 CE (bronze): 100 * 1.75 * 2.25 * 1.1 = 433.125 (866.25 with 2x CE)

Without 2x CE
300 + 363 + 433.125 = 1,096.125 (< 1350), survives with 1~2 bars

With 2x CE
300 + 363*0.75 + 433.125*2 = 1,438.5 (> 1350), dead on impact


Shouldn't it be Level 7 CE (silver)?

#56
Shadow of Terror

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A silver cannibal died instantly from level 6 snap freeze (Reach,Debuff,Weakness) and a level 1 incinerate cyro explosion on xbox.

#57
corlist

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Thanks to some info from sirian, it is shown on PC that if you took 6A on paladin's snap freeze, you'll still do 2x CE damage. We'll try to find out at which level does the paladin get 2x CE damage.

#58
Tallgeese_VII

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cato_84 wrote...

Tallgeese_VII wrote...

Shadow of Terror wrote...

DarthVarner wrote...

What I want to have clarified is this:

Paladin's 6B tech combo only applies for cryo explosions primed by Snap Freeze, not other tech effects detonated by Snap Freeze.

The AIU's Snap Freeze, however, grants the +100% tech combo damage even if used as a detonator for FEs or TBs.

Is that correct? If so, the AIU's version is about 33% better on a tech team (doubling damage of other tech effect detonations, not just the cryos).


No, the paladin's snap freeze still gets the 100% if it detonates a cyro explosion (such as with cyro ammo), it just doesn't get the 100% for tech burst and fire explosions. Edit: Yes, the AIU will do 100% to all tech explosions.

Also, I'm willing to test this out on xbox, but I'm not sure what enemy I could face with a level 6 Snap freeze and level 1 Incinerate, where the damage from a regular non 100% buffed cyro explosion wouldn't kill them (since I think it would kill a bronze cannibal? or at least come very close).



Now you are starting to make things confusing again.

So

Paladin / Snap freeze / No Final evoluition / Snap freeze primed cryo explosion
Is this double damage or regular damage?


Tallgeese, check my post on page 2 of this thread. I'm pretty sure the bug still applies (at least on ps3) and you'll get double damage cryo explosions even if you don't pick the 6B evo. Anyway, don't waste a respec card till it gets cleared up a bit.


Thank you for all the answers, guys.

I will wait little bit...

I always used to take Detonation evo, but switched to armor debuff final evo few months ago.
I didn`t notice any Snap freeze Cryo explosion damage reduction after Reckoning DLC..

#59
Deerber

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corlist wrote...

Thanks to some info from sirian, it is shown on PC that if you took 6A on paladin's snap freeze, you'll still do 2x CE damage. We'll try to find out at which level does the paladin get 2x CE damage.


Lol. Snap cheat is the most absurdely stupid power evar.

So nothing was changed, actually, was it?

#60
Original Twigman

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yeah.... didn't buy into the numbers

#61
Shadow of Terror

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corlist wrote...

Thanks to some info from sirian, it is shown on PC that if you took 6A on paladin's snap freeze, you'll still do 2x CE damage. We'll try to find out at which level does the paladin get 2x CE damage.


Doing my test with the Paladin on silver on xbox, most of the time the cannibal died right away, but on rare occassions, they had 1 bar of health left. Not sure why.

Edit: Did another test run, didn't really happen again, so ignore this post I guess

Modifié par Shadow of Terror, 24 mai 2013 - 04:46 .


#62
jakenou

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OK... so, original OP was a false alarm then? I started reading the thread, and by the time I got to this page and corlist's  most recent post, I went back to the OP and it was edited. o.O

Posted Image

#63
Deerber

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jkthunder wrote...


Posted Image


That is... Just... Amazing. I want it! :wub:

#64
Grun7mas7er

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Thanks for posting this, particularly the bit about electric slash combo. Been wondering about that for a while. Shame it doesn't work, but good to know.

#65
Original Twigman

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Grun7mas7er wrote...

Thanks for posting this, particularly the bit about electric slash combo. Been wondering about that for a while. Shame it doesn't work, but good to know.


would make ES even better

#66
Qui-Gon Glenn

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Well that was enlightening. :}

It was very interesting for a moment.

#67
corlist

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Sorry for the mix up. Updated the OP with the complete info now.

#68
Shadow of Terror

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corlist wrote...

Sorry for the mix up. Updated the OP with the complete info now.


So reach is the reason for the tech combo bug?

#69
corlist

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Shadow of Terror wrote...

So reach is the reason for the tech combo bug?


For the paladin at least.

#70
Koenig888

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Shouldn't have re-spec'd my Paladin so quickly. Good thing I have lots of credits to burn on Reset Cards.

#71
megawug

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Question... so AIU, 6a or 6b? I don't see much advantage for more tech damage with her. 6a probably offers more benefits for shotgun damage.

#72
Deerber

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Lol! Sooo... The award for the most ill-designed power in this game goes to... Snap cheat!

#73
Simbacca

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corlist wrote...

-Picking 4B (reach) on the paladin's will cause snap freeze it do 2x Cryo Explosion damage when used to prime. It will not increase tech burst or fire explosion damage even if you choose tech combo


Not sure how many people don't take 4B Reach, but for the sake of completeness:

Will a Paladin's Snap Freeze specced 4A-6B receive 2x Cryo Explosion damage as well?

In other words; does picking either 4A or 6B yield 2x Cryo Explosion damage on the Paladin's Snap Freeze, or, does only picking 4A yield 2x Cryo Explosion damage on the Paladin's Snap Freeze (rendering the Paladin's Snap Freeze's 6B evo useless in all scenarios)?

Modifié par Simbacca, 24 mai 2013 - 06:03 .


#74
d_nought

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Deerber wrote...

Lol! Sooo... The award for the most ill-designed power in this game goes to... Poison strike, Smash, Talon Arrows, Pull



#75
Reizo Ryuu

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Simbacca wrote...

corlist wrote...

-Picking 4B (reach) on the paladin's will cause snap freeze it do 2x Cryo Explosion damage when used to prime. It will not increase tech burst or fire explosion damage even if you choose tech combo


Not sure how many people don't take 4B Reach, but for the sake of completeness:

Will a Paladin's Snap Freeze specced 4A-6B receive 2x Cryo Explosion damage as well?

In other words; does picking either 4A or 6B yield 2x Cryo Explosion damage on the Paladin's Snap Freeze, or, does only picking 4A yield 2x Cryo Explosion damage on the Paladin's Snap Freeze (rendering the Paladin's Snap Freeze's 6B evo useless in all scenarios)?


He said Picking 4B will give you the 2x CE damage, 4A doesn't, thus if you pick 4A you must pick 6B to get 2x CE damage
.