Alright, i need help on what origin fits which skill like for example, the elf might be good with magic. can someone please help me on telling me on which is best with which.
I need help with creating my origins.
Débuté par
Justin Shorey
, janv. 17 2010 12:01
#1
Posté 17 janvier 2010 - 12:01
#2
Posté 17 janvier 2010 - 12:33
If you go mage, there's only one origin, regardless of the race. For warrior and rogue, you can choose any of the other origins, as they could all fit the bill for your character.
#3
Posté 17 janvier 2010 - 12:55
I think more important is which class. The elf mage may have a little more magic skill, but in the long run it hardly matters. Play a character you feel is enjoyable to your feeling. As for some origins you could imagine a warrior class perhaps more appropriate or logical to a dwarf noble or a rogue to a dwarf commoner. But it's not a must have or must do. Perhaps also with the Dalish Elf it seems more logical to pick a rogue, since you can choose ranger specialization later for it and it seems to fit the character. But in this game the initial bonus on certain stats is not high enough to have a big impact on the future of your hero or heroine. More important is skill/talent selection.
One advice about that: Try to think of a concept and don't mix too many talent trees. It's better to master few skills than to be a jack of all trades. This applies to all classes. Choose either shield or dual wield or twohanded plus warrior and specialization. For a mage try to learn at least one crowd control spell for your (primary) mage. Such spells are cone of cold, (mass) paralyzation, crushing prison, and all others, that freeze, stun, etc.
Most importantly have fun and enjoy.
One advice about that: Try to think of a concept and don't mix too many talent trees. It's better to master few skills than to be a jack of all trades. This applies to all classes. Choose either shield or dual wield or twohanded plus warrior and specialization. For a mage try to learn at least one crowd control spell for your (primary) mage. Such spells are cone of cold, (mass) paralyzation, crushing prison, and all others, that freeze, stun, etc.
Most importantly have fun and enjoy.





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