1. It was too easy to rescue the good Dr from that Batarian base
2. The clock is showing that there is just 2 days and 3 hours before the Reaper fleet invasion.. so if its just two days and counting the Arrival mission should be done before SM... no point of the SM if its going to end in 2 days of Hackett getting in touch.
3. Harbinger showing up right at the end of the mission totally lacks the real menace and impact that Shep's first contact with Sovereign at Virmire. That scene on Virmire is simply epic .. one of the best I have seen in any game. Infact the scene with Harbinger in Arrival really does not make sense and adds nothing - theres simply no menace or threat in it at all.
4. Did any Batarian's survive if you warned them of the collision ? There was two hours and counting before impact so some must have been able evacuate before the destruction of the relay.
5. How does Shep end up being arrested in ME3 if you decided not to hand him/herself in after the meeting with Hacket? As shep was working for Cerberus in ME2 and not a member of the Alliance, and in my case was still free how could they possibly attempt to court martial in ME3 ?
I'm glad I finished the mission ( i had to force myself to do it) but its a major let down in terms of what it could and should have been - the script is poor, the lack of squad mates on the mission, Dr Kenson's voice is annoying,and the ending with Harbinger is totally wasted.
Modifié par Y0-Y0Jimb0, 25 mai 2013 - 02:55 .





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