What other statistics do you think it should be shown in game?
#1
Posté 26 mai 2013 - 02:28
What about you?
#2
Posté 26 mai 2013 - 02:30
But allow people to make the stats private.
#3
Posté 26 mai 2013 - 02:31
Always wanted to know how many times I've been knocked out...
Would be a cool stat to know.
#4
Posté 26 mai 2013 - 02:31
Cyonan wrote...
I'd like to see a lot of stats such as accuracy, headshot, success rates for each difficulty, what units I die to the most, etc.
But allow people to make the stats private.
Imagine the shame of those who has a very low rate in something like accuracy.
#5
Posté 26 mai 2013 - 02:33
RedJohn wrote...
Cyonan wrote...
I'd like to see a lot of stats such as accuracy, headshot, success rates for each difficulty, what units I die to the most, etc.
But allow people to make the stats private.
Imagine the shame of those who has a very low rate in something like accuracy.
I'd prefer to see my success rates, as I imagine they would go something like:
Bronze: 10%
Silver: Doesn't play
Gold: 95%
Platinum: Doesn't play
That due entirely to the fact that I run all my tests on Bronze and leave the game after I'm done rather than finish it.
#6
Posté 26 mai 2013 - 02:33
#7
Posté 26 mai 2013 - 02:35
Defended players activating/deactivating devices.
Percentage of time in escort circles.
Percentage of time in hack circles.
^ per player.
P.S. Percentage of time in the LZ (i.e. which numpty dragged all the enemies there making it chaotic to extract.)
Modifié par ComicComet303, 26 mai 2013 - 02:37 .
#8
Posté 26 mai 2013 - 02:38
success rates for each difficulty ( PS3 )
success rates for each difficulty ( PC )
#9
Posté 26 mai 2013 - 02:39
Like how many insta-kills you've suffered, and by what enemies... so you can adapt to your stupidity.
How many times you've been downed, and a % for each wave... I get lazy in certain waves sometimes, and it would maybe make me cut it out seeing actual numbers.
Basically, personalized stats that could help you better your game skill.
#10
Posté 26 mai 2013 - 02:43
k1ngl1ves wrote...
HQ stats would be great.
Like how many insta-kills you've suffered, and by what enemies... so you can adapt to your stupidity.
How many times you've been downed, and a % for each wave... I get lazy in certain waves sometimes, and it would maybe make me cut it out seeing actual numbers.
Basically, personalized stats that could help you better your game skill.
^ good idea.
#11
Posté 26 mai 2013 - 02:45
#12
Guest_Air Quotes_*
Posté 26 mai 2013 - 03:08
Guest_Air Quotes_*
#13
Posté 26 mai 2013 - 03:10
#14
Posté 26 mai 2013 - 03:14
MofuggerX wrote...
I think it should include a numerical value depicting the number of threads created by RedJohn over the course of the day, from midnight to 11:59PM.
and we should get to vote on how stupid they are and after so many no votes redjohn would be barred from making more stupid threads for 24 hours.
oh and we already had a thread very similar to this one but redjohn needed some attention so he created his own
social.bioware.com/forum/1/topic/343/index/16752419
Modifié par parico, 26 mai 2013 - 03:24 .
#15
Posté 26 mai 2013 - 03:16
#16
Posté 26 mai 2013 - 03:19
#17
Posté 26 mai 2013 - 03:23
#18
Posté 26 mai 2013 - 03:23
#19
Posté 26 mai 2013 - 03:25
Cyonan wrote...
I'd like to see a lot of stats such as accuracy, headshot, success rates for each difficulty, what units I die to the most, etc.
But allow people to make the stats private.
#20
Posté 26 mai 2013 - 03:25
#21
Posté 26 mai 2013 - 03:28
Wouldn't help. I know well enough that anyone that would discriminate based on game-stats, would just instantly assume that your stats are bad if they aren't public.Cyonan wrote...
I'd like to see a lot of stats such as accuracy, headshot, success rates for each difficulty, what units I die to the most, etc.
But allow people to make the stats private.
#22
Posté 26 mai 2013 - 03:36
#23
Posté 26 mai 2013 - 03:42
ISHYGDDT wrote...
ping
Gewd idea.
#24
Posté 26 mai 2013 - 03:44
ISHYGDDT wrote...
ping
Ping, ops packs count, gel count, cobra count and ammo pack count. Be nice if they flashed up when you hover your cursor over the player, like the banner names do.
#25
Posté 26 mai 2013 - 03:57





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