I would like to see how many credits I've spent in the store. I would like to see a % of how many packs brought me my ultra rares until they were maxed. Just so we can see who the RNG gods favored the most;)
What other statistics do you think it should be shown in game?
Débuté par
RedJohn
, mai 26 2013 02:28
#26
Posté 26 mai 2013 - 04:09
#27
Posté 26 mai 2013 - 04:34
Tokenusername wrote...
Wouldn't help. I know well enough that anyone that would discriminate based on game-stats, would just instantly assume that your stats are bad if they aren't public.
It'd help if the default was private, or friends only or something.
Also, like others said, ping. Please.
#28
Posté 26 mai 2013 - 04:58
How many times certain people go down.
#29
Posté 26 mai 2013 - 05:05
success rates by difficulty. that's probably my most wanted stat.
#30
Guest_LineHolder_*
Posté 26 mai 2013 - 05:48
Guest_LineHolder_*
The average time a match lasts in each difficulty against each faction or on each map. I'm going to assume solos aren't attempted much so they won't skew the results.
#31
Posté 27 mai 2013 - 05:57
What I really want to say: who picked what ending, and why?
What I'm going to say: Your personal class frequency, i.e, which class do you play the most; which weapon do you use the most frequently, and the amount of kills you've gotten with each weapon; K/D ratio on your class/survivability; ect., ect..
What I'm going to say: Your personal class frequency, i.e, which class do you play the most; which weapon do you use the most frequently, and the amount of kills you've gotten with each weapon; K/D ratio on your class/survivability; ect., ect..
Modifié par Modius Prime, 27 mai 2013 - 05:58 .
#32
Posté 27 mai 2013 - 06:03
The points breakdown between guns/powers/missles.
#33
Posté 27 mai 2013 - 07:36
ping should be visible in the lobby... the usual statistics are extremely overrated, especially statistics that are tracked over the course of your whole 'career'... I find that statistics in general cause players to experiment less, do only what they are comfortable with, play boringly, less creative gameplay, use more cheese, statistics boosting(I mean if I wanted to improve my accuracy stat with the Javelin I could only fire at Atlases, yes?) statistics are just abused too much for idiotic purposes and people have figured how to abuse them a long time ago...
You would have 10 stupid threads about some statistic every day I believe... does anyone really want that?
You would have 10 stupid threads about some statistic every day I believe... does anyone really want that?
Modifié par MaxShine, 27 mai 2013 - 07:38 .
#34
Posté 27 mai 2013 - 08:17
Coffee consumed and cigarettes smoked come to mind.
#35
Posté 27 mai 2013 - 08:40
Explosions detonated (Biotic, Tech, Fire...)
Damage generated via Powers as opposed to damage generated via weapons.
Enemy kill statistics (i.e. which enemy units caused how many deaths during the game)
but primarily this post just serves as a reason to post the following:
Bayern München rulez!:innocent:
Damage generated via Powers as opposed to damage generated via weapons.
Enemy kill statistics (i.e. which enemy units caused how many deaths during the game)
but primarily this post just serves as a reason to post the following:
dr_random included in his sig...
Dortmund, war ja klar
Bayern München rulez!:innocent:
Modifié par Ohnenick, 27 mai 2013 - 08:41 .





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