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What Would ***RUIN*** DA3 For You?


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#226
kinderschlager

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Darth Death wrote...

If I'm displeased with DA3, then most likely I'll write a list of things I did or didn't like. From there I'll proceed to venture & experience other games on the market.

As for what possible elements that may ruin my experience in DA3 will be listed, as well as a number beside the written dialogue rating my disappointment level on a scale through 1-10 (10 being the worse):

8- Excessive reusable environments.
10 -Dead characters coming back to life.
6 -Pointless or poor designed side quest.
10 -The player's decisions not mattering or impacting the game.
7 -A certain degree of fan service being contributed potentially harming the final product.
7 -Lack of immersion from its storytelling & surroundings.
5 -Bad A.I.


agree with your 2 tens, never seen it done so blatantly before in a bioware game. no respect for the fanbase, only the bottom line....didn't EA get rated worst company again? kinda points out the flaw in that kind of mindset

#227
Guest_The Wolf Man_*

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kinderschlager wrote...

nightscrawl wrote...

kinderschlager wrote...

people keep putting references, but where are the blogs, the news articles? till you can point me to something like the open letter on dragon ages main website, i'm going to keep screaming NO ONE WANTS THAT!

Even if they hadn't confirmed human-only -- which they HAVE -- I would wager that it is too late in the development cycle to start adding races now to heed your "no one wants that" shouts. Hell, they even removed a human barbarian origin for DAO after quite a bit of development. Removing planned things I can see; adding them, I highly doubt.

Also, here is a tweet from Mike:

@Mike_Laidlaw

Today I confirmed that DAIII’s hero will be human, with varied, detailed backgrounds. Largely, for story reasons, but also customization.


well damn

also, story reasons my ass. EA is behind that is my guess, too lazy to give us some real choices



Admittedly, when I heard Laidlaw's confirmation on this some months ago - I was incredibly disappointed. I wanted to play a Dalish elf again. Also I want to have different beginnings for DA3, just like how you played through different origins in DAO. 

This slightly ruins DA3 for me in theory but I won't set my theories into stone until I play it. I agree that EA's laziness could possibly be behind this. :/

#228
The_FenixV

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kinderschlager wrote...

Darth Death wrote...

If I'm displeased with DA3, then most likely I'll write a list of things I did or didn't like. From there I'll proceed to venture & experience other games on the market.

As for what possible elements that may ruin my experience in DA3 will be listed, as well as a number beside the written dialogue rating my disappointment level on a scale through 1-10 (10 being the worse):

8- Excessive reusable environments.
10 -Dead characters coming back to life.
6 -Pointless or poor designed side quest.
10 -The player's decisions not mattering or impacting the game.
7 -A certain degree of fan service being contributed potentially harming the final product.
7 -Lack of immersion from its storytelling & surroundings.
5 -Bad A.I.


agree with your 2 tens, never seen it done so blatantly before in a bioware game. no respect for the fanbase, only the bottom line....didn't EA get rated worst company again? kinda points out the flaw in that kind of mindset


Hum well the excessive reusable environments was present in the first Mass Effect as well as bad A.I, so for those two points it already happened before :P 

#229
The_FenixV

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The Wolf Man wrote...

kinderschlager wrote...

nightscrawl wrote...

kinderschlager wrote...

people keep putting references, but where are the blogs, the news articles? till you can point me to something like the open letter on dragon ages main website, i'm going to keep screaming NO ONE WANTS THAT!

Even if they hadn't confirmed human-only -- which they HAVE -- I would wager that it is too late in the development cycle to start adding races now to heed your "no one wants that" shouts. Hell, they even removed a human barbarian origin for DAO after quite a bit of development. Removing planned things I can see; adding them, I highly doubt.

Also, here is a tweet from Mike:

@Mike_Laidlaw

Today I confirmed that DAIII’s hero will be human, with varied, detailed backgrounds. Largely, for story reasons, but also customization.


well damn

also, story reasons my ass. EA is behind that is my guess, too lazy to give us some real choices



Admittedly, when I heard Laidlaw's confirmation on this some months ago - I was incredibly disappointed. I wanted to play a Dalish elf again. Also I want to have different beginnings for DA3, just like how you played through different origins in DAO. 

This slightly ruins DA3 for me in theory but I won't set my theories into stone until I play it. I agree that EA's laziness could possibly be behind this. :/


Hmm depends really, if our pc starts by being with the seekers then that's reason enough to not include a Dalish Elf or a Dwarf origin, they might get back to the other races as pc in future games though, so nothing to be worried about. 

#230
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The_FenixV wrote...

The Wolf Man wrote...

kinderschlager wrote...

nightscrawl wrote...

kinderschlager wrote...

people keep putting references, but where are the blogs, the news articles? till you can point me to something like the open letter on dragon ages main website, i'm going to keep screaming NO ONE WANTS THAT!

Even if they hadn't confirmed human-only -- which they HAVE -- I would wager that it is too late in the development cycle to start adding races now to heed your "no one wants that" shouts. Hell, they even removed a human barbarian origin for DAO after quite a bit of development. Removing planned things I can see; adding them, I highly doubt.

Also, here is a tweet from Mike:

@Mike_Laidlaw

Today I confirmed that DAIII’s hero will be human, with varied, detailed backgrounds. Largely, for story reasons, but also customization.


well damn

also, story reasons my ass. EA is behind that is my guess, too lazy to give us some real choices



Admittedly, when I heard Laidlaw's confirmation on this some months ago - I was incredibly disappointed. I wanted to play a Dalish elf again. Also I want to have different beginnings for DA3, just like how you played through different origins in DAO. 

This slightly ruins DA3 for me in theory but I won't set my theories into stone until I play it. I agree that EA's laziness could possibly be behind this. :/


Hmm depends really, if our pc starts by being with the seekers then that's reason enough to not include a Dalish Elf or a Dwarf origin, they might get back to the other races as pc in future games though, so nothing to be worried about. 


I hope so.

#231
Astralify

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Deebo305 wrote...

The one thing that would ruin the game for me is simple..rhe fans

Those guy who will pick apart the one scene they dislike and disregard the rest of the game. Those fans who cyberstalk the devs on Facebook, Twitter, etc. and generally be a**holes to them. Those fans who will go so far as to sue the company over said disliked game

Yea...hard to really find any other reason



Something for ya...

#232
frostajulie

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The Wolf Man wrote...

motomotogirl wrote...

3. If they went back to silent PC. This is not going to happen though.


Lol, I liked the silent PC. I read the dialogue in my head, in my own voice. Very immersive for me. :-) 


What I love about reading it in my own tone is that some lines can be said in many different tones and all the tones fit the story but can change the conversational dynamic making for a richer variety of roleplaying experiences and make that illusion of choice and the immersive experience far richer to the 3 tone solution offerred by a voiced protagonist.  I would love to go back to the unvoiced protagonist.

#233
Dave of Canada

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They pull off Mass Effect 3-style writing, that's pretty much it. I disliked the insanity in Dragon Age 2 but can tolerate it.

By that, I don't mean the endings. Everything else about the game's writing irritated me, the endings weren't out-of-place because the entire story was disjointed and out-of-place.

By that, I mean the writer's agenda steaming through the game into my face and it becomes condesending towards certain players. For example, did you give Cerberus the Collector Base at the end of Mass Effect 2? "Hey jackass," says the writer "you're not supposed to do that!" and they'll make sure you know it when every NPC in the game rubs in how stupid you are. Hell, your player character mentions it too!

Did you kill the Rachni Queen? "Oh boy, you ****ed up again!" says the writer as he brings back the Rachni Queen to life, giving the player a sub-optimal mission for something they shouldn't have to deal with. Not only this, you're cursed with lesser resources than the sparing alternative! Oh boy, I certainly screwed up!

Surely killing the terrorist would help me, right? Surely pragmatism isn't being mocked by the writing team? I mean, I can understand the feel-goodness of saving the hostages but surely that terrorist will do horrible things to other people, meaning their sacrifice is better for the long-term! "Haha, stop thinking logically!" whispers the writer in your ear, he licks your face as your hope gets crushed.

Guess what? The terrorist is on his knees willing to offer felactio to the player character who spared him, the player character's sheer aura of goodness having converted him from his terrible ways into a worthwhile officer in the Batarian army and he's here to give you resources! Thank heavens, I surely thought the idealistic player would've been punished! How foolish I was!

I didn't buy Mass Effect 3 because of the leaked script and I'll wait to hear news on Dragon Age 3's writing, if I hear that Templar are turned into generic antagonists and the game rubs it in your face how pure as driven snow the mages are, I'll...

*flips keyboard*

Modifié par Dave of Canada, 29 mai 2013 - 01:32 .


#234
The_FenixV

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Dave of Canada wrote...

They pull off Mass Effect 3-style writing, that's pretty much it. I disliked the insanity in Dragon Age 2 but can tolerate it.

By that, I don't mean the endings. Everything else about the game's writing irritated me, the endings weren't out-of-place because the entire story was disjointed and out-of-place.

By that, I mean the writer's agenda steaming through the game into my face and it becomes condesending towards certain players. For example, did you give Cerberus the Collector Base at the end of Mass Effect 2? "Hey jackass," says the writer "you're not supposed to do that!" and they'll make sure you know it when every NPC in the game rubs in how stupid you are. Hell, your player character mentions it too!

Did you kill the Rachni Queen? "Oh boy, you ****ed up again!" says the writer as he brings back the Rachni Queen to life, giving the player a sub-optimal mission for something they shouldn't have to deal with. Not only this, you're cursed with lesser resources than the sparing alternative! Oh boy, I certainly screwed up!

Surely killing the terrorist would help me, right? Surely pragmatism isn't being mocked by the writing team? I mean, I can understand the feel-goodness of saving the hostages but surely that terrorist will do horrible things to other people, meaning their sacrifice is better for the long-term! "Haha, stop thinking logically!" whispers the writer in your ear, he licks your face as your hope gets crushed.

Guess what? The terrorist is on his knees willing to offer felactio to the player character who spared him, the player character's sheer aura of goodness having converted him from his terrible ways into a worthwhile officer in the Batarian army and he's here to give you resources! Thank heavens, I surely thought the idealistic player would've been punished! How foolish I was!

*flips keyboard*


Hmm I don't really see why you are raging about it, it was your decisions and they were portrayed in the game, of course the terrorist would help you were facing the reapers and it always seemed logical that the player would have certain advantages for letting the rachni queen live. 

Every choice should affect the game (even if it was in terms of assets for Mass Effect 3) I'd expect you'd even flip your keyboard if you get something that affects the game in a wrong way for making Harrowmont king. 

#235
Dave of Canada

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The_FenixV wrote...

Hmm I don't really see why you are raging about it, it was your decisions and they were portrayed in the game, of course the terrorist would help you were facing the reapers and it always seemed logical that the player would have certain advantages for letting the rachni queen live. 

Every choice should affect the game (even if it was in terms of assets for Mass Effect 3) I'd expect you'd even flip your keyboard if you get something that affects the game in a wrong way for making Harrowmont king. 


There's a difference between making a decision turn out badly and making all renegade decisions end badly with the game constantly rubbing it in with how you're stupid.

An easy example is the end of ME2 where you give the Collector Base to Cerberus, everyone on the ship--including those who supported you keeping it--call you an idiot, meanwhile the player who blew it up is praised by everyone--including those who were against it--because they're the "right" morality.

Modifié par Dave of Canada, 29 mai 2013 - 01:55 .


#236
ref

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If it reminds me of DA2.

Modifié par Refara, 29 mai 2013 - 02:10 .


#237
Nightdragon8

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The_FenixV wrote...

Dave of Canada wrote...

They pull off Mass Effect 3-style writing, that's pretty much it. I disliked the insanity in Dragon Age 2 but can tolerate it.

By that, I don't mean the endings. Everything else about the game's writing irritated me, the endings weren't out-of-place because the entire story was disjointed and out-of-place.

By that, I mean the writer's agenda steaming through the game into my face and it becomes condesending towards certain players. For example, did you give Cerberus the Collector Base at the end of Mass Effect 2? "Hey jackass," says the writer "you're not supposed to do that!" and they'll make sure you know it when every NPC in the game rubs in how stupid you are. Hell, your player character mentions it too!

Did you kill the Rachni Queen? "Oh boy, you ****ed up again!" says the writer as he brings back the Rachni Queen to life, giving the player a sub-optimal mission for something they shouldn't have to deal with. Not only this, you're cursed with lesser resources than the sparing alternative! Oh boy, I certainly screwed up!

Surely killing the terrorist would help me, right? Surely pragmatism isn't being mocked by the writing team? I mean, I can understand the feel-goodness of saving the hostages but surely that terrorist will do horrible things to other people, meaning their sacrifice is better for the long-term! "Haha, stop thinking logically!" whispers the writer in your ear, he licks your face as your hope gets crushed.

Guess what? The terrorist is on his knees willing to offer felactio to the player character who spared him, the player character's sheer aura of goodness having converted him from his terrible ways into a worthwhile officer in the Batarian army and he's here to give you resources! Thank heavens, I surely thought the idealistic player would've been punished! How foolish I was!

*flips keyboard*


Hmm I don't really see why you are raging about it, it was your decisions and they were portrayed in the game, of course the terrorist would help you were facing the reapers and it always seemed logical that the player would have certain advantages for letting the rachni queen live. 

Every choice should affect the game (even if it was in terms of assets for Mass Effect 3) I'd expect you'd even flip your keyboard if you get something that affects the game in a wrong way for making Harrowmont king. 


Sound like to me that he hates how the writers went with the choices. I hate to say it but, "Logicly" doesn't happen in real life when people are involed because "people" don't act "logicly" I mean have you ever driven in a car and some idiot in one lane changes lanes for no reason and goes back and not only that gets off in the next exit? Or even better is when a driver floors it speeds aroudn another car, and then gets off at the next exit only 20 seconds away? What was the "Logic" in that?

Also the terroist thing... you could have killed him also not only that, he continued to kill people in the hostpital, on the docks and i think even speeders, I did in my first playthough and felt extremely statified. The next playthough (to that point) I did the paragon option and got some EMS out of it. I wanted to kill him agian and honestly I Felt the way Mshep did, really bad taste in my mouth, but was willing to grit and bear it "For the greater good"

#238
Todd23

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Only 3 things could:
1. Morrigan and the warden not being together even if she is romanced.
2. Not being able to kill Cullen.
3. It being at all like DA2.

#239
Divine Justinia V

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I'd love for the Hawke story to continue, I'd also love to know where her and Anders are and what of their fates. I feel pretty confident that we'll probably get an entire new character and that slightly kills me inside, but it'd never be enough to make me hate the game of just stop playing it.

Also, I very much enjoyed DA2 and I'd hate to see major changes in the combative system (if any) and other small details.

edit; multi player. I just read in a post that someone thinks there will be mp in DA3 and if there is and it's required for the storyline like ME3 idk if I'll get it.

Modifié par VittoriaLandis, 29 mai 2013 - 03:22 .


#240
kinderschlager

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Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.

#241
The_FenixV

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kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 

Modifié par The_FenixV, 29 mai 2013 - 03:36 .


#242
Rawgrim

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The_FenixV wrote...

kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 


Human protagonist is confirmed, though. The rest is just speculation.

#243
The_FenixV

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Rawgrim wrote...

The_FenixV wrote...

kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 


Human protagonist is confirmed, though. The rest is just speculation.


When I meant major info I meant mostly new information that will hopefully be revealed in E3 like the origins the human can have. 

#244
Rawgrim

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The_FenixV wrote...

Rawgrim wrote...

The_FenixV wrote...

kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 


Human protagonist is confirmed, though. The rest is just speculation.


When I meant major info I meant mostly new information that will hopefully be revealed in E3 like the origins the human can have. 


I think the devs said the origins would be like in Mass Effect. You pick one, and a fe times in the game it will get mentioned. Nothing like the origin stories in DA:O, or anything like that. Allthough I suspect they will be more fleshed out than they were in ME.

#245
The_FenixV

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Rawgrim wrote...

The_FenixV wrote...

Rawgrim wrote...

The_FenixV wrote...

kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 


Human protagonist is confirmed, though. The rest is just speculation.


When I meant major info I meant mostly new information that will hopefully be revealed in E3 like the origins the human can have. 


I think the devs said the origins would be like in Mass Effect. You pick one, and a fe times in the game it will get mentioned. Nothing like the origin stories in DA:O, or anything like that. Allthough I suspect they will be more fleshed out than they were in ME.


Hmm that still sounds promising to me, specially if they flesh it out. 

#246
kinderschlager

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Rawgrim wrote...

The_FenixV wrote...

Rawgrim wrote...

The_FenixV wrote...

kinderschlager wrote...

Refara wrote...

If it reminds me of DA2.



too late, single character, no real origin story, oh and player decisions don't count.


Wow.. judging when the game isn't even out yet. Not only that but there isn't any major news at the moment until E3 hopefully. 


Human protagonist is confirmed, though. The rest is just speculation.


When I meant major info I meant mostly new information that will hopefully be revealed in E3 like the origins the human can have. 


I think the devs said the origins would be like in Mass Effect. You pick one, and a fe times in the game it will get mentioned. Nothing like the origin stories in DA:O, or anything like that. Allthough I suspect they will be more fleshed out than they were in ME.




that's retarded, i dont think anyone picked up DA so they could play a fantasy version of ME. two seperate games, keep them that way

#247
Deemz

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Lets see ...

Things beyond the control of David Gaider and Mike Laidlaw. I could see corporate dictating there be multiplayer or something like that which would be a real disappointment. But otherwise I have complete faith in David and Mike to knock this one out the park (you have baseball in Canada right?).

#248
Deebo305

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You realize Astralify that every I said did actually happen to Bioware already after ME3. I'd prefer less psychodrama from fans after DA3 comes. It was literally like some people had mental breakdowns over the last 5 mins.

Im all for constructive criticism but not borderline death threats but if you were part of that crowd then of course you'd take offense

#249
BigGuy28

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It's already been ruined for me, you are forced to play a human once again.

#250
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frostajulie wrote...

The Wolf Man wrote...

motomotogirl wrote...

3. If they went back to silent PC. This is not going to happen though.


Lol, I liked the silent PC. I read the dialogue in my head, in my own voice. Very immersive for me. :-) 


What I love about reading it in my own tone is that some lines can be said in many different tones and all the tones fit the story but can change the conversational dynamic making for a richer variety of roleplaying experiences and make that illusion of choice and the immersive experience far richer to the 3 tone solution offerred by a voiced protagonist.  I would love to go back to the unvoiced protagonist.



See, you completely read my mind.