something I just don't understand about the EC
#1
Posté 27 mai 2013 - 01:55
but they didn't add a full win ending that many people did want
#2
Posté 27 mai 2013 - 01:57
#3
Posté 27 mai 2013 - 01:57
#4
Posté 27 mai 2013 - 01:57
#5
Posté 27 mai 2013 - 02:00
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
Did you decide on your signature with that train of thought?
#6
Posté 27 mai 2013 - 02:09
Argetfalcon wrote...
They added a full fail ending that many people didn't really care about
but they didn't add a full win ending that many people did want
Because a full win ending inherently defeats the moral conundrum they want you to face. It no longer becomes a judgment call if there's a "I win" button that gives you everything you want and nothing you don't.
A golden ending cannot exist in the type of ending Bioware went with. That's just how it is. I'm sorry. Bioware listened. But listening doesn't mean "give them what they want."
#7
Posté 27 mai 2013 - 02:11
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
+1
#8
Posté 27 mai 2013 - 02:11
#9
Posté 27 mai 2013 - 02:15
Robosexual wrote...
Many people wanted refusal to lead to destruction before the EC, I think there was even a few threads on it, I remember at least one pretty big one. Plus refusal is pretty much an extention of events that can happen Pre-EC if you don't choose anything after a certain amount of time, and it is called the Extended Cut.
That never happened
#10
Posté 27 mai 2013 - 02:16
#11
Posté 27 mai 2013 - 02:19
iakus wrote...
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
+1
-1
#12
Posté 27 mai 2013 - 02:20
wanting to replay a single player videogame is not very smart eitherM25105 wrote...
Happy endings are not artistic thread starter. Sad stupid endings that makes you feel like crap and not wanting to replay the game is the way to go.
#13
Posté 27 mai 2013 - 02:21
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
They do care, but they're allowed to create and express the endings in a way they want, regardless if its accepted by fans or not.
#14
Guest_Morocco Mole_*
Posté 27 mai 2013 - 02:21
Guest_Morocco Mole_*
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
To be honest, I don't get this logic. If Bioware didn't care about their fans (even as a means of profit) then they wouldn't have made the extended cut and gave it away for free in the first place.
Modifié par Morocco Mole, 27 mai 2013 - 02:22 .
#15
Posté 27 mai 2013 - 02:24
Morocco Mole wrote...
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
To be honest, I don't get this logic. If Bioware didn't care about their fans (even as a means of profit) then they wouldn't have made the extended cut and gave it away for free in the first place.
Think of it this way, if it doesn't appeal to a certain fan's mindset, then they believe that Bioware doesn't care. They can't create something that will appeal to everyone, it can either be hated, be loved, or in between, with varying #'s on each side.
Modifié par spirosz, 27 mai 2013 - 02:24 .
#16
Posté 27 mai 2013 - 02:24
Morocco Mole wrote...
_aLucidMind_ wrote...
Because they don't care what their fans want, hence why that full fail ending was quite literally a middle finger to any who disliked their endings enough to want a fourth option.
To be honest, I don't get this logic. If Bioware didn't care about their fans (even as a means of profit) then they wouldn't have made the extended cut and gave it away for free in the first place.
Reason and logical thought processes ain't welcome here, boy.
If you ain't lashin' out with raw emotional rage, you best jus' git!
Modifié par chemiclord, 27 mai 2013 - 02:25 .
#17
Posté 27 mai 2013 - 02:25
AresKeith wrote...
Robosexual wrote...
Many people wanted refusal to lead to destruction before the EC, I think there was even a few threads on it, I remember at least one pretty big one. Plus refusal is pretty much an extention of events that can happen Pre-EC if you don't choose anything after a certain amount of time, and it is called the Extended Cut.
That never happened
Yes it did.
Modifié par Robosexual, 27 mai 2013 - 02:26 .
#18
Posté 27 mai 2013 - 02:26
#19
Posté 27 mai 2013 - 02:27
IntelligentME3Fanboy wrote...
wanting to replay a single player videogame is not very smart eitherM25105 wrote...
Happy endings are not artistic thread starter. Sad stupid endings that makes you feel like crap and not wanting to replay the game is the way to go.
Your post and your name, definition of an oxymoron.
#20
Posté 27 mai 2013 - 02:28
M25105 wrote...
IntelligentME3Fanboy wrote...
wanting to replay a single player videogame is not very smart eitherM25105 wrote...
Happy endings are not artistic thread starter. Sad stupid endings that makes you feel like crap and not wanting to replay the game is the way to go.
Your post and your name, definition of an oxymoron.
Don't listen to him.
#21
Posté 27 mai 2013 - 02:29
Leonardo the Magnificent wrote...
Because an 'I win' option invalidates every other ending. As bad as some of the concepts in the ending are, it's still BioWare's story. If they want those endings to stay, they have every right to keep them there.
If nothing else, it will make seeing how Biwoare chooses to market their next Mass Effect game really interesting.
"Your choices will shape the outcome of the game! No, seriously, we're not kidding this time!"
#22
Posté 27 mai 2013 - 02:31
iakus wrote...
Leonardo the Magnificent wrote...
Because an 'I win' option invalidates every other ending. As bad as some of the concepts in the ending are, it's still BioWare's story. If they want those endings to stay, they have every right to keep them there.
If nothing else, it will make seeing how Biwoare chooses to market their next Mass Effect game really interesting.
"Your choices will shape the outcome of the game! No, seriously, we're not kidding this time!"
When did they say it will shape the "outcome"?
#23
Posté 27 mai 2013 - 02:32
i don't know what oxymoro means,plz clarifyM25105 wrote...
IntelligentME3Fanboy wrote...
wanting to replay a single player videogame is not very smart eitherM25105 wrote...
Happy endings are not artistic thread starter. Sad stupid endings that makes you feel like crap and not wanting to replay the game is the way to go.
Your post and your name, definition of an oxymoron.
#24
Posté 27 mai 2013 - 02:34
Modifié par Jedi Master of Orion, 27 mai 2013 - 02:34 .
#25
Posté 27 mai 2013 - 02:34
Morocco Mole wrote...
To be honest, I don't get this logic. If Bioware didn't care about their fans (even as a means of profit) then they wouldn't have made the extended cut and gave it away for free in the first place.
They made it because fans were so p*ssed even amazon was giving refunds for returned ME3 games. They had to stem the tide somehow, so EC was made to run out the clock.
If they really cared, they would have actually, you know, used the EMS system they created to make less grim endings possible.
As it is, EC is the exact same endings (+1 "Screw you, hater!" ending), only more detailed. A delaying tactic and nothing more.





Retour en haut






