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Here's my two cents Casey...


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32 réponses à ce sujet

#26
TaZo_VasN

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Modius Prime wrote...
Biggest problem for sequel: It can't possibly account for the 4 different endings, without alienating certain fans in the process. I think BioWare has to cannon an ending in order to be able to make a sequel, otherwise there will be reprecussions that will drastically affect the writing - and given EAs development time, I don't really see any other option.

Problem for prequel: Our choices won't matter in the end, so we're essentially fighting for nothing. You're choices will ultimately lead to the A, B, C ending that a lot of the fans winded up hating


So they should do a sequel?! I think a big problem would be including decisions from the ME-trilogy: How would it be possible to do that on a next-gen console since the savegames are incompatible and there's no backwards compability either. Even though it's the only possiblity in order to upset the least amout of fans. Who would complain if Shepard survives? They already messed up the ending, story and logic of the game they can't make it worse.
A prequel on the other hand is like giving up the franchise.

#27
Redbelle

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Using little more than the power of scripting a sequence of event's that have not taken place, but could do so....... I know that all three ending's, except the refuse ending, (which is like ME2's everyone and Shepard dies), can be streamlined from three paths with consequences, into one. The trick is to create a sequence of event's that prioritise the ending chosen, but allow for other variables from the other ending's in to mitigate the chosen endings effects.

Or to put it simply, the ending's have to be treated as 'not being absolute'. If you went destroy then some Reapers have to be allowed to live so you can explain their presence. If you went synthesis the effects of synthesis have to be limted in duration as to wear off so you can have people with or without synth skin. (You could also add a plot where husks have been reconverted back into humans but with the green skin effect and.......

Look, bottom line, making 3 ending's into 1 is complicated, but possible. And thankfully BW have pro writers who can table all this stuff out and see if their event sequences are viable for a future continuation. It is after all, those guys who have to do the work. Not the fan's, some of whom, can and cannot percieve how they create such complicated and multi play through varied narrative paths through their games.

Modifié par Redbelle, 31 mai 2013 - 11:48 .


#28
Eralrik

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I know an this seemed successful for JJ Abrams lets do a reboot of Mass Effect in an alternate universe where the Reapers never existed but with a whole new enemy that makes the Reapers seem like cute little kittens. That would wipeout the A B C D endings all together and we could start with a new hero and possible in this universe Shepard was actually killed at Torfin or was taken as a slave and our Hero is any of the other races. I know I'm reaching hehe.

#29
Aezync

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Eralrik wrote...

I know an this seemed successful for JJ Abrams lets do a reboot of Mass Effect in an alternate universe where the Reapers never existed but with a whole new enemy that makes the Reapers seem like cute little kittens. That would wipeout the A B C D endings all together and we could start with a new hero and possible in this universe Shepard was actually killed at Torfin or was taken as a slave and our Hero is any of the other races. I know I'm reaching hehe.


The problem with this is it would be a huge undertaking to create a unique force greater than the reapers. I can't even imagine..


But anyway, the main question I have is

Will the sequel even make sense?

#30
SilJeff

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ewhalen wrote...

iakus wrote...

 In the end, MEWhatever is going to have to answer one question satisfactorilly:

Why should we trust you again?


they never lost my trust. Ending aside, the game is still great

#31
rapscallioness

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If BW makes anything canon, I think it would be Synthesis. Mainly because that was the one it took the highest stats to unlock. The dev team considered Synth the happy, happy, joy, joy ending. And were really surprised by some reactions to it.

So, I imagine if they do canon--Synth will be the canon-----unless they go w/stats that say more ppl chose Destroy. Idk if they did, I'm jus saying. They may just go w/whatever was the most picked ending and make that canon.

I think they wanted to go fwd into a "brave new world" type synth/hybrid thing for the next game. I'm a Destroyer, meself, but I really wouldn't care if they canoned Synth or Control. Not one bit. As long as we just go fwd. Let's just go already! Go! Go! Go!

With Synth I could still see sum organic throwbacks being born cuz that kinda thing happens. I could see them being killed at birth, or at least hunted cuz they would be viewed as very dangerous. Pure organics in their nice, clean Synth world? Lol! The Chaos!

I think they could imagine a way tho to bottleneck the endings into a future narrative. If they're very clever. Either way, I see a very creepy Shep Cult on the horizon---in game. Misconstruing and misrepresenting everything that Shep was and stood for. Cults do that. After a certain passage of time, anything Shep was would be irrelevant cuz ppl will use their definition of Shep to their own advantage.

Synth doesn't have to stay w/green ppl. That could be dismissed as the initial affects that subsided over time. You just have robots walking around again. That could be in any ending outcome. Destroy rebuilds robots. Control still has robots. Husks and mutants go off to live in their own colonies. Maybe Destroy didn't wip out all the husks and reaper forces...


I mean....anything. You can come up w/just abt anything to even the field and start a new game. It could even work to their advantage by having variables that come off as mysteries in a future game. Or closely guarded truths/secrets that the masses don't know.

....I guess what I'm trying to say is Plz no prequel :(

#32
WhiteKnyght

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Better idea: Make ME4 a prequel. So much colorful history to cover.

The discovery of the Prothean Cache on Mars.
The First Contact War
The Skyllian Blitz
Etc.

#33
DarthLaxian

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LookingGlass93 wrote...

Aezync wrote...
My point here: every choice will be carried over to the next game



Bioware never committed to importing decisions beyond the original trilogy. Even if they had, depending on when and where future ME games are set your previous decisions may have little or no relevance to the game; a game set three hundred years after ME3 is not going to care if Conrad Rayner survived the Reaper invasion.

Even when Bioware commits to importing not every decision has been shown to have great consequences; no one cared if Shepard gave the Shadow Broker info on Cerberus in ME1, and all saving Corporal Toombs got you was one email in ME2.


him - no, but Liara for example:

yes - remember, she has 900+ years left to live (!)...meaning the game would have to play out at least 1000 years after ME3 to have no survivors from the current trillogy (without taking "cheating" into account like saying sheppard lives forever because of his cybernetics or people using prothean-style stasis-pods etc.)

greetings LAX
ps: no prequel - we know how it plays out, which kills the sense of wounder <_<

Modifié par DarthLaxian, 30 juin 2013 - 02:40 .