Air Quotes wrote...
Completion Rate Per Faction & Difficulty
Out of all successful extractions against a given faction, the % of matches per difficulty.
- Cerberus: Bronze (47.0%), Silver (36.3%), Gold (13.3%), Platinum (3.2%)
- Geth: Bronze (37.4%), Silver (38.0%), Gold (22.2%), Platinum (2.4%)
- Reapers: Bronze (38.3%), Silver (35.7%), Gold (17.6%), Platinum (8.4%)
- Collectors: Bronze (43.9%), Silver (44.8%), Gold (8.7%), Platinum (2.6%)
2-3x less success rate on highter difficulties on average
..and whats the time frame on thses stats???
Lets not forget the only reason why Reapers are so high on Plat. is because people just hide in the corner on Giant and try and camp most of the match.
Now heres why the Collectors ARE NOT OP.
This faction has a certain element to them that others don't that drive people out of there comfort zones
and push you in areas that you might not be skilled at. Which is most average players in this game.
First you have the meathod of attack that the Scion & Praetorian use to drive you out of cover.
Most people are use to being safe when they take cover and use the right hand advantage to shoot,
but when the nades & beams of death start flooding the area you have to either bail or press up against
hard-cover and being forced to change your situation on the fly is not most players strong suits since other races
don't pressure you in the same way.
With abomination most arn't aware that they may be using a class that allows them to melee these exploding men safely. Reason being is cause they get knocked back, blowing up at a safe distance. The other thing that can be done is head-shots to make sure they don't explode. While most don't take advantage of these things on top of adding the fact that most trigger happy scrubs just keep shooting them even while allies are around you can see why it's more of a players short comings vs this so called OP you are talking about.
When it comest to taking advantage of the vitals on these enemies, MOST DO NOT.
Blowing out the humps on the scions literally takes bars of armor off not to mention the nades he fires are not as powerful anymore. You can drop a scion with a Raider shotgun that has the right mods and a bit of weapon amp on it in 6 shots or less while shooting out the humps with most builds. If you reload cancel this is cake.
Praetorian.. People keep using there abilities while these monsters are in the air, turning them into a damage sponge rather then waiting for them to land. Also most don't aim for the face plate that exposes more damage and is considered headshot damage plus if you keep hitting that area while the plate is blown off it will stagger the Praetorian.
Troops: they have fat heads & while they take the time to become possessed it makes for a good moment to setup a attack.
Truth is Collectors were added down the road designed to add a "different" kind of warfare not a harder kind.
Final word: before you say yes i know all this just understand you are implying that they are OP based on basic stats alone when i just gave you a simple understand as to why they are not. Which throughly explains that the cause is due to people not making the necessary adjustment or not taking full advantage of there vitals. So as long as people continue to play against them like other factions. Most matches are gonna be harder then they should be.