Ryzaki wrote...
Arcian wrote...
David7204 wrote...
That's a pretty petty complaint, and if Shepard romances Tali it's addressed in dialogue.
Guns like the Reverent and Lancer are good because putting crap weapons in games that nobody uses is poor game design and a waste of resources.
Then what about the Locust?
I loved the Locust in ME2.
I don't know wtf they did to it in ME3. 
Too many weapons in ME3 that something had to give especially once the Locust became a "standard" aka non DLC weapon.
In ME2, among SMGs, there are only 3 SMGs in the game, shuriken and tempest being the other 2 so the locust only had to compete with 2 other choices, 1 of which is the starter which is alway junk. Even without the overpowered DLC weapons, there are more than double that number of SMGs in ME3 PLUS mods that change a weapon plus the fact that any class can use any weapon without jumping through hoops (newgame plus or specific mission playthrough).
And the locust itself was overpowered like many DLC weapons are in ME2/ME3...as noted on the class build forums, the locust invalidated taking the AR training for adepts, sentinels and engineers since it was better than any of the standard maingame AR. And frankly for infiltrators as well given it makes more sense to pickup the Widow on the collector ship (for long range) and keep the locust for short to med than to get AR training.
re: Fans and complaints
Arcian, I'm not sure why you are here...David seems to actually LIKE the game for the most part and he has criticisms of it still, in contrast you and many other posters don't seem to like the game for the most part AT ALL and it makes no sense to actually stick around a game you actively dislike...
Why bother if in your opinion the majority of the game is crap/bad?