KallianaTabris wrote...
thats1evildude wrote...
Yes, DA3 should have more sane, non-villainous mages like Jowan, Connor, Uldred, Zathrian, Avernus, Caladrius, the Baroness or the unnamed blood mages in the Circle Tower, the Brecilian Forest or Denerim.
Avernus, Merrill, Jowan and Morrigan are not villainous (alothough some may be said to be slightly crazy). The sarcasm doesn't apply; it misses the main point, which is that blood magic is not inherently evil. it's a tool to power a mage's mana. Just because blood magic can accomplish potentally evil and powerful things does not make all blood mages deranged villains.
I don't recall mentioning Morrigan or Merrill, though I'll note the former does enthusiastically endorse nearly every evil decision in the game and the latter readily acknowledged the possibility she would become an abomination as a result of her actions.
As for Jowan, he turned to blood magic out of jealousy for the Mage Warden, lied to his girlfriend about it (ruining her life in the process) and then agreed to poison Arl Eamon, unwittingly kicking off a demonic invasion that resulted in the deaths of nearly everyone in Redcliffe. CLEARLY he was a Paragon of good sense.
And Avernus, well, I guess he was different than Jowan in that he actually did deliberately summon demons, though he lost control and nearly kicked off a full-scale demonic invasion. Oh, and he used his fellow Wardens as guinea pigs for experiments that never accomplished anything. But he did manage to keep the demons constrained to the Keep, so I guess that squares him for all the murders and whatnot.
Furthermore, I also don't recall making any point about blood magic being inherently evil or turning people evil. I was responding to the OP's point about most mages in DA2 being villainous or crazy.
But that's all a side tangent. My main argument is that people should remember this is an Action RPG. It cannot be an Action RPG without any "action." Yes, you will encounter bad people who can use magic, along with plenty bad people who happen to be warriors and rogues. (I notice nobody ever complains about those.) If they weren't bad, insane, misguided or mind-controlled, then why would they be involved in the affairs of adventurers?
And mages are better opponents than most, since they can bring a far wider variety of tactics to bear against the PC, including actual supernatural forces. Why do you think the Big Bad in the
vast majority of fantasy stories is some kind of a wizard or magic-user? Even Meredith, without the lyrium idol, amounts to a chick to a metal suit — more skilled than most warriors, maybe, but still not a particularly inspiring boss fight.
Perhaps DA2 went too far in having a ratio of 4 or 5 evil or antagonistic mages to every good mage. DA3 should shoot for what DAO had, which was roughly a 3:1 ratio. Much better!
Modifié par thats1evildude, 30 mai 2013 - 02:36 .