IanPolaris wrote...
Dr. Doctor wrote...
I remember either David Gaider or Marc Laidlaw saying that they deliberately made the mages in DA2 over the top in terms of blood magic usage so that the players wouldn't always side against the Templars.
Which should have told either/both of them that what they thought was a morally grey issue actually wasn't.
-Polaris
A better solution might have been to make none of the Templars you meet moustache-twirlingly-evil. Their basic job is pretty messed up: they enslave, imprison and sometimes lobotomize mages. They could have softened that a little by just never having you meet an overzealous Templar, and having all the ones you encounter be solemn and deliberate about their job.
But yeah, they've never really been able to sell the mage/templar dynamic as being morally grey. It's a lot like The Legion from Fallout: New Vegas. Obsidian put a lot of effort into justifying the Legion's existence, especially when you meet their leader Caesar, and they obviously wanted choosing between the NCR, the Legion and House to be something people think long and hard about. And of course you see people on the internet writing long elaborate essays about how in the long run The Legion winning would be better for post-apocalyptic society or whatever, but at the end of the day siding with the Legion still feels like the evil choice. And if you play an evil female character it's just an insane choice.
Siding with the Templars and genociding all the mages in Kirkwall felt the same way, like you were choosing the evil ending. And of course if you play a mage it feels insane. Of course, I did a playthrough of DA2 as an evil insane bloodmage, so siding with the templars there worked out fine. I like to think that my evil bloodmage Hawke was just trying to wipe out all competition.
Modifié par Twisted Path, 30 mai 2013 - 07:57 .