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Mirror's Edge Catalyst


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#176
Akrabra

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I am getting the game, but it was abit underwhelming at the EA presentation. Could have showed some gameplay seeing as it is not that far away and it was playable on the E3 floor. 



#177
OdanUrr

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I am getting the game, but it was abit underwhelming at the EA presentation. Could have showed some gameplay seeing as it is not that far away and it was playable on the E3 floor.


They should have released a demo via Origin.

#178
Funkcase

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I think EA are treating Mirror's Edge as a niche title that'll either sink or swim, which is a shame, as it needs more coverage and advertisement!



#179
OdanUrr

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No guns for Faith:

 

‘Mirror’s Edge Catalyst’ Removes Gun Combat

 

“Faith will fight, but she doesn’t kill. Now the fighting is more of an extension of the movement. It builds on the flow. . . . When Faith is in flow, when she stitches together move after move without failing and keeps her momentum going, she’s actually invulnerable to bullets.”

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#180
wolfsite

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That's good, the weapon mechanic in the first game was rather rough and as I went on I just forgot about them and jumped/slide kicked enemies and kept running.


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#181
OdanUrr

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That's good, the weapon mechanic in the first game was rather rough and as I went on I just forgot about them and jumped/slide kicked enemies and kept running.

 

I'm curious how easy/difficult it'll be compared to the first one. I remember it was a pain to get all the triggers right.



#182
wolfsite

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I'm curious how easy/difficult it'll be compared to the first one. I remember it was a pain to get all the triggers right.

It's been a while since I played the first game but I had  moments were I got into a zone and everything just flowed from one moment to the next jumping up over walls sliding, wall jumping.  It was just when guns got involved that things got tricky due as they didn't really fit (for me anyway).  Though as I said kicking someone and continuing with the momentum from a jump cutting a corner as bullets fly past you was quite the experience.



#183
OdanUrr

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It's been a while since I played the first game but I had  moments were I got into a zone and everything just flowed from one moment to the next jumping up over walls sliding, wall jumping.  It was just when guns got involved that things got tricky due as they didn't really fit (for me anyway).  Though as I said kicking someone and continuing with the momentum from a jump cutting a corner as bullets fly past you was quite the experience.

 

Yeah, when the stars aligned it was beautiful. :)



#184
Display Name Owner

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This will probably sound ridiculous, but it kind of bothers me that they've changed Faith's face into a more classically pretty one. She's looking a lot less distinctive now. There's something just unoriginal in them doing that.



#185
General TSAR

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Huh, wasn't expecting that.

 

But I doubt I'll miss it.

 

“Faith will fight, but she doesn’t kill.   

 

She kicked a dude out of a high story window in the trailer, I think that qualifies as a kill. 



#186
OdanUrr

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‘Mirror’s Edge Catalyst’ Favors Refined Traversal Over Direct Combat

 

Yet another article from GameRant that highlights a few things. First, according to the demo, you can avoid obstacles with the press of three buttons/triggers. There's no mention as to where there'll be combos like before what worries me a little since it was, at the same time, the most punishing and rewarding part of gameplay. On the other hand, there were few enemies in the demo (only three) and "as long as Faith was in her “flow,” moving quickly from structure to structure, she was capable of taking out these foes with just the press of a button." That's great news provided you're in the zone or "flow." I wish they would release a demo so we could test this out ourselves but apparently parkour is "smoother and more intuitive."

 

Guess we'll have to wait and see.

 

I'm trying to find a Q&A of Mirror's Edge: Catalyst on Twitch. Will post it if I find it.



#187
wolfsite

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Another preview from E3

 

http://www.escapistm...E3-2015-Preview

 

Goes over missions types, Runners Vision, Mechanics and Gameplay.  Also has some nice wallpaper images.

 

933078.jpg

 

933080.jpg



#188
The Love Runner

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Runner's Vision??!!!!

AW, YEAH!!!! HYPER SENSES ACTIVATE!!!!

#189
OdanUrr

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The Collector's Edition has been announced. For only $200 all of this can be yours:
 
featuredImage.img.jpg
 
Source

PS: I know it's expensive but damn I want that statue!
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#190
Decepticon Leader Sully

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Sod it im gonna watch the porno.



#191
DEUGH Man

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The Collector's Edition has been announced. For only $200 all of this can be yours:

featuredImage.img.jpg

Source

PS: I know it's expensive but damn I want that statue!


Torn between wanting that and remembering how short the last game was

#192
OdanUrr

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11709493_424581281063975_540091321832289



#193
The Love Runner

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BREAKING NEWS: Catalyst from Mass Effect 3 a.k.a. Star-Jar Binks to show up in this game!! Details at 11!!

#194
Guest_Catch This Fade_*

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The Collector's Edition has been announced. For only $200 all of this can be yours:
 
featuredImage.img.jpg
 
Source

PS: I know it's expensive but damn I want that statue!

Ha! Yeah... nah. 



#195
A Crusty Knight Of Colour

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Maybe it's just me, but does Faith now look a lot like Mattress Girl to anyone else?

#196
OdanUrr

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Ha! Yeah... nah. 

 

It is pricey, yeah.



#197
General TSAR

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It is pricey, yeah.

Pricey? It's highway robbery.

 

A statue, some temporary tattoos, a steel case, lithograph, concept art, and a box for 200 bucks? Typical EA price inflation. 



#198
OdanUrr

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Pricey? It's highway robbery.

 

A statute, some temporary tattoos, a steel case, lithograph, concept art, and a box for 200 bucks? Typical EA price inflation. 

 

But... but... the statue. :(



#199
wolfhowwl

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#200
OdanUrr

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Hope there's a third person view.