WittingEight65 wrote...
IanPolaris wrote...
WittingEight65 wrote...
If the villain of the comic had not been a mage, then he wouldn't have been able to bring so much chaos, that's the point. That's why mages can't be treated as normal people and they need to be imprisoned in the Circle, it's just too much the risk of let them to live free.
Why not kill everyone then? Then the entire world will be safe.
-Polaris
I never said anything about kill. I said that the mages can't be treated as normal people, because they aren't normal people, and the Circle is necessary.
In Tevinter, it's "abnormal" not to be magical, and mages hold the power/ have the culturally dominant position. To a point, all perceptions of mages can be boiled down to what is socially constructed by the populace. In Asunder, some of the mages believe that a form of revolution can chage their lot as well as change social perceptions of their people. and that is why they support the revolt. Others want the power.
Mages don't need to be locked up in a Circle; it is believed they need to be because people fear their power. It all depends on what the people of Thedas want to do with mages and magical ability, and right now it is to suppress it. As we see in Kirkwall and the Ferelden and Orlesian Circles, keeping mages on a leash does not work to the benefit of all (this is debateable, but I will leave it at that for now). The Qunari further imprison their mages and so it becomes a horrid existence for them. Finally, we see the mages of Tevinter hold all the power and get drunk on that power, sometimes doing horrible things, resorting to blood magic and who knows what else. But that is not necessarily the case across the board (again, we don't know this for sure, but if we do, someone please enlighten me?)
A balance needs to be struck. We just don't know yet if that will be possible within the confines of the next game.