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Tazpn's Importing Problem


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#1
Ellychid32

Ellychid32
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Hi. I'm sure this question has been asked frequently, sorry if so.

I'm using 3ds max 8 with Tazpn's Import/Export plugins, and have been for years.

However I recently reinstalled 3ds max, on the same pc, and the plugin is not working correctly. It imports meshs, but does not import anything else (collision spheres, skins, skeletons, ect).

The issue is the plugin is not pointing to the right directory, where all the GRs are (I've made it a custom folder).

Is there any way I can reroute to the right directory? I've looked in the nwn2utility.ini, though I am not sure how to change the folder directory location line.

Thanks.

Modifié par Ellychid32, 31 mai 2013 - 05:16 .