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Citadel is the worst ME3 DLC


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#76
Eterna

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MegaSovereign wrote...

Eterna5 wrote...

MegaSovereign wrote...

David7204 wrote...

The original Law and Order is generally much more serious and cynical than SVU. It's also much better. At least it was when Jerry Orbach and Sam Waterson were there as Lennie Briscoe and Jack McCoy. Both of them were completely outstanding. The new guys all suck.


SVU had the best cast. I'm not even going to argue with you on this.


Mariska Hargitay will lead us to dawn. 


And Christopher Meloni will bash some heads on the way there.


It sucks that he left the show, I haven't been able to enjoy it since. There is a serious lack of sexy muscle in that unit. 

#77
jtav

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And as for Citadel being more consistent with the previous games, no it wasn't. ME1 was quite dark in places, with discrimination, terrorist threats, not to mention Virmire. It was unabashedly heroic if you played Paragon, but it took itself seriously for the most part. Citadel is very meta and very crack-y. It doesn't feel like I'm spending time in the same world, with the same characters.

#78
Steelcan

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MegaSovereign wrote...

Eterna5 wrote...

MegaSovereign wrote...

David7204 wrote...

The original Law and Order is generally much more serious and cynical than SVU. It's also much better. At least it was when Jerry Orbach and Sam Waterson were there as Lennie Briscoe and Jack McCoy. Both of them were completely outstanding. The new guys all suck.


SVU had the best cast. I'm not even going to argue with you on this.


Mariska Hargitay will lead us to dawn. 


And Christopher Meloni will bash some heads on the way there.

I hate Benson, part of why I liked the show though.

#79
Steelcan

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jtav wrote...

And as for Citadel being more consistent with the previous games, no it wasn't. ME1 was quite dark in places, with discrimination, terrorist threats, not to mention Virmire. It was unabashedly heroic if you played Paragon, but it took itself seriously for the most part. Citadel is very meta and very crack-y. It doesn't feel like I'm spending time in the same world, with the same characters.

No one is really acting OOC, except Javik a little bit.

#80
Eterna

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jtav wrote...

And as for Citadel being more consistent with the previous games, no it wasn't. ME1 was quite dark in places, with discrimination, terrorist threats, not to mention Virmire. It was unabashedly heroic if you played Paragon, but it took itself seriously for the most part. Citadel is very meta and very crack-y. It doesn't feel like I'm spending time in the same world, with the same characters.


I think of it as the calm before the Storm. Shepard is getting ready to assault cronos station, the Normandy needs to be up to par for some serious battle, etc. I mean, the entirety of the DLC probably only takes place over the course of a few days. 

#81
GreyLycanTrope

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MegaSovereign wrote...
Well yea, that's because SVU hits closer to home. Some of the horrors in SVU can happen in real life whereas machine cuddlefish only happen on a bad shroom trip.

Wait...you're saying you don't actually exist? I....I don't know how to feel just now.

Modifié par Greylycantrope, 31 mai 2013 - 06:35 .


#82
MegaSovereign

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Greylycantrope wrote...

MegaSovereign wrote...
Well yea, that's because SVU hits closer to home. Some of the horrors in SVU can happen in real life whereas machine cuddlefish only happen on a bad shroom trip.

Wait...you're saying you don't actually exist? I....I don't know how to feel just now.


I do exist, just don't sober up.

#83
AresKeith

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Steelcan wrote...

jtav wrote...

And as for Citadel being more consistent with the previous games, no it wasn't. ME1 was quite dark in places, with discrimination, terrorist threats, not to mention Virmire. It was unabashedly heroic if you played Paragon, but it took itself seriously for the most part. Citadel is very meta and very crack-y. It doesn't feel like I'm spending time in the same world, with the same characters.

No one is really acting OOC, except Javik a little bit.


Go home Javik, your drunk

#84
David7204

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Honestly, I have to agree. I really don't like that characters laugh off being shot at as if it's a joke. Liara was really pushing it with "No fair, we're on a ladder!" Trivializing violence diminishes the challenges the characters overcome.

Modifié par David7204, 31 mai 2013 - 06:40 .


#85
Steelcan

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nevermind

Modifié par Steelcan, 31 mai 2013 - 06:41 .


#86
Steelcan

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David7204 wrote...

Honestly, I have to agree. I really don't like that characters laugh off being shot at as if it's a joke. Liara was really pushing it with "No fair, we're on a ladder!" Trivializing violence diminishes the challenges the characters overcome.

Dude, we are fighting an evil clone.

#87
David7204

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Yeah, which I said earlier I would scrap.

#88
Bleachrude

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Should the squadmates take it seriously though?

Keep in mind that Shepard et al have faced down skyscraper sized monstrosities...hell, I think in this DLC itself, Shepard points out that his NORMAL opponents are 2 km tall with a main weapon that shoot MOLTEN METAL at hypersonic speeds.

Some mercs are NOT going to be a threat to Shep and really, (s)he shouldn't treat them as such and neither would the team.

(It is also why I'm not adverse to either Dead Space or Resident evil sequels being more action driven...Take Chris Redfield for example...after ALL the crap he has been through (Re1, Re3, Re5, Code Veronica, revelations etc), why the hell would a zombie jumping out of a door actually trouble Chris?

I've also believed that in a horror franchise, you can't have the same protagonist especially if in movie 1, you beat down Cthulthu himself...why is joe blow flesh eating zombie even going to be noticed?)

Modifié par Bleachrude, 31 mai 2013 - 06:44 .


#89
Steelcan

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David7204 wrote...

Yeah, which I said earlier I would scrap.

This DLC was not meant to showcase the badassery of the characters, that has been established long before hand.  This DLC was a good-bye to those characters and have a good laugh at the same time.

#90
AresKeith

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Steelcan wrote...

David7204 wrote...

Yeah, which I said earlier I would scrap.

This DLC was not meant to showcase the badassery of the characters, that has been established long before hand.  This DLC was a good-bye to those characters and have a good laugh at the same time.


Lol at the scene of Wrex using the bag of ice Image IPB

#91
BaladasDemnevanni

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Steelcan wrote...

David7204 wrote...

dreamgazer wrote...

David7204 wrote...

I thought Quantum of Solace was great and didn't like Skyfall at all.


Good grief, why?


Why I didn't like Skyfall?

A villain with a cornball Oedipus complex and a goofy plan. Sloppy technical details (tracing uranium bullets to 3 people on Earth, blowing up a building by 'hacking' the gas lines.) Mediocre action. James Bond being way too touchy-feely. (a.k.a. being even slighty touchy-feely.) Trying to peddle the theme of technology vs. fundamentals from writers who don't understand it to audiences who don't care.

How does that make Quantum good though?


Personally, I loved all three Bond films. I hadn't seen Quantum of Solace since the night of its release and only remember it by its dismal reputation, but I just bought it along with the other two Bond films.

Quantum of Solace really hit the revenge angle perfectly, Bond's self-loathing over Vesper, etc. I also liked how they continued the whole "Bond getting women killed" angle, but this time it affected him more significantly.

I don't think it's as good as either Casino Royale or Skyfall, but it definitely wasn't puke-worthy the way others had led me to believe.

#92
TheMyron

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Bioware could have at least allow us to see our friends for a short while on the Normandy after their rescue, like Jack in after Grissom Academy, or Grunt in med-bay after dealing with the Rachni.

#93
MassivelyEffective0730

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I take it David has never heard of gallow's humor.

The challenge is a joke. There is none. There isn't supposed to be one. The only person taking anything seriously at all is the clone.

#94
Steelcan

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MassivelyEffective0730 wrote...

I take it David has never heard of gallow's humor.

The challenge is a joke. There is none. There isn't supposed to be one. The only person taking anything seriously at all is the clone.

Althought tbh, those mercs were much more challenging that any other enemies in the game.

But I agree, "WAit, we're allowed to kill SHepard if we have to, right"   I do love it when charcaters know they are in a video game, it makes things infinetly more entertaining.

Modifié par Steelcan, 31 mai 2013 - 06:51 .


#95
KaiserShep

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TheMyron wrote...

Bioware could have at least allow us to see our friends for a short while on the Normandy after their rescue, like Jack in after Grissom Academy, or Grunt in med-bay after dealing with the Rachni.


I have to agree with this. Just like when you completed the mission on Vermire, you have the Salarian team standing around in the cargo bay. It would've been nice to be able to see these characters on the ship for at least a short while. 

Steelcan wrote...

MassivelyEffective0730 wrote...

I take it David has never heard of gallow's humor.

The challenge is a joke. There is none. There isn't supposed to be one. The only person taking anything seriously at all is the clone.

Althought tbh, those mercs were much more challenging that any other enemies in the game.


Even more so when you get to the next stage of the mission and you only have a single bar of health. It made me a lot more reluctant to simply dive in and attack them all at once (though I still tried). I loved when the mercs were remarking on the clone's phrasing when it came to dealing with Shepard, so they knew they were just cannon fodder to delay getting to the boss battle. 

Modifié par KaiserShep, 31 mai 2013 - 06:53 .


#96
Yestare7

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McFlurry598 wrote...

Please don't act like your opinion is a defenitive one OP



it's arrogant and annoying.

#97
AresKeith

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Steelcan wrote...

MassivelyEffective0730 wrote...

I take it David has never heard of gallow's humor.

The challenge is a joke. There is none. There isn't supposed to be one. The only person taking anything seriously at all is the clone.

Althought tbh, those mercs were much more challenging that any other enemies in the game.

But I agree, "WAit, we're allowed to kill SHepard if we have to, right"   I do love it when charcaters know they are in a video game, it makes things infinetly more entertaining.


The CAT6 Mercs were like the only real decent enemy in ME3

#98
David7204

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Well, you've got it backwards. That's exactly what 'Casual danger dialogue' does. It makes the characters supposedly look badass. It implies that these guys are so tough and cool and competent, they can shrug off the danger. The character that's freaking out is the one who doesn't look badass.

Anyone ever played Kane and Lynch? Very mediocre game, but one thing it did very, very well is the sheer miserable, awful desperation that pervades the entire story. Every single thing that could go wrong, goes wrong. They always lose, and it's not the slightest bit funny. There's a level where they get tortured for an entire day, cut up all over their bodies with box cutters. Lynch gets his throat cut and gets thrown in a dumpster, but the cut isn't deep enough and he survives and rescues Kane. The two of them have to fight their way out completely butt naked, cuts all over their bodies.

Anyway, the point is that you really get a sense of how completely, utterly screwed they are, and it's because the narrative didn't hold back any punches. 

Oh yeah, and Lynch's girlfriend gets tortured right along with them and dies. And it's very heavily implied she was gang-raped as well. And this all happens to two whites guys in the middle of Shanghai at night.

Modifié par David7204, 31 mai 2013 - 07:00 .


#99
Steelcan

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David7204 wrote...

Well, you've got it backwards. That's exactly what 'Casual danger dialogue' does. It makes the characters supposedly look badass. It implies that these guys are so tough and cool and competent, they can shrug off the danger. The character that's freaking out is the one who doesn't look badass.

 

That wasn't its purpose.  The dialogue in question is simply there to be funny, not show off the charcaters, they've each had their moment to show how they are badasses.

#100
Rafficus III

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It actually is.... :/
It has a lot of good content to it, but the whole thing is so dislodged and out of place amidst everything going on in ME3. The entire piece screams of BSN and Deviant Art fanfic. There is a lot it does right, like finally making Wrex a true temp squadmate, the Armax Arena with ME2 squaddies, the soundtrack, and the ending scene were all good. But it trips over itself with a Scooby-Doo ridiculous plot, overused memes from this site, a cool armor set tarnished by Cerberus branding... again, Legion gets shafted, and it does nothing for the ending.

With the other DLC's I was enticed to replay them, as I enjoyed doing so. But this one, I could barely finish the first time and it's dragging the second time around. I know many laud it, but I just don't get it. This is fanfic material, not a Bioware gem I've known them to produce. Idk anymore, I'm a little conflicted and confused by this DLC.