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What do the fans want In the new mass effect game?


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#26
Steelcan

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Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.

#27
Silcron

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Co-op like in halo, splitscreen and online separated and at the same time. With co-op conversations, take swtor's variation of ME, it's theirs and it works.

#28
Jeffonl1

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But if you choose the control ending then Shepard would still be around, even after 1000 years
(of course they could retcon any plotline)

#29
Jeffonl1

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Steelcan wrote...

Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.


This.Image IPB

#30
We'll bang okay

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Elevators and larger hubs like in mass effect 1

#31
We'll bang okay

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Elevators and larger hubs like in mass effect 1

#32
ContinentTurtle

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Larger areas to explore on the reconstructed Citadel, being able to visit Thessia, Palaven, Earth, Sur'Kesh and Rannoch whenever you want, not being a badass space marine from the start, along with a couple of others.

For example, I would like to see the Geth and the Quarians as two species highly reliant on each other and very cooperative, sharing a seat on the council, with a Quarian representing both species and the Geth providing the bulk of the joined Quarian and Geth forces.

Thessia needs to fall from grace, especially after that **** move that was that hidden Prothean beacon on Thessia. Not necessarily losing their council membership, but everyone would resent the Asari.

The Yahg have reached the Citadel and many don't trust them after they killed the council squad, but they seem not too aggressive. For now...

They obviously have a problem with the endings of ME3, but I won't touch the matter for now.

#33
shodiswe

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You could play an Asari Spectre who's hunting a Geth extremist with a small cult following that are promiced immortality and ascention beyond their mortal limitations. The Geth would be called "Unity".

Then you meet your mother one day and she tells you you need to talk about your father, someone she never wanted to talk about before.

Protagonist: You wanted to talk to me mom?

Protagonists mother: Yes, I heard you were hunting a "terrorist" and... I thought you deserve to know more about your father Before it's too late.

Protagonist: You never wanted to talk about father before, why now? You arn't worried I'm going to get myself killed are you?

Protagonists mother: Ofcourse not sweetie, but... you see.. Your father was special, and it would seem you got several traits from him or it or, I'm not certain.

Protagonist: You arn't certain? I've never Heard of an Asari who can't remember their mate?!? Did something happen to you? are you sick?

Protagonists mother: No, no, you missunderstand me! You see, your father was a Geth.

Protagonist: What? That's not even possible! They arn't even organic, they got no neurals to connect with.

Protagonists mother: You should feel it inside you, that you are special, you have Always had an easy time with all kinds of technological gadgets and computers ever since you were just a baby.

Protagonist: I'm gifted, nothing else, what you're suggesting is impossible.

Protagonists mother: You see, I was a diplomat dispatched to Rannoch to negotiate a new treaty trade with the Geth and meet one of their newly created worker union people who offered to guide me and teach me about Geth society and sugested the best way would be for me to visit the Geth consensus.

Protagonist: What? The what?

Protagonist mother: It's the Geth "reality" their inner workings their minds, it's unlinke anythign I've ever seen in my Life, but mostly it looks like a gray void with pathways and rooms of recordigns and dataclusters and things I i'm not used to.
Anyway, the important thign is we got very close to each other and when he sugested a more direct interfacing it didn't seem that strange to me, kind of like an Asari mindmeld and I figured needed all the help I could get to understand the Geth.
It was a strange but at the same time very interesing experience to explore the mind of a Geth and eventualy we got very Close and somehow, I'm not sure how it started, we begain creating you. I didn't Think it was possible but afterwards selftests showed that I was pregnant.

Protagonist: Are you serious? Is this some kind of joke? If it's not who was it? So I can ask for myself!

Protagonists Mother: His... It's name was Unity.

Protagonist: NOOOOOOOOOOOOOOOOOOOOOOO!!!!

(feels kind of Star wars'y though)

And ofcourse, all non-Control endings would be impossible to import! Synthesis, might possibly work... Don't know enough about Synthesis.

Modifié par shodiswe, 03 juin 2013 - 02:55 .


#34
robtheguru

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100/200 years after ME3...Krogan Wars!

#35
ContinentTurtle

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robtheguru wrote...

100/200 years after ME3...Krogan Wars!


NOOOO
The Krogan finally redeemed themselves in the Reaper War, no need for another war. In my eyes the Krogan will become fully accepted in the Galactic Society, and they employ birth control.

#36
Guest_Super Saiyajin_*

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Next-Gen ME2.
If it's anything like ME1 my money stays with me.

#37
zakdillon

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Let me play with friends (or rather, let friends play as squadmates in my game). There is no reason a friend shouldnt be able to jump into my game and play as a squadmate.

#38
Mr.BlazenGlazen

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Something new and exciting, but from what I heard, bioware doesn't want to go that route. -____-

#39
Kaidan Fan

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Steelcan wrote...

Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.


I like this idea.

Also, I don't want ME to be like Halo.  I want it to be like Mass Effect.

#40
Seival

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Kaidan Fan wrote...

Steelcan wrote...

Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.


I like this idea.

Also, I don't want ME to be like Halo.  I want it to be like Mass Effect.


I can say for sure that I will never buy next ME game if it will be only based on Destroy ending. Some other fans can say for sure that they will never buy next ME game if it will be based on Control or Synthesis ending. And this is why BioWare will never canonize any ending. They will never make sequel, or sequel will force all endings to the same starting point for the new story...

...And this is why inevitable Synthesis is the best way to go. Otherwise we will get "Shepard Mk2 vs. Reapers Mk2" and no one will like that.

#41
Lars10178

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I'd love for it to take place after ME3, with flashbacks to the Krogan rebellions, First Contact war...etc. I want a very large hub/open world. I just loved the citadel in all 3 of the games, though 2's presidium was ****.

#42
shodiswe

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Lars10178 wrote...

I'd love for it to take place after ME3, with flashbacks to the Krogan rebellions, First Contact war...etc. I want a very large hub/open world. I just loved the citadel in all 3 of the games, though 2's presidium was ****.


What flashbacks? I don't even think Wrex was alive back during the krogan rebellions and hes ancient.

#43
MsKlaussen

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Gkonone wrote...

Shepard and the crew. And it should start with a bar scene where they reminisce about the horrible ending of 3 and get drunk. Then they get a call from Alliance command and get called back to action.



I. LIKE IT!   :D

#44
Kesak12

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This

FlamingBoy wrote...

to be a tad callous to bioware

A remake of me3, or the game that me3 should have been.

or this

Gkonone wrote...

Shepard and the crew. And it should start
with a bar scene where they reminisce about the horrible ending of 3
and get drunk. Then they get a call from Alliance command and get called
back to action.


Modifié par Kesak12, 05 juin 2013 - 07:12 .


#45
gisle

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I'd prefer a setting within the trilogy. So, there's no definite "all fans wants this" answer. All paths have toes to step on. I feel a 1000 year in the future sequel might just invalidate all that came before, and what is there left then that makes it much different than a small story "midiquel" that is irrelevant to all Shepard does? Just my opinion, though, but I like the current setting as it is except the Reapers.

#46
LiarasShield

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I would just like us to have more racial options for the new game

#47
latvianboilol

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kinda want Shepard in the next ME. sure it would be cool to play as an asari or a turian or quarian or something, but maybe a spinoff

#48
KaiserShep

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Seival wrote...

Kaidan Fan wrote...

Steelcan wrote...

Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.


I like this idea.

Also, I don't want ME to be like Halo.  I want it to be like Mass Effect.


I can say for sure that I will never buy next ME game if it will be only based on Destroy ending. Some other fans can say for sure that they will never buy next ME game if it will be based on Control or Synthesis ending. And this is why BioWare will never canonize any ending. They will never make sequel, or sequel will force all endings to the same starting point for the new story...

...And this is why inevitable Synthesis is the best way to go. Otherwise we will get "Shepard Mk2 vs. Reapers Mk2" and no one will like that.


Thing is, Steelcan does point out the problem with the others. Two of them are seemingly very final. There isn't much room for conflict, or at least meaningful conflict, in two of the three primary choices. Only one really does leave things a lot more open to any kind of conflict. You may not like it, but the reason for your choice was to achieve lasting peace indefinitely, was it not? 

In any case, I would like the autodialogue to be toned down just a bit, but that's a small issue. Basic things like not wanting an FPS and so forth seems pretty obvious, but for all the flack the endings get, it won't be served better if the new game is completely disconnected from the trilogy. Without some kind of follow-up, it just wouldn't work that well. No one needs to mention the heart of people's problems with the end. It just needs to show the results. 

Modifié par KaiserShep, 05 juin 2013 - 07:15 .


#49
Seival

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KaiserShep wrote...

Seival wrote...

Kaidan Fan wrote...

Steelcan wrote...

Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.

It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.


I like this idea.

Also, I don't want ME to be like Halo.  I want it to be like Mass Effect.


I can say for sure that I will never buy next ME game if it will be only based on Destroy ending. Some other fans can say for sure that they will never buy next ME game if it will be based on Control or Synthesis ending. And this is why BioWare will never canonize any ending. They will never make sequel, or sequel will force all endings to the same starting point for the new story...

...And this is why inevitable Synthesis is the best way to go. Otherwise we will get "Shepard Mk2 vs. Reapers Mk2" and no one will like that.


Thing is, Steelcan does point out the problem with the others. Two of them are seemingly very final. There isn't much room for conflict, or at least meaningful conflict, in two of the three primary choices. Only one really does leave things a lot more open to any kind of conflict. You may not like it, but the reason for your choice was to achieve lasting peace indefinitely, was it not? 

In any case, I would like the autodialogue to be toned down just a bit, but that's a small issue. Basic things like not wanting an FPS and so forth seems pretty obvious, but for all the flack the endings get, it won't be served better if the new game is completely disconnected from the trilogy. Without some kind of follow-up, it just wouldn't work that well. No one needs to mention the heart of people's problems with the end. It just needs to show the results. 


Peace inside the galaxy doesn't mean the threat can't come from some other galaxy. The problem is that post-Destroy is pretty much the same Mass Effect. Personally, I don't want another Mass Effect. I want something unique, something greater, but still based on MEU. Without Synthesized universe that will be unachievable, and the result will not interest me much enough to buy the game.

Prequels will have even worse potential. I can say for sure that I will never buy ME game based on First Contact War, or on Archangel plot. There is nothing interesting there... well, at least for me.

Modifié par Seival, 05 juin 2013 - 07:57 .


#50
KaiserShep

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A threat from beyond the galaxy could potentially cause an overabundance of ambition. That's fine and good, but that presents a serious problem for the writers. Unless they can resolve such a thing properly, it will simply collapse on itself and we'll just have bad ending v. 2.0. I think going bigger than the reapers is a bad idea. Not every meaningful story needs to be bigger and badder than the last. What the MEU really needs, I feel, is greater character focus along with better writing, not trying to constantly one-up its predecessor in epic scope. 

Personally, I don't want another Mass Effect. I want something unique, something greater, but still based on MEU. Without Synthesized universe that will be unachievable, and the result will not interest me much enough to buy the game.


It's one thing to really want synthesis to be the basis of the follow-up game, but it's another thing entirely to claim that it's impossible to elevate the story without it. Just because you can't imagine it, doesn't mean that no one can. I can tell you right now that going with synthesis would probably put a kibosh on the new game's appeal anyway, so I guess this may all just be a moot point in the end.

I will agree with you completely on prequels. Mass Effect: The Codex Chronicles is not something I'd care to play. I'm not interested in the first contact war, the Krogan rebellions or whatever else that serves as one of the many various backstories in the MEU.

Modifié par KaiserShep, 05 juin 2013 - 08:31 .