Steelcan wrote...
Canonize high EMS Destroy, make Synthesis and Control non-importable games, like Shepard dying in ME2.
It's the most popular ending by far and it leaves the galaxy much more open to new conflicts.
While Destroy is my canon..... I would not like to see it made thus for the beginning of ME3.
And here in lies the problem, because if we do not canonise destroy, or any of the endings. Where do we start?
And my suggestion is thus....... Canonise all of them. (For science)!
Seriously though. the problem with this idea is that one ending prevents another from occuring. So if BW did go down the route of canonising all of them they would have to write a narrative that allows for certain event's to occur that would funnel the 3 endings into a narrative starting point.. With an eye on possible future narrative opportunities.
Destroy - The majority of the Reapers are destroyed, some survive and flee. The husks are largely destroyed, but some survive and are confined and eventually rehabilitated into something half human, half synthetic.
Control - The Reapers repair the relay's and then begin disappearing in small numbers. Husks are again, rehabilited
Synthesis - Reapers start disappearing in large numbers, synthesis of those who were affected by the beam proves temporary as their own DNA outcompetes the artificial reconditioning. Children born of synthesis parents show stable synthesis genetic structures, thereby creating a new subculture amoung all species of half organic, half synthetic beings. Synthetics lose their physical conditioning but retain the knowledge that they gained.
It's a very basic platform to build on and needs tweaking. But with the right script treatment from BW writers, I think they can dig themselves out of the hole while catering to all endings, (except refuse, cause.... that looked a little permanent. Like ME2's everyone is dead. Return the Noramndy to Port ending).
The common problem with canonising all endings into one is that it often comes across as nonsensical. However, ME3's endings. If treated seperately and made to converge to a point in the future from ME3, could all be made to flow into a galactic history that has a common point to begin a sequel to ME3.
The only other option I see is retconning, or prequelling. And, on principal, for a franchise to have to depend on those so relatively early in it's life, seems like a motion, from the developers, for lacking confidence in their own ability to drive the story forward......... without having to travel backwards......... before going forward again and finding the same problem as before ahead of them.
I really think BW could do this if they hold the line.
Modifié par Redbelle, 05 juin 2013 - 10:07 .





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