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His no one realize That Dragon age 3 is coming out this year for current Gen


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#76
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Mr.House wrote...

And importing is flawless right. You had the proper Leli codex?If you romanced Zev that worked fine and he didn't take Isabelas offer? 


I think a mistake is better than a complete absence.

#77
Mr.House

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EntropicAngel wrote...

Mr.House wrote...

And importing is flawless right. You had the proper Leli codex?If you romanced Zev that worked fine and he didn't take Isabelas offer? 


I think a mistake is better than a complete absence.

So you don't want a checklist that ensures you will see you're content, you instead want a crappy system that is risky. Sometimes bsn....

#78
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Mr.House wrote...

So you don't want a checklist that ensures you will see you're content, you instead want a crappy system that is risky. Sometimes bsn....


Oh, please. I think a move to a checklist MIGHT result in character decisions being overlooked. I'm hardly saying I'm dead-set against it.

#79
Mr.House

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EntropicAngel wrote...

Mr.House wrote...

So you don't want a checklist that ensures you will see you're content, you instead want a crappy system that is risky. Sometimes bsn....


Oh, please. I think a move to a checklist MIGHT result in character decisions being overlooked. I'm hardly saying I'm dead-set against it.

How is it going to be overlooked? Choices are already being overlooked because of a crappy import system and it's not just DAO>DA2. ME2 and ME3 also had important bugs. A checklist is not going to cause choices being overlooked. Thinking that is just foolish.

Modifié par Mr.House, 02 juin 2013 - 04:59 .


#80
Guest_The Wolf Man_*

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Mr.House wrote...

EntropicAngel wrote...

Mr.House wrote...

So you don't want a checklist that ensures you will see you're content, you instead want a crappy system that is risky. Sometimes bsn....


Oh, please. I think a move to a checklist MIGHT result in character decisions being overlooked. I'm hardly saying I'm dead-set against it.

How is it going to be overlooked? Choices are already being overlooked because of a crappy import system and it's not just DAO>DA2. ME2 and ME3 also had important bugs. A checklist is not going to cause choices being overlooked. Thinking that is just foolish.



It's all worded wrong. I will clarify. Forget "Overlooked" - wrong choice of words.

A checklist will cause choices to be greatly minimized/watered down. The checklist is not going to be some survey of 100+ questions. It's not going to ask what your warden's gender/race was, or if you rivalmanced vs. friend-manced Merrill over Isabela. Nor will it say, "Did you bring your sibling to the deep roads with or without Anders and did you choose to let them die or become a warden? By the way, what class were you In DA2?"

It's just that I do *not* see the checklist being all that involved. If it is, then awesome. But I strongly doubt it. Strongly.

#81
In Exile

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The Wolf Man wrote...
It's just that I do *not* see the checklist being all that involved. If it is, then awesome. But I strongly doubt it. Strongly.


What was the impact of DAO choices on DA2 that couldn't be reduced to a checklist? Or with ME1/2 => ME3? 

Hell, the gibbed saved editor literally shows you what the checklist is

#82
Guest_The Wolf Man_*

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My assumption is the checklist will be brief, asking whether you made Al king or not, and whether you sided with the mages or the templars. They might throw a little extra, "did you sacrifice yourself or let Morrigan do the ritual" in there *maybe* but that's it, I bet. I don't see the checklist being thorough. If it is, as I said, great. But I strongly.......strongly doubt it. Prepare for a reflection of very basic choices at best. Makes all those playthroughs of DAO/DA2 seem like there's a little less payoff...

Modifié par The Wolf Man, 02 juin 2013 - 05:29 .


#83
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In Exile wrote...

The Wolf Man wrote...
It's just that I do *not* see the checklist being all that involved. If it is, then awesome. But I strongly doubt it. Strongly.


What was the impact of DAO choices on DA2 that couldn't be reduced to a checklist? Or with ME1/2 => ME3? 

Hell, the gibbed saved editor literally shows you what the checklist is

 

Most of the interaction/dialogue varies with companions, namely Merrill(warden = dalish elf) or Anders (warden from awakening) who have already met the Warden. Isabela (warden meeting her at the pearl) and Bodahn (obvious) too. And Zevran (romance?). And Cullen (warden = mage). And whether or not Alistair shows up as a valiant hero during the Qun attack (warden makes anora queen and let's Alistair kill loghain) versus Alistair showing up at the hanged man drunk and crazy (warden makes Loghain a warden rather than kill him).

And tons more. (Werewolves, Harrowmont or Behlen etc etc). And there would be more choices for DA3 when you consider DAO plus DA2 (and Awakening, and MoTA, and Legacy, and Stone Prisoner, and Exiled Prince..........)

Think ***all that*** and more could be squeezed into a brief checklist?  Think again.

Modifié par The Wolf Man, 02 juin 2013 - 05:48 .


#84
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I don't understand import bugs to be some kind of mystical data corruption here-- it's just when designers carelessly mix their "true"s and "false"s in the code for the current game, more or less. That, or the way the flag was set in the previous game was bugged in such a way that it would be impossible for the designers of the current game to know which choice was picked. That being said, it doesn't seem much more likely that import flags would be bugged compared to a checklist-- but if the import flags were bugged, there would be a chance the bug is unfixable. I believe this was the case with a certain bug in Awakening.

While a checklist would certainly 'overlook' any choices not on the checklist (and I highly doubt it would be comprehensive), it wouldn't be functionally different than save importing if the checklist was designed based off of any choices the devs want to reference, rather than only the important choices. Though my feeling is that the checklist would only refer to the important choices, and as such, they wouldn't be able to address minor choices if they wanted, as they could with save imports. Granted, chances are that they won't address any given minor choice even with save imports, but the fact that they can and occasionally do, and how this can give an illusion of a continuous worldstate, and how some really appreciate that, should not necessarily be underestimated.

Modifié par Filament, 02 juin 2013 - 05:53 .


#85
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Filament wrote...

I don't understand import bugs to be some kind of mystical data corruption here-- it's just when designers carelessly mix their "true"s and "false"s in the code for the current game, more or less. That, or the way the flag was set in the previous game was bugged in such a way that it would be impossible for the designers of the current game to know which choice was picked. That being said, it doesn't seem much more likely that import flags would be bugged compared to a checklist-- but if the import flags were bugged, there would be a chance the bug is unfixable. I believe this was the case with a certain bug in Awakening.

While a checklist would certainly 'overlook' any choices not on the checklist (and I highly doubt it would be comprehensive), it wouldn't be functionally different than save importing if the checklist was designed based off of any choices the devs want to reference, rather than only the important choices. Though my feeling is that the checklist would only refer to the important choices, and as such, they wouldn't be able to address minor choices if they wanted, as they could with save imports. Granted, chances are that they won't address any given minor choice even with save imports, but the fact that they can and occasionally do, and how this can give an illusion of a continuous worldstate, and how some really appreciate that, should not necessarily be underestimated.



*Thank* you.

#86
addiction21

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MrCrabby wrote...

Because they know some people will crap all over them the second they release any info at all.


And they happen to be the same people that "will crap all over them" no matter what. If Bioware already said it would be for current gen then it would be "well I am getting the new gen why do you hate me BioWare?"

And if BioWare said it would be for the new gen it would be "Why do you hate me BioWare for having Xbox360/ps3?"

And if they announced they would be releasing it for both current and next it would be "why are you splitting your resources BioWare? Focus on one because blah blah blah"

On the BSN its damned if they do damned if they don't. That is the tone.

#87
Fast Jimmy

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Think ***all that*** and more could be squeezed into a brief checklist? Think again.


I am guessing you never played DA2 without an imported save? Because the checklist it gave you here covered every question you brought up (race, gender, class, ruler of Ferelden, ruler of Orzmammar, fate of the urn, Mage/Templars, Dalish/werewolves, etc.). By filling out the checklist in DA2, you could see all of the content in DA2 based on the imports except those that were carried over from Awakning or DLC.

So I would say that disproves your theory that a checklist "couldn't get it right." Go ahead - fire up DA2 and start a new character and take a look. It doesn't capture things like "I slept with Morrigan, broke up with her and then romances Leliana" nor does it touch on if you and Sten were best buddies or be was aloof to you.

But why should these small, personal choices matter to someone different ten years down the line halfway across the continent?

#88
Plaintiff

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Fast Jimmy wrote...

Think ***all that*** and more could be squeezed into a brief checklist? Think again.


I am guessing you never played DA2 without an imported save? Because the checklist it gave you here covered every question you brought up (race, gender, class, ruler of Ferelden, ruler of Orzmammar, fate of the urn, Mage/Templars, Dalish/werewolves, etc.). By filling out the checklist in DA2, you could see all of the content in DA2 based on the imports except those that were carried over from Awakning or DLC.

So I would say that disproves your theory that a checklist "couldn't get it right." Go ahead - fire up DA2 and start a new character and take a look. It doesn't capture things like "I slept with Morrigan, broke up with her and then romances Leliana" nor does it touch on if you and Sten were best buddies or be was aloof to you.

But why should these small, personal choices matter to someone different ten years down the line halfway across the continent?

There is no checklist for DA2. If you don't import a DA:O save, you can choose from one of three pre-built histories, which only cover major plot points of DA:O and don't support choices that might've happened in DLC at all.

#89
IanPolaris

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Plaintiff wrote...

There is no checklist for DA2. If you don't import a DA:O save, you can choose from one of three pre-built histories, which only cover major plot points of DA:O and don't support choices that might've happened in DLC at all.


Some do actually but they are hidden.  For example, the default 'Hero of Fereldan" kills the architect, does ot recuit Nathaniel Howe into the Wardens, but he does save Amarathine.  By contrast the Martyre (Dalish Warden self-sacrifice) spared the architect, saved Amarathine, and does actually recruite Nathaniel Howe into the Wardens.  Finally the "ruthless" (Dwarf Noble Warden), also did not recruit Nathaniel Howe, killed the Architect, but he also let Amaranthine burn.

-Polaris

#90
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The problem is in the coding. If you had to implement the checklist but still had a problem with your code it would not cause any difference. You would still have a buggy checklist. Data corruption is not that rudimentary, because in most cases data corruption could even result in data being unusable. The only thing bioware need to check is to ensure that their code is checking for the flags properly. The save file is okay it is just the code that is running on the save file that needs to be looked at. I think the problem is one of non efficient testing. I do not think the developers testing some of these bugs to a needed thoroughly. I mean a death flag is a pretty big thing to overlook and some users still managed to encounter this bug.

In my opinion, they have a system implemented that checks for bugs(that is the way I would approach this problem) automatically in code. This would refrain from the programmer flag statements each time. Reducing the number of bugs in place.

Instead of if(leliana.isAlive()); we would have something along the lines of if(flagSystem.isAlive(Leliana)); Much better IMO.

#91
BlueMagitek

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Fast Jimmy wrote...

Think ***all that*** and more could be squeezed into a brief checklist? Think again.


I am guessing you never played DA2 without an imported save? Because the checklist it gave you here covered every question you brought up (race, gender, class, ruler of Ferelden, ruler of Orzmammar, fate of the urn, Mage/Templars, Dalish/werewolves, etc.). By filling out the checklist in DA2, you could see all of the content in DA2 based on the imports except those that were carried over from Awakning or DLC.

So I would say that disproves your theory that a checklist "couldn't get it right." Go ahead - fire up DA2 and start a new character and take a look. It doesn't capture things like "I slept with Morrigan, broke up with her and then romances Leliana" nor does it touch on if you and Sten were best buddies or be was aloof to you.

But why should these small, personal choices matter to someone different ten years down the line halfway across the continent?


Well, Morrigan might be angry at the world about the murderknife or being sold out to Flemeth next time she's on screen.  :bandit:

Which always confused me, if you kill Flemeth, Morrigan thinks she is safe and gets a 'meaningless' spellbook.  If Flemeth is alive and you tell her (ruining Flemeth's plan in the process), she knows the spellbook doesn't have what she needs and is on her guard.  So we'll let a city be eaten by undead and that's cool, but heaven forbid we make a gambit of our own. <_<

Ah well, crazy crazy.

#92
Fast Jimmy

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Plaintiff wrote...

There is no checklist for DA2. If you don't import a DA:O save, you can choose from one of three pre-built histories, which only cover major plot points of DA:O and don't support choices that might've happened in DLC at all.


If you choose any of the pre-built histories, you can go in and customize them via a checklist. 

#93
LPPrince

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I wonder what the reaction would be if DA3 ended up an X1 exclusive.

#94
Otone360

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LPPrince wrote...

I wonder what the reaction would be if DA3 ended up an X1 exclusive.


Bad.

#95
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Otone360 wrote...

LPPrince wrote...

I wonder what the reaction would be if DA3 ended up an X1 exclusive.


Bad.


That might be an understatement. 

#96
Sjpelke

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The whole introduction of new consoles overall means that they will try to have exclusives to 'promote' their product....

Well sold titles often came out for the other consoles in a later period of time. All depends on contracts and maybe sponsoring for devellopment from the companies for the devs of that particular game I reckon.

#97
MerinTB

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Ninja Stan wrote...
Once BioWare has information to share, they will share it in plenty of time for you to make any console purchasing decision you want to make. Them telling you any information now won't make a new console come out any faster, or make DAI release any quicker. You have lots of time to consider whether you want to purchase a new console, if the new game is announced for new consoles.


Meanwhile, over at all the Kickstarter games, we get regular updates all the time.

Better business model, IMO.  Though I know this isn't entirely BioWare's call at this point, the holding back of information never benefits.

Like with movies, not screening to critics and not doing any early screenings only makes it seem like you are hiding something bad--whether you are or not.

#98
MerinTB

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In Exile wrote...

The Wolf Man wrote...
It's just that I do *not* see the checklist being all that involved. If it is, then awesome. But I strongly doubt it. Strongly.


What was the impact of DAO choices on DA2 that couldn't be reduced to a checklist? Or with ME1/2 => ME3? 

Hell, the gibbed saved editor literally shows you what the checklist is


The same difference between reading a novel and readin the cliff notes.

Or watching a football game versus just being given the scores at the end of each quarter.

The experience.

#99
LinksOcarina

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MerinTB wrote...

Ninja Stan wrote...
Once BioWare has information to share, they will share it in plenty of time for you to make any console purchasing decision you want to make. Them telling you any information now won't make a new console come out any faster, or make DAI release any quicker. You have lots of time to consider whether you want to purchase a new console, if the new game is announced for new consoles.


Meanwhile, over at all the Kickstarter games, we get regular updates all the time.

Better business model, IMO.  Though I know this isn't entirely BioWare's call at this point, the holding back of information never benefits.

Like with movies, not screening to critics and not doing any early screenings only makes it seem like you are hiding something bad--whether you are or not.


Not really. So far no results from those kickstarter games either. If anything its stringing us along further as deadlines get pushed. 

#100
Naughty Bear

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LPPrince wrote...

I wonder what the reaction would be if DA3 ended up an X1 exclusive.


I'll be strapping on armour, wade deep into this cess pool and then find a lovely location to observe.