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Ziegrif has more questions about ze Cabal.


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#26
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dragaaan wrote...

at one point i heard that the explosion of the batarian's blades detonate fire explosions, is this true??? if yes, is it the same with her blades?

 

No they don't. 

#27
dudemacha

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no dragaan they dont
:ph34r:

Modifié par Nik6454, 02 juin 2013 - 03:59 .


#28
dragaaan

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would have been to awesome :D

#29
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dragaaan wrote...

would have been to awesome :D

 

Batarian is OP as **** already. LOLfernonades. 

Cabal could use some buffs though. (and bug fixing)

Modifié par Air Quotes, 02 juin 2013 - 04:21 .


#30
Riccoshot

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I run 4/6/6/6/4 with Harrier.
When i was sorting material for my montage i saw few times like blades immediately detonates in the biotic sphere, cause i've got (1000+) assist points

Modifié par Riccoshot, 02 juin 2013 - 04:01 .


#31
dudemacha

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Riccoshot wrote...

I run 4/6/6/6/4 with Harrier.
When i was sorting material for my montage i saw few times like blades immediately detonates in the biotic sphere, cause i've got (1000+) assist points

blade detonation or biotic detonation ? you probably got the assist points for blade damage

#32
Riccoshot

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Nik6454 wrote...

Riccoshot wrote...

I run 4/6/6/6/4 with Harrier.
When i was sorting material for my montage i saw few times like blades immediately detonates in the biotic sphere, cause i've got (1000+) assist points

blade detonation or biotic detonation ? you probably got the assist points for blade damage


Biotic explosion
Still needs to test

#33
dudemacha

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Riccoshot wrote...

Nik6454 wrote...

Riccoshot wrote...

I run 4/6/6/6/4 with Harrier.
When i was sorting material for my montage i saw few times like blades immediately detonates in the biotic sphere, cause i've got (1000+) assist points

blade detonation or biotic detonation ? you probably got the assist points for blade damage


Biotic explosion
Still needs to test


that might be good looking for the results

#34
SvM madman

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7: female turians don't have head fringes

#35
Ziegrif

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SvM madman wrote...

7: female turians don't have head fringes


Which they should have.
The fabulous fashion demands it!

#36
Tallgeese_VII

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I cannot imagine other weapons being better than Raider for her.

With her, durability & getting close to enemy is not an issue. So do the math with Raider usage in this character.

#37
SvM madman

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Ziegrif wrote...

SvM madman wrote...

7: female turians don't have head fringes


Which they should have.
The fabulous fashion demands it!

blame biower:innocent:

#38
Deerber

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Tallgeese_VII wrote...

I cannot imagine other weapons being better than Raider for her.

With her, durability & getting close to enemy is not an issue. So do the math with Raider usage in this character.


Glad to see someone sees the light B)

#39
OniGanon

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Concerning bugs: the main issue is lag and what it can do for your teleporting. I've never really encountered any problems with dodging like Air Quotes describes, but Poison Strike will often cause weird rubberbanding crap if you've got a fair bit of lag going on. You can mitigate this by using it from hard cover, but this kinda limits your ability to use it as anything but a mobility tool. Also, under super heavy lag or maybe just on certain stages, even weirder crap can happen. I had one Rio match where every Heavy Melee teleported me to the initial spawn point in the middle of the level...

Concerning weapons: I really think the best options for her are light to mid weight shotguns- the Reegar, Raider, Pirahna, Wraith and Talon. Maybe the Hurricane or BPP could work too. She is clearly designed to work in close quarters, so it's best to have weapons that work best there.

But if you insist on taking a long ranged weapon instead... well any high DPS, light to mid weight weapon would work fine (ie Harrier). It's worth noting that Biotic Focus doesn't interrupt gunfire, so PPR could also work well. Javelin is a lot heavier than I'd like, but combined with BF it does let you see enemies through walls unscoped without a Geth Scanner.

Concerning head fringes: it's so the male Turians know which ones the females are, even when very drunk.

No environmental suit? 3 fingers per hand? No head fringe? Either that's a Turian female or you're about to proposition a Geth. Odds are in your favour, man! Charge!

#40
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OniGanon wrote...

Concerning bugs: the main issue is lag and what it can do for your teleporting. I've never really encountered any problems with dodging like Air Quotes describes, but Poison Strike will often cause weird rubberbanding crap if you've got a fair bit of lag going on. You can mitigate this by using it from hard cover, but this kinda limits your ability to use it as anything but a mobility tool. Also, under super heavy lag or maybe just on certain stages, even weirder crap can happen. I had one Rio match where every Heavy Melee teleported me to the initial spawn point in the middle of the level...

Concerning weapons: I really think the best options for her are light to mid weight shotguns- the Reegar, Raider, Pirahna, Wraith and Talon. Maybe the Hurricane or BPP could work too. She is clearly designed to work in close quarters, so it's best to have weapons that work best there.

But if you insist on taking a long ranged weapon instead... well any high DPS, light to mid weight weapon would work fine (ie Harrier). It's worth noting that Biotic Focus doesn't interrupt gunfire, so PPR could also work well. Javelin is a lot heavier than I'd like, but combined with BF it does let you see enemies through walls unscoped without a Geth Scanner.

Concerning head fringes: it's so the male Turians know which ones the females are, even when very drunk.

No environmental suit? 3 fingers per hand? No head fringe? Either that's a Turian female or you're about to proposition a Geth. Odds are in your favour, man! Charge!

 

Get on stairs or on in/decline and dodge right or left, you will often dodge in place. CQC is actually where she fails the most, because both NB's and PS take a while to fire off and you can be easily staggered. 

#41
Ziegrif

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Tried a plat solo.
It takes too long to kill Banhsees and brutes.
If you take a Javelin with AP 4 you can't penetrate barriers hard enough, brutes fall fast though.
Taking Phasics has teh opposite effect but creates the same problem basicly.

Harrier + Incendiary has some effect. It's annoying with a 2 Banshee pursuit though and is not fast enough.

Nightshade blades work well enough but being tied to grenades is a problem for you need to spam a buttload of em to fully take down bosses.

With really no safe way to create explosions of any kind without being at Banshee breathing distance This just ain't gona work on a plat solo for me unless I resort to a reegar.

Bah she can get it done but it'll take way too long.

#42
megawug

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PS has gotten me killed more often than not because of off-host rubberbanding. I'm addicted to her light melee (those claws!), so she's a shotgun-CQC fighter for me. Not so good for platinum, of course.

#43
ToLazy4Name

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1/2/3/4 - No