A Golden Dragon wrote...
RedCaesar97 wrote...
A Golden Dragon wrote...
Don't ignore Shockwave. Shockwave goes straight thru doors, and can clear some places entirely without the enemy even getting a chance to fire a shot....
The only place that applies is on Mars. And Liara can pretty much clear that place out on her own.
Shockwave is also great on Cerberus HQ, Citadel Coup & DLC, and doesn't stop when it hits one enemy.
Up to 2.6m wide and/or 15m long, it isn't a laughing matter. With proper specs, anything staggered with a shockwave hit will remain staggered. It also is a detonator for biotic and tech explosions.
Personally, I think that Warp Ammo is the weakest Biotic power. But a power that has NO cooldown isn't anything to sneeze at, either.
I used Shockwave extensively on my first Vanguard playthrough. The biggest problem with Shockwave is its unreliability. 10 to 15 meters is still not enough distance at times to hit what you want, and even 2.6m radius is still not wide enough to hit a moving enemy. And enemies within the path of Shockwave can still not get hit by it if they are between the "waves".
Not to mention that the Lifting Shockwave evolution is limited to only one target, so if you lift one target and hit another, the other enemy will not be lifted.
Compare that to Throw which is much faster, can travel farther, can lock on to a target, and has a much quicker cooldown. No contest, really.
As for Warp Ammo, Warp Ammo is an ammo power, not a biotic power. Warp Ammo also provides a damage bonus if it hits enemies affected by biotics as well as extra damage to health and armor (or armor weakening), so while you are on cooldown after casting a biotic power, Warp Ammo will increase your weapon efficiency. Note that its damage to Lifted Targets (enemies affected by biotics) appears to be bugged in single player, in that it does not appear to deal as much damage to Lifted Targets as expected. But it certainly does give you a passive bonus and does not waste a cooldown.
And the Power Damage bonuses in your passive and Power Amplifier weapon mods for Pistols and SMGs will increase the damage done by ammo powers as well, including Warp Ammo.