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If you could re-write ME3


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#26
chemiclord

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DeinonSlayer wrote...

Cut back on cameo missions, I say. Fold them in elsewhere. And for the love of God, cut the Cerberus plot.

The Rannoch campaign I proposed, actually, has a shortcoming in the form of lacking dakka. It's not comprised of multiple side-missions, rather, a single branching one. That's probably its biggest shortcoming. Need to give people more crap to shoot at.


I personally wouldn't mind the cameo missions getting dropped... but the problem is I think you and I are on a bit of an island there.  The number of people who got so attached to even the most minor of characters was STAGGERING, and would there have been holy hell to pay if people didn't get to see clowns like Conrad Verner one more f*cking time.

Same thing with the Cerberus plot.  Fans had been screaming for "MOAR CERBERUS!  MOAR ILLUSIVE MAN!" since the end of ME1.  I mean... Bioware gave us what we claimed we wanted as a fan base.  Granted, they went WAY overboard with the Cerberus dump in ME3... but yah know, the fans kinda DID ask for more.

And sadly, less dakka probably dooms the idea of your Rannoch implementation, for good and for ill.  It's not like the Mass Effect series has ever been a particularly "diplomacy" type game... I'm not sure how the fan base at large would receive it.

#27
spirosz

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DeinonSlayer wrote...

The discussion cannot proceed further unless Dean_The_Young's contribution is acknowledged.


I missed this?  Where was I? 

#28
dreamgazer

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Mr.House wrote...

dreamgazer wrote...

Mr.House wrote...

dreamgazer wrote...

Just rewrite the whole trilogy. Why not, right?

Nah, just ME2 amd ME3. ME is fine as it was.


Nah, there are several things that need work in the original, too.

Why u no like plants crapping out fully arned asari?


:innocent:

(I actually like the Thorian and the mental cipher, despite giving them hell in "plausibility" and "schlock" convos.)

#29
DeinonSlayer

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chemiclord wrote...

DeinonSlayer wrote...

Cut back on cameo missions, I say. Fold them in elsewhere. And for the love of God, cut the Cerberus plot.

The Rannoch campaign I proposed, actually, has a shortcoming in the form of lacking dakka. It's not comprised of multiple side-missions, rather, a single branching one. That's probably its biggest shortcoming. Need to give people more crap to shoot at.


I personally wouldn't mind the cameo missions getting dropped... but the problem is I think you and I are on a bit of an island there.  The number of people who got so attached to even the most minor of characters was STAGGERING, and would there have been holy hell to pay if people didn't get to see clowns like Conrad Verner one more f*cking time.

Same thing with the Cerberus plot.  Fans had been screaming for "MOAR CERBERUS!  MOAR ILLUSIVE MAN!" since the end of ME1.  I mean... Bioware gave us what we claimed we wanted as a fan base.  Granted, they went WAY overboard with the Cerberus dump in ME3... but yah know, the fans kinda DID ask for more.

And sadly, less dakka probably dooms the idea of your Rannoch implementation, for good and for ill.  It's not like the Mass Effect series has ever been a particularly "diplomacy" type game... I'm not sure how the fan base at large would receive it.

In the restructuring I proposed, I figure any priority missions tackled towards the beginning would have less combat, and any chosen closer to the middle and end would have more as the war ramps up. I figure more roleplaying in an RPG is always a good thing. But, then the CoD crowd they were trying to rope in would probably get bored...

Modifié par DeinonSlayer, 03 juin 2013 - 01:40 .


#30
Clayless

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Ok well to elaborate more on my thing:

Destroying or saving the Collector base? Remove that choice. Instead it would be Controlling or Destroying the Collectors.

That way the base would be carried through in 100% of playthroughs, they could make it do even more to the plot than it did, and ME2 could actually interact with the plot more.

#31
rapscallioness

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Honestly, I would not have Earth be the center of everything. The idea that other races should leave their planets that are as bad off, or worse than earth to come defend earth seemed...odd.

Tim would have been more of a dangerous ally. And if the game needed extra mooks to kill..then maybe have some faction of Cerberus defect cuz of his alliance w/shep...or they're indoctrinated. Then he has to deal w/the monster he's created.

But really the whole Earth thing. I don't see why that was necessary unless they thought it would appeal more to us...as humans playing the game.

#32
DeinonSlayer

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rapscallioness wrote...

Honestly, I would not have Earth be the center of everything. The idea that other races should leave their planets that are as bad off, or worse than earth to come defend earth seemed...odd.

Tim would have been more of a dangerous ally. And if the game needed extra mooks to kill..then maybe have some faction of Cerberus defect cuz of his alliance w/shep...or they're indoctrinated. Then he has to deal w/the monster he's created.

But really the whole Earth thing. I don't see why that was necessary unless they thought it would appeal more to us...as humans playing the game.

I'm with you there...

Shepard, you're a colonial kid who said he'd build a house on Rannoch after the war. Earth is not, never was, and was never going to be "home."

*sigh* Autodialogue can be frustrating...

Modifié par DeinonSlayer, 03 juin 2013 - 01:59 .


#33
rapscallioness

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Yeah, I really thought the Collector base would have more of a role in ME3. I was hoping it would.

#34
Seboist

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Mr.House wrote...

dreamgazer wrote...

Mr.House wrote...

dreamgazer wrote...

Just rewrite the whole trilogy. Why not, right?

Nah, just ME2 amd ME3. ME is fine as it was.


Nah, there are several things that need work in the original, too.

Why u no like plants crapping out fully arned asari?


One slightly change I'd do with the Shiala clones is having their armor look like a natural exoskeleton.

#35
Giga Drill BREAKER

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I'd have made the crucible a trap, but have Shepard and co blow up the citadel somehow and that would send the reaper forces into disarray, and Hackett and co would have mopped them up.

#36
Bleachrude

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I personally know I would screw it up badly if I ever attempted to rewrite the trilogy.

And nice point chemiclord about what would need to be cut...One thing I would cut would be the number of potential squadmates across the series....

I can hear the wailing and gnashing of teeth but trying to have so many companions with varable state of "dead/alive/recruited" was a big problem....

I think Shepard's team over the course of the 3 games should be no larger than 6-8 and they should NOT be killable (is this even a word?) by the player...yeah, the player can dismiss them from the party but they can't be killed.

re: New fans.
There has to be a way to introduce new fans to the game even in ME3 otherwise you're purposely shrinking the possible sales numbers.

Think about this for a moment...are you honestly stating that a player has to spend 50+ hours BEFORE they can actually play ME3?

The entire televised Game of Thrones series is only 28 1 hour episodes.....

#37
Giga Drill BREAKER

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Bleachrude wrote...

I personally know I would screw it up badly if I ever attempted to rewrite the trilogy.


I don't see how you could make an ending worse than the ones we got.

#38
Jorji Costava

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I really like a lot of the ideas here (especially DeinonSlayer's ending rewrite). But like MrBtongue, I crave attention and validation, so I'll throw in some half-baked ideas of my own. What if there were just a lot fewer of the cuttlefish, perhaps just enough so that if they were to attack all the homeworlds of the major races, there'd only be enough for 1-2 per world. Instead of having them show up and attack outright, you could have them pull an "I come in peace" maneuver at the beginning of the game; they show up at key star systems and announce that really, they're good guys and Sovereign was just a bad seed. And they made the relays too! How nice of them! Meanwhile, they're indoctrinating as many folks as possible in preparation for the harvest. This would accomplish a number of things:

1. It would pay off the whole "Nobody believes Shepard about the Reapers" arc of the game, which ended up going nowhere. Shepard's goal for much of the game would be to prove that yes, the Reapers are bad guys. How would he or she do this? I don't know; it's late, and I'm tired and lazy.

2. It would force Shepard to spend a significant amount of time fighting indoctrinated forces. That fits with the "War is hell" motif that ME3 is trying to shove down our throats. One of the things that presumably makes war hellish is the fact that you have to kill real people with interests, goals and relationships outside the conflict. Killing a husk or cannibal, by contrast, is a consequence-free act, morally speaking.

3. It could be mined for some religious references to Revelations or some such, with the Reapers playing the role of the beasts, the relays and citadel standing in for the great signs, and indoctrination a stand-in for the worship of the beasts. As far as heavy-handed religious symbolism goes, it's gotta be better than the Garden of Eden. :)

4. It might enable conventional victory; if there just aren't very many of the darn things, then with the relay network intact, maybe the combined forces of the galaxy would have a chance against them.

5. It relaxes the "race against time" aspect of the plot, which made it a bit implausible for Shepard to be exploring every nook and cranny of the galaxy looking for random stuff or hanging out on the Citadel while the galaxy is tearing itself to pieces. I've heard some people suggest having the bad guys show up only in the second half or last third of the game to alleviate this, but the worry with that is that introducing and then eliminating the Reaper threat in the span of one-half of a game, after foreshadowing that threat for 2 1/2 games, seems rather anti-climactic. Perhaps this proposal can weave neatly between those two horns.

Well, that's it for now. If anyone wants more bad ideas and incompetent Monday morning-quarterbacking, you know where to find me.

#39
Apple Lantern

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Start from ME2, because, as it stands, it's a waste a game (plot wise). Take the stuff Shepard is running around trying to accomplish in ME3 and move it to ME2, instead. The third game would be nothing but the war. If the Crucible is still necessary, it could be battles spearheaded by Shepard to attain the necessary parts, or something.

You would also have the option to work with TIM once more, though I'm not sure if that would be possible in a single game.

#40
Bleachrude

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DinoSteve wrote...

Bleachrude wrote...

I personally know I would screw it up badly if I ever attempted to rewrite the trilogy.


I don't see how you could make an ending worse than the ones we got.


I probably would...remember, the Dark Energy plotline that is floating around has a "yo dawgs, we built these massrelays so you could use dark energy even more so we could stop you from destroying the universe because of your use of dark energy".

The thing is, a conventional victotry ending would require WEAKENING what the reapers are (and that's the most popular ending choice). You would also have to change how frankly FTL actually works in the setting

#41
sH0tgUn jUliA

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* dump the cameo missions - They were variables that got passed on that used up resources that could have been used elsewhere.

-- If Conrad Verner actually had a serious mission that really did something to advance the plot that's one thing, but he didn't. So drop him.

-- Cerberus plot? Were these guys the enemy of the galaxy? Or was it the reapers? Shepard didn't steal the SR-2. Hackett did and threw Shepard in the slammer.

-- The beginning of ME3 -- FFS, Worst written piece of crap I've seen. Well it rivals the ending. Shepard wasn't caught or killed, and the secretary didn't have to disavow any knowledge of anyone's actions.

-- Rewrite the Rannoch story arc. I have my own ideas here.

-- Rewrite Thessia

-- Rewrite that stupid ending. I don't think I could do any worse.

-- Shepard gets ONE unflinching walk away from a Michael Bay explosion cutscene.

Modifié par sH0tgUn jUliA, 03 juin 2013 - 03:53 .


#42
Bleachrude

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Keep in mind, unlike BSN it seems, I actually like the game for the most part and definitely think it's a 9 out of 10.

But I agree with the above...Conrad has to go...I know people hated the email system where we found out about Reegar, Rana Thanoptis and Aresh but given their variable states, I think this was he most appropriate use of them.

Conrad should be put here and time/resources spent somewhere else.

#43
Giga Drill BREAKER

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Bleachrude wrote...

DinoSteve wrote...

Bleachrude wrote...

I personally know I would screw it up badly if I ever attempted to rewrite the trilogy.


I don't see how you could make an ending worse than the ones we got.


I probably would...remember, the Dark Energy plotline that is floating around has a "yo dawgs, we built these massrelays so you could use dark energy even more so we could stop you from destroying the universe because of your use of dark energy".

The thing is, a conventional victotry ending would require WEAKENING what the reapers are (and that's the most popular ending choice). You would also have to change how frankly FTL actually works in the setting


I still don't think the Dark energy was worse, but then I'd also say, had the main plot to ME3 been better written with better endings, we wouldn't be having this discussion, because the concept is fine it is the interpretation thats faulty.

#44
Wolfva2

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Hmmm...lessee...if I could rewrite ME, what would I do....well, I think the first thing I'd do is quit that job. I'm not a professional writer (even if I DID get a poem published once), and I know next to nothing about how to write a cohesive story, much less a game. And, reading some of the comments in this thread, I'm sure most of YOU don't either. Frankly, some of the things I've seen are ludicrous. Get rid of Conrad Verner? He's the comic relief! Heck, he's a joke with one hell of a good punchline that you don't even get until the last game...IF you make the right decisions.

Not saying some of the suggestions weren't ok. But hey, if ya'll think you can do a better job then the guys at Bioware, go for it! I'm looking forward to reading your novels and playing your games. And no, I'm not being a jerkwad (not completely anyways); I'm being serious. I like good books, and good games. Occasionally someone thinks they can do a better job and BAM! Turns out they were right. Heck, just look at Bioware; a couple of med students decided to make the game they wanted to play, since no one else was. They came up with Baldur's gate.

#45
Modius Prime

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I would actually make the war assets seen in action. I would not want Earth to be the center of the conflict. I would make a better villain than the space ninja. I would have a better boss battle (lol, Marauder Shields). I would minimize the presence of Cerberus in ME:3. I would make most, if not all, of the ME:2 squadmates available, minus Jacob (that cheater!). I would add multiple levels to the final mission. Get rid of James (even though he has a killer smile). Kick Dianna Allers. Make Javik a scientist and not some warmonger. Make the dialogue sequences more ME:1 style. Fix the Ashley's script. And so much more..

#46
GimmeDaGun

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I love it when people start to write their own version of things just because they can't accept the actual thing as it is. I'm a 100% positive that if I wrote ME it would be completely different (and most of you would hate it with passion)... but hey, I wouldn't even write ME in the first place. I would tell a completely different story.

But if you'd like to rewrite ME3, I'd suggest you to go back to the roots and start rewriting ME1 too... oh and lets not forget about everybody's favorite ME2: that game still doesn't have a story. So, there you go ME2 is a plain slate: lets make a "write a story for ME2" contest.

Plus, I think that these wish-lists based on personal-expectations and wants do not make any sense, even if interesting to read. But to be honest most of the things I read here would make ME3 a mess. Most of them would make it worse, or they would make ME too long and unplayable, or impossible to develop (some of the ideas are a bit too expensive to be true). There are a few good ideas there too though or at least which I could agree with. Fan-fiction and desires are cute, but do not rearly work in reality and they would only please the very person who writes them.. 

Modifié par GimmeDaGun, 03 juin 2013 - 07:34 .


#47
TheProtheans

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Robosexual wrote...

Mcfly616 wrote...

wouldn't be too hard....Just have to re-write ME2 first.


I'd go as far back and say even ME1.

If I was going to re-write any part of ME3, I'd say you'd at least need to start with ME2.


We're on a budget.
There is no point going back to change minor things, go straight to the root of the problem and make Mass effect 3 deserving of the name.
Dump Arrival.

#48
TheProtheans

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It is better to chop of the head(ME3) of the snake(The Trilogy), the body will sort itself out.

#49
GimmeDaGun

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TheProtheans wrote...

It is better to chop of the head(ME3) of the snake(The Trilogy), the body will sort itself out.


What about the awful, non-existent plot of ME2 and the ****-load of unnecessary characters?

#50
TheProtheans

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GimmeDaGun wrote...

TheProtheans wrote...

It is better to chop of the head(ME3) of the snake(The Trilogy), the body will sort itself out.


What about the awful, non-existent plot of ME2 and the ****-load of unnecessary characters?


A filler for something better.