Now as much as I'd like to just jump into a mod and stir up some trouble, being a new player, I think it'd be best to start small. In fact, I'd much rather join some existing group or guild to get my feet wet. Whether they being some army of knights dedicated to an evil god, a group of bandits out for coin, or some coven of witches and warlocks, I'm not all that picky. As long as I'm not idly sitting by some campfire just chatting about the locals and weather, I'll be happy.
As a side note, it'd be nice if the mod had some custom content too, in the form of haks or changes to the base mechanics. While I won't outright say no to a completely vanilla world, it won't be my first choice.
Thanks for reading and any responses.
Modifié par _Locust_, 03 juin 2013 - 07:29 .





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