HappyApathy553 wrote...
I'm not a big poster here but I REALLY need to vent my feelings right now.
Almost a year ago like many other players I had the extreme displeasure of discovering the horrifying "red, green, blue" ending choices that were presented in the final sequence of ME3, I had several shepards lined up to aim for the multitude of variable endings that had been promised (I believe there's a comment by the developers saying that during ME3's development) but after reaching the end the first time I ceased to have any desire to be forced to endure that mind numbing dissapointment again and ceased to play single player ME3 for months out of sheer disgust.
I remember not been able to sleep well that night after finding out that those really were the 3, the only 3, possible endings. I literally felt sick about the endings and couldn't believe this was what Bioware would do to its own creation.
Fast forward to today, I heard about about the extended cut and its 'new ending' and that some people were actually 'pleased' with what they saw, I made a point not to dig into the details about it as I didn't want to spoil it for myself, but I assumed this meant a 'happy' ending of some sort, however it still took the release of the Omega and Citadel DLC's to get me to finally decide to push for the ending again and really find out what this new ending was.
All the good feelings I got from playing the DLC's evaporated as I watched the sequnece for the 4th 'choice'...
Once again I felt that sickening knot in my stomach that I felt the first time as I stared at the screen in disbelief after chosing the 'refuse' ending, I was saying "No... No... No..." outloud as the credits rolled, once again an ending that has no relevance to your choices that dooms the galaxy in some way, no happy endings for shepard, no endiing that is effected by what you have done before.
What does Bioware have against giving an ending where you simply blow the Reapers to bits and live happily ever after? It may be cliché and not very philisophical, but it should be a choice, and one that actually has relevance to what choices you made throughout your journey in Mass Effect.
I had attempted to reach the ending this last time using my full Paragon (and personal favorite) Shepard in hopes of getting an end sequence like this:
As Shepard (female) gives a voice over speech about rebuilding and hope the future you watch as Wrex shouts in obvious rage and disagreement with a Salarian diplomat of some sort, finally he slams his fists on the table and storms out of the room, just as he exits Eve, who has been waiting at the door grabs his arm and they make eye contact, the fury on Wrex's face melts and gives way to a small smile, together they re-enter the room and return to the discussion table...
...the scene shifts to Rannoch, a group of Quarians (Tali included) are attempting to erect a large pole, perhaps for a temporary tent shelter, but as they hoist it up it begins to sway unsteadily, just before it topples a large Geth Prime reaches out and steadies it, the Quarians look up at their synthetic companion, you can't see their faces but you know they feel gratitude for the assistance...
...similar scenes pass, Garus is reunited with his family, James and Ashley (or perhaps Cortez) get hooked up, a sentimental moment between Joker and EDI, then finally, perhaps on a balconey overlooking the reconstruction of Thessia, or some verdent garden world far away from politics and conflict Shepard and Liara gaze out into the beyond, and then at each other, a small blue baby craddled in the Asari's arms, they smile as they imagine the possibilites of the future that awaits their child in the galaxy they have created together... the credits roll.
Of course an ending like this is obviously something Bioware would never consider implementing, its far too simple and does not force the player to do any major reflecting about the meaning of life and what not. Who the hell would like an ending that only leaves them with warm fuzzy feelings and satisfaction about a job well done, perhaps im to simple to understand the developers intentions but I still would like an ending that doesn't make me sick to the stomach and that gives me restless nights as I seeth with dissapointment, again.
I'm currently downloding a 'Happy Ending' Mod I found after experiencing the wretched 'extended' ending provided by Bioware, hopefully I can finally get a satisfying ending from it, even if it's cliché.
I felt that the official ending of the game destroyed everything good about the MEU. If a person had the game on a PC I would recommend the play it with the MEHEM straight away and forget the official endings. Screw the damned "achievements."
I don't feel the series was about heroism at all. It wasn't about a Pyrrhic victory. It was about friendship. It was about these amazing people we meet along the way, and love them or hate them everything got changed or totally destroyed in the official endings. I really don't think any of us cared about the war. Bioware did the right thing with the Citadel DLC, but it should come after the ending, not before. It should be the farewell to our friends after the war, not the party before Shepard dies.
I'm playing ME2 right now and I don't even think I can finish it because I can't stand to look at the opening screen of ME3. The tears of fire and water destroying the world.
They didn't rescue Shepard in the high EMS Destroy rubble because it would have made the little people the heroes and taken the focus off Shepard. I think that's why, but I could live with that. I don't have so big an ego to think that the little people don't matter, because that EMT who would rescue Shepard is a hero. The EMTs are out there saving lives.