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Tactical Cloak: Duration evolution is useless.


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#1
RedJohn

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I don't see a real use on it because there is no reason to take it over damage.

The duration has no real purpose because the enemy can see you anyways and hear you as well.

Besides, if you take the duration evo and don't kill ( or just hide for over 9 seconds ) you might be wasting time, giving the enemy time to surround you.

Of course, this is just my opinion.

But if IM not right then please show me the truth.

Modifié par RedJohn, 05 juin 2013 - 03:55 .


#2
Creator Limbs

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No, I agree with this, but I can't wait for the people who only spec for duration to show up.

#3
Tallgeese_VII

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Here I am !
A duration guy.

#4
ToLazy4Name

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*Grabs popcorn*

#5
SirDieAL0t

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personally i like duration for my ninja-infil and biotic-infil.

#6
Dalakaar

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It's not useless, it's just not nearly as good an option.

#7
Kirrahe Airlines CEO

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Only infil that has duration is my shadow. That's really it. I don't see the point of taking duration on anyone else at least.

#8
Guest_BlastoTheEnkindled_*

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The Krauser wrote...

Only infil that has duration is my shadow. That's really it. I don't see the point of taking duration on anyone else at least.


+1

I might respec one of my humans with duration just for pugs...but I don't think it's worth a respec card :?

#9
soulstriker09

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Remember the times when general BSN concensus was that you spec duration to be the teamfiltrator...

I do... I do...

#10
Tallgeese_VII

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I am going to be honest with you.

The other day when I was playing my duration specced GI against London/Gold/Geth and got 4 device hacking for all objectives, mostly centered ones..

It would have been utterly impossible if I wasn`t duration Infiltrator(as infiltrator).
Just saying.

I won`t argue that 80% damage is better than 40% damage boost most of the time, but it is nothing game changing.
Duration, can be game deciding when the right moment hits.

#11
Guest_Jack989_*

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Duration TGI...come at me brahs.

Do them 4 devies in style.

Modifié par Jack989, 05 juin 2013 - 07:25 .


#12
RedJohn

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soulstriker09 wrote...

Remember the times when general BSN concensus was that you spec duration to be the teamfiltrator...

I do... I do...



I wasn't agree with that.


POWER!

#13
rassmert

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seems useful to me

#14
Tallgeese_VII

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soulstriker09 wrote...

Remember the times when general BSN concensus was that you spec duration to be the teamfiltrator...

I do... I do...


Most people were upset because of shortened duration...
as that turned 99% of infiltrators from killing objective performer to simply killers. (most of players gave up objective for killing)

It was another desparate move made by BW balance team.. very similar to HM vision range nerf.
Both nerf was made in order to force us to NOT choose damage evolution.

It was pretty bad move.. of course...

Both were meant to shacke GI.
GI only became demi-god from god.

Modifié par Tallgeese_VII, 05 juin 2013 - 07:26 .


#15
IxMerc04

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Shadow works well with duration.

#16
RedJohn

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rassmert wrote...

seems useful to me


Please share your opinions with us, maybe some of us are missing something.

#17
satchel

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soulstriker09 wrote...

Remember the times when general BSN concensus was that you spec duration to be the teamfiltrator...

I do... I do...


Who holds back the electric car? Who makes Steve Guttenberg a star?

We do

We do

#18
IxMerc04

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I forgot, but if you are a average to not that good sniper Duration could be helpful to give you the "time" to line up your shot, I rarely if ever use duration myself but for some it seems to work.

#19
Titus Thongger

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there have been more wipes on 1234 objectives on Jade than I can remember because the team didn't have a duration infiltrator.

On my do-everything MQI, I spec for duration so that in the event of a useless PuG I can solo 1234 objectives no problem.

#20
LoneWolf3905

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I only use it on 3 of my infiltrators. Others are using damage.

#21
Tallgeese_VII

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IxMerc04 wrote...

I forgot, but if you are a average to not that good sniper Duration could be helpful to give you the "time" to line up your shot, I rarely if ever use duration myself but for some it seems to work.


You brought a point.

Duration TC gives you minimum 8 seconds of full invisibilty where enemy won`t track you down properly & become non-priority target. (not counting 2 seconds after activation)
How you use it is up to you.

Many people seem to confuse this as turning other 3 players to living decoy, but if you are crowd controling while invisible & as enemies turn around for retargetting everytime you break TC/go into TC can be valuable destraction for the entire team.

80% damage is superior choice, if you really want to kill everything ASAP.
I do admit that killing things fast can solve majority of problems within this game.

If anybody has been playing this game long enough and never had that moment of
"Oh, only if my TC had longer duration"
That person indeed needs no duration evo on TC.

#22
Titus Thongger

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Tallgeese_VII wrote...

IxMerc04 wrote...

I forgot, but if you are a average to not that good sniper Duration could be helpful to give you the "time" to line up your shot, I rarely if ever use duration myself but for some it seems to work.


You brought a point.

Duration TC gives you minimum 8 seconds of full invisibilty where enemy won`t track you down properly & become non-priority target. (not counting 2 seconds after activation)
How you use it is up to you.

Many people seem to confuse this as turning other 3 players to living decoy, but if you are crowd controling while invisible & as enemies turn around for retargetting everytime you break TC/go into TC can be valuable destraction for the entire team.

80% damage is superior choice, if you really want to kill everything ASAP.
I do admit that killing things fast can solve majority of problems within this game.

If anybody has been playing this game long enough and never had that moment of
"Oh, only if my TC had longer duration"
That person indeed needs no duration evo on TC.


Had a game a while back where my QFI black widow sniper just couldn't clutch a 1234 objectives on a wave 10 jade (laggy as holy flying f***) game because an atlas had decided to camp the centre area where the objective was and there were lolgoons everywhere :( 

#23
Simba501

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Tallgeese_VII wrote...

I am going to be honest with you.

The other day when I was playing my duration specced GI against London/Gold/Geth and got 4 device hacking for all objectives, mostly centered ones..

It would have been utterly impossible if I wasn`t duration Infiltrator(as infiltrator).
Just saying.

I won`t argue that 80% damage is better than 40% damage boost most of the time, but it is nothing game changing.
Duration, can be game deciding when the right moment hits.


THIS.

#24
Guest_BlastoTheEnkindled_*

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There's a little problem with duration imho...the fact that you can't carry super heavy gun/s because if you use the max duration the tactical cloak cooldown will be the one listed in the power screen, meaning that if you abused the cloak-shoot to cancel a potential 6-8 seconds of cooldown (javelin case for example) with duration you have to wait those seconds before cloaking again.

You might argue that you don't always use the full duration, but just for occasional times...but why spec for duration then?

Also, that 40% damage changes a lot, expecially if you pick the last sniper/AR multiplicative evolution or use a multiplicative damage debuffer (cryo blast, proxy mine, recon mine).

Modifié par BlastoTheEnkindled, 05 juin 2013 - 07:50 .


#25
Tallgeese_VII

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BlastoTheEnkindled wrote...

There's a little problem with duration imho...the fact that you can't carry super heavy gun/s because if you use the max duration the tactical cloak cooldown will be the one listed in the power screen, meaning that if you abused the cloak-shoot to cancel a potential 6-8 seconds of cooldown (javelin case for example) with duration you have to wait those seconds before cloaking again.

You might argue that you don't always use the full duration, but just for occasional times...but why spec for duration then?


Most of duration infiltrators almost never use full duration at any moment.
Just FYI.

40% damage is simply enough. Longer duration works more like insurance for the time needed.

BTW, I don`t think weight should ever be issue with any infiltrators regardless of TC set up.