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The Templar perspective


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#51
Dave of Canada

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erilben wrote...

Greagoir beats pregnant women. There's no good templars.


Messere Hawke,

In case you don't remember me, we met in the Gallows a few years ago. You saved my life. Twice, in fact. Once from Ser Alrik, and once from... someone else.

It's not the kindest thing to say, but nobody misses Alrik. Not even the other templars. I know it's hard to imagine, but they don't want to fight. They want things to be normal: no Harrowings, no Tranquil, and no one dying. But none of us are getting that wish now.

So many dark whispers in the Circle. Terrible days are coming for all of us. I pray the Maker keeps you safe.

Sincerely,
Ella


Modifié par Dave of Canada, 07 juin 2013 - 05:23 .


#52
Guest_Puddi III_*

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erilben wrote...

Greagoir beats pregnant women. There's no good templars.

*thumbs up*

#53
Lulupab

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Dave of Canada wrote...

Messere Hawke,

In case you don't remember me, we met in the Gallows a few years ago. You saved my life. Twice, in fact. Once from Ser Alrik, and once from... someone else.

It's not the kindest thing to say, but nobody misses Alrik. Not even the other templars. I know it's hard to imagine, but they don't want to fight. They want things to be normal: no Harrowings, no Tranquil, and no one dying. But none of us are getting that wish now.

So many dark whispers in the Circle. Terrible days are coming for all of us. I pray the Maker keeps you safe.

Sincerely,
Ella


Andraste's knicker-weasels! Do I really have to post dozens of letters condeming Templars? :|

#54
Fredward

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So how long do ya'll give it before someone writes a :( mage letter? Addressed to no one BECAUSE THEY DON'T KNOW THEIR FAMILY BECAUSE TEMPLARS TORE THEM AWAY.

#55
Sontemuka

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I read it with Carver's voice, i don know why, but i actually did it haha. Nice letter B)

Modifié par Sontemuka, 07 juin 2013 - 06:12 .


#56
Lulupab

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Sontemuka wrote...

I read it with Carver's voice, i don know why, but i actually did it haha. Nice letter B)


Just a reminder here: Carver is not a real templar. He just joins them because there is nothing else to prove himself as an indivudual and not Hawke's brother in kirkwall. To prove this: If Carver is a grey warden, he will show bitter resentment and dissappointment  when he finds out Hawke has sided with Templars in act 3 when he returns. 

#57
Lotion Soronarr

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I kinda typed that letter in a few minutes as I was late for an appointment. Wanted to maek it longer and more detailed.. did make a slight tweak to it, but not much.

The thing is that the player can be a mage. The player has mage companions. The player constantly sees things from the mages perspective. A bit of balance is necessary.


Rassler wrote...
Andraste's knicker-weasels! Do I really have to post dozens of letters condeming Templars? :|


No. But we know your templar hate compells you to.



Qistina wrote...
But
i still don't see any justification of the existence of the Templars.
It is because Mages are naturally born as intended by the very nature of
the world. What give them right to control Mages?


Necesity. The fact that mages are extreemly dangerous. The same thing that gives societies the right to lock up dangerous people today.



****

Also, to all you templar-haters.
This thread is made with the explicit purpose of brainstorming ways to provide a more balanced portraly of templars.

If you plan on turning this thread into a mage-templar debate - DON'T. Vacate this thread and go do somethnig more productive with your time...like maybe make a thread about how mages should be portrayed or something.

#58
Lotion Soronarr

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Plaintiff wrote...
Well, if it was a genuine letter, it would mean there actually was a templar out there somewhere that had a modicum of sympathy for mages. Not enough to stop treating them like cattle, or prevent him from vilifying them unnecessarily, but still, it would be an improvement, however slight. 

Since previous interactions with Lotion Soronnar have indicated that he does not possess such sympathies, the "letter" instead reads as a cheap and cloying attempt to tug at readers' heartstrings in order to sway them to his side of the meta-debate (ie, that templars need to be shown in a more sympathetic light, and mages need further vilification).


Fair enough, but if we treat the letter as a fictional document
instead of just another window into Lotion Soronnar's numerous
personality defects, it seems like it might be more useful for objective
analysis.



Plaitiff, I doubt you posses the necessary cerebral activity or education to even process my posts, let alone create an accurate picture of me or my thoughts.
I have plenty of sympathy for mages - something that you should know if you actually bothered to read my posts insted of re-hasing your party line.

You and Xilizhra and your vitirol are not welcome here and trying ot psycoanalyize me is off-topic and rude.
If you cannot stay on-topic, kindly vacate the premises.

#59
Lulupab

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Lotion Soronnar wrote...

Rassler wrote...
Andraste's knicker-weasels! Do I really have to post dozens of letters condeming Templars? :|


No. But we know your templar hate compells you to.


Well I didn't say that in answer to letter you posted but to the letter Dave of Canada posted fom in-game which ella sends you. Your letter is not too bad knowing it came from a Templar. If jerks like Isabela can have a heart of gold I suppose Templars can too, but its truely a rare thing.


Just know that being a Templar is a job not a birthright unlike magic. Templars who have achieved full knight hood are paid royally with both money and lyrium and they are paid by the chantry. Many recruits have joined the Templars just because they pay good. Just like many poor sods who join the US army. I think you've been in the army too, at least for a while. It perfectly justifies the way you support the Templars.

Modifié par Rassler, 07 juin 2013 - 06:36 .


#60
Dave of Canada

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Ella's letter was a response to the idea that there's no good Templar, I linked a letter which helps with the Templar perspective of things from a mage.

It's not the kindest thing to say, but nobody misses Alrik. Not even the other templars. I know it's hard to imagine, but they don't want to fight. They want things to be normal: no Harrowings, no Tranquil, and no one dying. But none of us are getting that wish now.

Trying to paint them all as "evil" is about as idiotic as painting all mages as "evil".

Modifié par Dave of Canada, 07 juin 2013 - 06:43 .


#61
Lulupab

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Dave of Canada wrote...

Ella's letter was a response to the idea that there's no good Templar, I linked a letter which helps with the Templar perspective of things from a mage.

It's not the kindest thing to say, but nobody misses Alrik. Not even the other templars. I know it's hard to imagine, but they don't want to fight. They want things to be normal: no Harrowings, no Tranquil, and no one dying. But none of us are getting that wish now.

Trying to paint them all as "evil" is about as idiotic as painting all mages as "evil".


Why do you think Anders turned on ella? She was innocent alright but she is fool who didn't lift a finger to resist Templar abuses and cowardly begged them. Ella is a mage but not even 0.01% of mages are like her.  mage supporting templars... pfft the scandal!

Modifié par Rassler, 07 juin 2013 - 06:57 .


#62
Lotion Soronarr

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Dave of Canada wrote...

What we need to see in DA:I is that both sides consist of human beings, they've lived their lives and had their own childhoods and experiences which ultimately led them to the people which they are at that point.

Templar need to be seperated into two groups, those who've remained with the Divine and those who've left off to hunt with Lambert. Although the Lambert-faction is the "primary" faction, we can't dismiss the fact that the Divine holds much influence on the people.

Templar perspectives I'd like to see explored more with multiple characters:[*]Family Man: Someone who has personal ties as a reason to join the Templar Order, they wish to supervise and watch over their family. Regardless of their family being mage or mundane, they're in the Templar Order because they believe what they're trying to protect their family. 
Example: Thrask.

[*]Worker: Someone who decided to join the Templar Order for the benefits, they might see their duty to the Chantry as being nice but they were far more interested in the education, training and salary provided by the Chantry. Their beliefs could range from thinking they're doing the right thing, loathing mages or what say you.
Example: Keran.

[*]Dutiful: Serving the Templar Order out of belief that they're doing the right thing, the dutiful serve the Templar to protect the mundanes and the mages believing that's their duty. They may agree with the Templar Order's principles and practices but may grow to question them when seeing them abused by others.
Example: Evangeline, Cullen.

[*]Zealot: Someone who takes the Chantry's teachings on mages too seriously, perhaps they've experienced the wrong side of magic or they were just naturally very supportive of the Chantry's teachings throughout their lives. Their zeal isn't necessairly wrong but can sometimes come off strong.
Example: Meredith.

[*]Addict: Originally someone who joined with intentions that were replaced as soon as lyrium engulfed their life, they might care very little about the conflict which they're involved in and serves whomever can satisfy their addiction.
Example: Samson.[/list]
Sub-conflicts:

  • We need to see everyone of these personalities deal with their lack of lyrium and how it's influencing them, we can't just have "bad" Templar show symptoms. Perhaps the Family-oriented Templar starts hallucinating every dead mage as his son and cannot fight anymore, the addict kills his peer to take his lyrium, etc.
  • We need to see some of the more devout question their position, breaking away from the Chantry was something which felt like Lambert was twisting the Knight-Commander's arms. A potential to explore and fracture the Templar forces with their divided loyalties could be great material.
  • People questioning whether or not they're doing the right thing, how far they're willing to go to stop the mages (EX: killing a village suspected harboring apostates,) discussing what they hope to accomplish by the end of the war and whether or not they'll just exterminate or imprison the mages. Helps establish the thoughts of the people.
Meanwhile, we can't dismiss that mages themselves aren't completely insane and they've got people amongst their ranks as well, we need to see diverse origins amongst the mages and how those influence them.  Although mages are different in the sense that despite their roots, they might've changed completely after being introduced to the Circle, such as Huon's established roots as a family man turning into a blood mage lunatic.

Being unable to make neat subsections for mages since they're so diverse (Chantry believers, Tevinter wannabes, etc) I'll just list the "big three" that I'd like to see:
[*]Reluctant: Mages aren't disciplined, they're simply superpowered people who've been locked away their entire lives and have little experience in the outside world. They've been dragged into a conflict which they might not want to take part in, not knowing whether they'll fight when the time comes or throw themselves at the mercy of the Templar.
Example: Pre-Final Battle Mages (Pro-Mage path, DA2), Surrendering Mages (Pro-Templar path, DA2)

[*]Vengeful: Perhaps they've always been sick and tired of the Circle and the Templar, perhaps these feelings only grew apparant after they were forced out of the Circle by the Templar overbearing on them after Kirkwall. Regardless, they're willing to make sure they remain independent and free.
Example: Anders, Fiona, Adrian, Rhys.

[*]Apostate: They don't care about mages or templar, maybe they just escaped because they'd die otherwise or they wanted to see their families again. Perhaps they're looking for a way out and can't find one, willing to turn on their peers if they'd somehow benefit and gain their freedom from it or waiting for the battle to start so they can slip away.
Example: Awakening Anders, Ella.[/list]
Sub-conflicts:
  • We need to see mages dealing with the blood magic issue, something which they've been warned about for all their years in the Circle and now they've got no big brother watching them to stop it. We need to see how far they'll push the boundaries, how anti-BM mages react to this and whether they'll develop into infighting.
  • We'll also need to see how low mages are willing to go for the sake of freedom, they're fighting an army of disciplined anti-magic soldiers which have training in military warfare. Will mages be pushed to the brink and turn insane like Orsino? Will they start resorting to atrocities (EX: kidnapping villagers to sacrifice for blood magic) which would prove the Templar right?
  • I'd love to see Fiona taking precautions and trying to discipline mages, perhaps turning to irony when she has too many deserters and having every mage give her blood to create phylacteries to stop them from running, etc.



Great post Dave. Agree 100%.

Personally I feel that the danger of magic has not been show well. DA2 went with making mages insane, but that is just bad and 1-dimensional.
It needs to be sublter and with more depth.

1) No spamming abominations to fight. Abominations should be powerfull. When a player kills it easily, how can he feel that locking mages up is varranted if he feels abominations are not a big deal? Fights with abominations should be the toughest ones in the game, usually requiring support from NPC's.
In other words, the lore/fluff/events should support the "abominations are REALLY dangerous and mages becoming abominations IS a big problem" premise better.

2) Blood magic. Accurate portrayl of it and how and why mages use it. Mages would start using blood magic a little...for a good cause, but it's a slippery slope.

It's hard to make the player experience mind control, since it would
involve taking away player control...but that's exactly what needs to
happen. Force the player to kill or almost kill someone, have templars rescue him.

The temptation of mind control - something that's easy to use, easy to hide and thus so tempting to use. You'd have a mage use if a little for godo causes. Convince a merchant to lower his prices for the villagers...scare off bullies...prevent an orphanage from being shut down, etc..But each use of it is an attack on another beings free will. Each use makes it easier and more natural to use it again. It almost becomes habitual, and the mage things less and less about using it.
And he starts using it for anything he deems important or usefull.
The woman/man he/she likes rejected him/her? Convince them otherwise.
Short on cash? Convince that merchant to give you stuff on discount.
Your wife cheated on you? "Convince" her to stab her lover to death.

Also might be a good idea to differentiate between subtle and devious mind control users, who nudge and "suggest" gently over a longer period of time to slowly get you to do what they want; and those that just immediately try to brute-force their way (usually novices).
The second should be easier to detect and in some ways easier to resist.

#63
Lotion Soronarr

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Rassler wrote...
Well I didn't say that in answer to letter you posted but to the letter Dave of Canada posted fom in-game which ella sends you. Your letter is not too bad knowing it came from a Templar. If jerks like Isabela can have a heart of gold I suppose Templars can too, but its truely a rare thing.


I don't know what you base that on.


Just know that being a Templar is a job not a birthright unlike magic. Templars who have achieved full knight hood are paid royally with both money and lyrium and they are paid by the chantry. Many recruits have joined the Templars just because they pay good. Just like many poor sods who join the US army. I think you've been in the army too, at least for a while. It perfectly justifies the way you support the Templars.


Nope.
I even skipped the cumpulsory 6-month service (it stopped being compulsory just a year before I was supposed to go there).
Never even held a real gun in my hands.

#64
Dave of Canada

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Lotion Soronnar wrote...

1) No spamming abominations to fight. Abominations should be powerfull. When a player kills it easily, how can he feel that locking mages up is varranted if he feels abominations are not a big deal?


I recall someone mentioning this back in the Dragon Age 2 forums where they were looking into making abominations much more difficult, I'd like to see abominations fit the "pride demon" type of enemy who's fairly intimidating and requires co-ordination.

2) Blood magic. Accurate portrayl of it and how and why mages use it. Mages would start using blood magic a little...for a good cause, but it's a slippery slope.


I agree, we've only seen mages spilling blood over themselves and yelling out "I'm evil!" extremely loud. I'd love to see certain groups of mages who'd turn to blood magic, realize it's potential and using it to it's fullest. Perhaps some will start talking about being plagued by demons and such, quitting the process much to their peer's disatisfaction.

Hell, I'd love to see the player being able to influence whether or not you force blood magic to be learned by the mages and deal with the consequences of some being plagued by demons and others turning up missing, showing up as abominations down the line.

It's hard to make the player experience mind control, since it would 
involve taking away player control...but that's exactly what needs to
happen. Force the player to kill or almost kill someone, have templars rescue him.


That or have someone vital be under the influence of a blood mage without you knowing for a large part of the game, subtlely goes a long way at portraying blood magic as a dangerous thing.

Hell, allow you the ability to hang someone and then only realize on another playthrough that the punished were under control by mages and your original playthrough let the damn guy go away scot-free, fooling the player and the player character at the same time.

Convince a merchant to lower his prices for the villagers...scare off bullies...prevent an orphanage from being shut down, etc..But each use of it is an attack on another beings free will. Each use makes it easier and more natural to use it again. *snip*


I'd like to reference KOTOR. You've got force persuade which allows you to get away with all sorts of things, you can help people with it and you can force people to commit suicide with it. The thing is, the game never really confronts you that you're forcibly possessing someone and potentially ruining their life without consideration.

The fact that you can mind control to turn non-violent is pretty damn scary, you're commiting thought control and the other person doesn't even know it. Having the game actually confront you about it would be great, abusing it leads to losing you something dear which counters all the "benefits" you've gained so far.

The second should be easier to detect and in some ways easier to resist.


I'm not sure if there's really much of a difference. I think brute-force mind control is more apparent after you "break" it, the companions react to the fact that they were mind controlled after you stop Idunna but they still behaved like themselves.

Meanwhile, Cole's blood magic influence over Rhys is something which he's not even sure of.

#65
Big I

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Dave of Canada wrote...
What we need to see in DA:I is that both sides consist of human beings, they've lived their lives and had their own childhoods and experiences which ultimately led them to the people which they are at that point.



I'm sure that this sort of information will be in DA:I, but it's not content I'm looking for.


Over the course of two games and all their DLC I've been shown the templar point of view; mages are dangerous, society must be protected from them, etc. Over that time I've reached the conclusion that the templars are wrong and mages should be free. I don't want or need to know that some templars are nice to puppies or one has a loving family of 8 children or whatever. Their reasons for being a templar and to a large extent their conduct as a templar is irrelevant. They're members of an organisation that has to go.

Modifié par LookingGlass93, 07 juin 2013 - 07:54 .


#66
Lotion Soronarr

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Dave of Canada wrote...

I recall someone mentioning this back in the Dragon Age 2 forums where they were looking into making abominations much more difficult, I'd like to see abominations fit the "pride demon" type of enemy who's fairly intimidating and requires co-ordination.


To be more specific, it should be impossible to kill it with 4 people without any backup.
Like the Archdemon fight, you need support. Lots of it.


I agree, we've only seen mages spilling blood over themselves and yelling out "I'm evil!" extremely loud. I'd love to see certain groups of mages who'd turn to blood magic, realize it's potential and using it to it's fullest. Perhaps some will start talking about being plagued by demons and such, quitting the process much to their peer's disatisfaction.


Yup, there should be at elast a few mages smart enough stop before it goes too far.


That or have someone vital be under the influence of a blood mage without you knowing for a large part of the game, subtlely goes a long way at portraying blood magic as a dangerous thing.

Hell, allow you the ability to hang someone and then only realize on another playthrough that the punished were under control by mages and your original playthrough let the damn guy go away scot-free, fooling the player and the player character at the same time.


Brilliant!


I'd like to reference KOTOR. You've got force persuade which allows you to get away with all sorts of things, you can help people with it and you can force people to commit suicide with it. The thing is, the game never really confronts you that you're forcibly possessing someone and potentially ruining their life without consideration.

The fact that you can mind control to turn non-violent is pretty damn scary, you're commiting thought control and the other person doesn't even know it. Having the game actually confront you about it would be great, abusing it leads to losing you something dear which counters all the "benefits" you've gained so far.



The second should be easier to detect and in some ways easier to resist.


I'm not sure if there's really much of a difference. I think brute-force mind control is more apparent after you "break" it, the companions react to the fact that they were mind controlled after you stop Idunna but they still behaved like themselves.

Meanwhile, Cole's blood magic influence over Rhys is something which he's not even sure of.


I was thinking more that if it's a brute-force attack, the person might notice and since the person knows it's under attack, he attempts defense. Of course, agasint a strong blood mage it will probably be useless.
A subtle use basicly catches you off-guard.

Idunna was a good start, but it was over too quick and since the player could resist it, it lost much of the impact.

#67
The Elder King

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Rassler wrote...



Why do you think Anders turned on ella? She was innocent alright but she is fool who didn't lift a finger to resist Templar abuses and cowardly begged them. Ella is a mage but not even 0.01% of mages are like her.  mage supporting templars... pfft the scandal!


First, Anders didn't turn on Ella. Justice did, because it was/is a corrupted, extremist spirit/demon. Anders was horrified that he nearly killed an innocent mage, and party banter shown that he didn't recovered soon.
Second, there are a lot of mages who supported the templars/Chantry. The Loyalist fraternity is one of the three big Fraternities (with the Aequitarians and the Libertarians) and supported th Chantry/templars.

#68
Nomadiac

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Some people get way too worked up about these things.

#69
Nightdragon8

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sandellniklas wrote...

Finally, someone who gets it. I've always felt that Templars got way too much hate from fans considering most of them are probably only doing their job, a job that in itself is pretty thankless, dangerous and from society's point of view: necessary. I don't think most templars are sadistic, power-hungry killers and rapists, rather I think most of them are good people trying to handle what they perceive as potential walking and talking time-bombs, as best as they can.

So to the original poster: 




Yea but I disagree when "only doing there job" is overlooking abuse and unjustifiable Tranquill of mages.

What I disliked was the fact that we "HAD" to kill the people who where rebelling against Meridith. Now don't get me wrong the fact that they went to bloodmagic and pretty much went insane, i don't mind defending myself but after it was one of those bad tatses in my mouth.

And I agree with Varic at the end. "I'm tired of Templars and Mages" 

#70
LobselVith8

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Filament wrote...

Darth Brotarian wrote...

Image IPB


Is that the guy from the fake nutrigrain commercial?


Yes, it is. However, this scene is from the fake iPad 2 commercial.

#71
Xilizhra

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[quote]In any case, it is something that isn't addressed. The series is lacking any sort of moral grey area. It's the writers' own loss at not incorporating any sort of moral grayness to the series. Every apostate mage you meet in DA2 tries to kill you at some point, ends up murdering someone and using their blood for their rituals, and becoming an abomination. [/quote]
Utterly wrong. Bethany, Feynriel, Anders, Merrill, Alain, and Emile de Launcet all do none of these, and the disproportionate encountering of others who do is largely a function of Hawke being drawn to trouble.

[quote]You have Orsino who is painted as a rational while Meredith is painted as irrational. However, mage supporters will be shocked when Orsino was covering for a serial killer blood mage, and then transforms himself into a Harvester. Templar supporters would likely be annoyed to find out when Meredith turns on the player despite the player's loyalty to the Templars.[/quote]
That's because Orsino's character was never actually written to account for that; the serial killer thing was crudely slammed in at the last moment because some idiot wanted another boss battle.

[quote]Ahem, so unto the good templar thing! The only definition of a "good templar" is Knight-Commander Greagoir, the man is dutiful and is something all other templars should strive for, he may be an opressor but he only does it for sake of the common people and protects them and the mages.[/quote]
Intentions don't matter much in this case. Also note that he's known for physically abusing pregnant women.

[quote]Templars like Ser Thrask and Keran are men who forsake their duty, they have good itentions but in the process they harm the people who they swore to protect.[/quote]
Wrong again. They only harmed a couple of people who might fall under the "sworn to protect" angle, that being Hawke's party, and that was due to a misunderstanding if Hawke was on the mage side. Then, of course, Grace was possessed and went berserk.

[quote] What we need to see in DA:I is that both sides consist of human beings, they've lived their lives and had their own childhoods and experiences which ultimately led them to the people which they are at that point. [/quote]
Mages also include elves, note.

[quote]We'll also need to see how low mages are willing to go for the sake of freedom, they're fighting an army of disciplined anti-magic soldiers which have training in military warfare. Will mages be pushed to the brink and turn insane like Orsino? Will they start resorting to atrocities (EX: kidnapping villagers to sacrifice for blood magic) which would prove the Templar right?[/quote]
No real need for an emphasis on this, I suspect, given that Bioware said it'd need to dial back on mage extremeness since DA2. Templars, on the other hand, seem to be about as extreme as was actually intended.

[quote]
Also, to all you templar-haters.
This thread is made with the explicit purpose of brainstorming ways to provide a more balanced portraly of templars.[/quote]
Yes, that's something we need like a more balanced portrayal of darkspawn. And not the awakened ones either. They're already balanced enough to show realistic humans realistically in their role.

[quote]If you plan on turning this thread into a mage-templar debate - DON'T. Vacate this thread and go do somethnig more productive with your time...like maybe make a thread about how mages should be portrayed or something.[/quote]
Templars literally cannot be discussed without discussing mages.

[quote]Trying to paint them all as "evil" is about as idiotic as painting all mages as "evil". [/quote]
Whether they "want" to or not is irrelevant. The question is will they fight? If so... then they've sacrificed any morality they might have claimed, because the Order isn't forcing them into anything: "You join the Order, you're free to walk away."

[quote]1) No spamming abominations to fight. Abominations should be powerfull. When a player kills it easily, how can he feel that locking mages up is varranted if he feels abominations are not a big deal? Fights with abominations should be the toughest ones in the game, usually requiring support from NPC's.
In other words, the lore/fluff/events should support the "abominations are REALLY dangerous and mages becoming abominations IS a big problem" premise better.
[/quote]
Or, more likely, the fluff is presented in a rather hysterical way that's not quite true to reality. Some abominations can be extraordinarily powerful. Most aren't.

[quote]2) Blood magic. Accurate portrayl of it and how and why mages use it. Mages would start using blood magic a little...for a good cause, but it's a slippery slope.[/quote]
That's entirely up to the person using the tool, not the tool itself. If the player is managing organizational blood magic use, they should manage how far it goes.

#72
Lotion Soronarr

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Xilizhra wrote...

No real need for an emphasis on this, I suspect, given that Bioware said it'd need to dial back on mage extremeness since DA2. Templars, on the other hand, seem to be about as extreme as was actually intended.

Yes, that's something we need like a more balanced portrayal of
darkspawn. And not the awakened ones either. They're already balanced
enough to show realistic humans realistically in their role.


Yeah, well I tend to disagree wiht you there.


Whether they "want" to or not is irrelevant. The question is will they fight? If so... then they've sacrificed any morality they might have claimed, because the Order isn't forcing them into anything: "You join the Order, you're free to walk away."


No.



Or, more likely, the fluff is presented in a rather hysterical way that's not quite true to reality. Some abominations can be extraordinarily powerful. Most aren't.


OR even more likely, the game needed more enemies and the game is..well.. a game. So hey, why not throw in another fight? Ya know....like Orsino!

#73
Xilizhra

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Yeah, well I tend to disagree wiht you there.

Indeed, but the tone of Asunder (some possibly problematic mages, an overall villainous Templar Order with the one good templar leaving the Order) leads me to believe that the writers will be on my side.

OR even more likely, the game needed more enemies and the game is..well.. a game. So hey, why not throw in another fight? Ya know....like Orsino!

Except it's been like this ever since Origins, which was by no means rushed.

No.

Yes.

Modifié par Xilizhra, 07 juin 2013 - 01:28 .


#74
EmperorSahlertz

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The Warden also put down a Blight within a year. Blights which historically have taken decades to defeat. So obviously Blights aren't all that, or the Warden was ridiculously powerful.

And Asunder was told with a heavy mage bias. It tries to villify Lambert for doing his job, of apprehending the murderer and preventing a mage rebellion.

#75
Xilizhra

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The Warden also put down a Blight within a year. Blights which historically have taken decades to defeat. So obviously Blights aren't all that, or the Warden was ridiculously powerful.

Or they just caught the Archdemon early. If Riordan hadn't torn Urthemiel's wing at just the right moment, it probably would have gone on for decades.

And Asunder was told with a heavy mage bias. It tries to villify Lambert for doing his job, of apprehending the murderer and preventing a mage rebellion.

Accurately so. Reality has a mage bias.