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Baldur's Gate: Reloaded bug reporting thread


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#1
FlashElf

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Hi, I mostly love this mod, but I found a bug, and I didn't think that the Released thread was appropriate for bug reporting, so here's a bug reporting thread.
My warlock character is suffering from Arcane Spell Failure in a Chain Shirt, was wondering if anyone could help me fix this.  I read that it was a bug in Kaedrin's PRC pak 1.41.4, but since the vault is down, I can't seem to find the hotfix for this, and I remember someone saying that 1.42.1 conflicted with BGR content.Any help would be appreciated.

#2
Arkalezth

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Is it permanent? Some of us had a bug with ASF in the beta version, but it happened mostly when changing equipment, and it would get fixed after a few seconds. Pretty annoying, but it could be worse.

I had always assumed it was a module-specific bug, but I didn't know that about Kaedrin's. The Vault isn't down, but I don't know if that hotfix you're talking about is available somewhere. If you can't find it, I guess you could ask Kaedrin himself.

#3
FlashElf

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According to kaedrin's forums, 1.41.4 applied asf to eldritch blast, though not to any blast-modifying invocations

#4
Arkalezth

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Well, it looks like there's a workaround, at least. What do you mean by "blast-modifying invocations"? Shapes (like Eldritch Chain) or essences (like Frightful Blast)?

Maybe the one I mentioned got fixed then. I'll check it out when I play.

#5
FlashElf

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Both

#6
BelgarathMTH

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Thank you for all this hard work, but it looks like there may be more to go.

I started a game today, and I'm getting a really weird graphics bug inside Candlekeep. Everything in Winthrop's Inn animates just fine, but outside, several trees and walls have a whole bunch of red, blue and yellow colored sqares drawing instead of the appropriate placeables. The tiles have cut off texts on them, such as "...ssing", or "No..."

It looks like there may be a missing tileset in one of the hak files. It is extremely immersion-breaking and kind of ruins the whole point of playing BG in a 3-D engine (beautiful graphics), so I hope there is a fix soon.

Modifié par BelgarathMTH, 06 juin 2013 - 09:38 .


#7
kamal_

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BelgarathMTH wrote...

Thank you for all this hard work, but it looks like there may be more to go.

I started a game today, and I'm getting a really weird graphics bug inside Candlekeep. Everything in Winthrop's Inn animates just fine, but outside, several trees and walls have a whole bunch of red, blue and yellow colored sqares drawing instead of the appropriate placeables. The tiles have cut off texts on them, such as "...ssing", or "No..."

It looks like there may be a missing tileset in one of the hak files. It is extremely immersion-breaking and kind of ruins the whole point of playing BG in a 3-D engine (beautiful graphics), so I hope there is a fix soon.

Your download may have gotten corrupted or something, because there's no general problem and no missing haks (I just opened Candlekeep in the toolset, and there are no "missing hak" messages that you would get if there was a missing hak). Try redownloading.

#8
Krevett

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First, let me thank all the team who really worked hard for the module! Everything installed and worked fine for me ;)
Anyway I post a message here just to say that I get Imoen to start conversation when she is in my team anytime my main character "meets" her on the screen, and that is very annoying (when you transition for example your group is tight and if your main character is behind Imoen and just cross her she start her dialog!)

#9
olnorton

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Minor bugs so far:
Talking to Imoen "I recall your interest in wizard" probably should be wizards, wizardry, or becoming a wizard.

Xan got killed by a Kobold before I could enlist him.

Hester revernant was hostile as soon as I entered the cave, so I couldn't return his dagger.

Arkushule, the gypsy in the lighthouse area is a man, but is still refered to as a lady.

I got 8 hours sleep in the cloakwood lodge area (after a couple of spawns)
Then made the 2 hour journey to cloakwood south, & all my team had their stats reduced, as if they were exhausted.

The Gnolls Prisoner quest is still in my diary.
Should that have been completed when I rescued Dynaheir or is there more to it?

I killed Aldeth Sashenstar at the cloakwood lodge & there he is bold as brass & in surprisingly good health in the merchant league building.

Modifié par olnorton, 08 juin 2013 - 04:22 .


#10
Arkalezth

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@Krevett: That's a known bug. It was fixed for several companions, but it looks like it wasn't for Imoen. Is your character evil, by any chance?

Check the comments at the Nexus. Drechner uploaded a hotfix, so check it out and see if that helps.

#11
BelgarathMTH

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Is anyone else experiencing the blue and yellow squares on trees? I would really like an explanation for what causes this. BTW, it's not just in Candlekeep - it's exterior areas through the whole game. The same blue and yellow glitches also appear on the area maps.

EDIT: I tried redownloading and reinstalling the game, as instructed. The problem persists. I have also tried reporting about this on the official bugs message board - there is a problem on that board where users may not comment in their own threads, necessitating new threads being created for every post.

Modifié par BelgarathMTH, 07 juin 2013 - 04:13 .


#12
Krevett

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Yes my char is lawful evil! I'll take a look at the hotfix, didn't noticed it :innocent:

Edit: noticed that the hotfix is in the campaign folder, but in the bgr install there's a BGR folder inside this one with the file imoengame.dlg, so my question is must I overwrite the original file or should the hotfix remain in the root of the campaign folder?

Modifié par Krevett, 07 juin 2013 - 04:44 .


#13
Tchos

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Overwrite the original.

#14
Helmic Knight

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After dowloading the six parts the extracting program tells me some files are missing. Do I download them again? There is no way to dowload the game as a single file? I dont know why I get a lot of problems when win rar or win zip have to merge files

Ps. When I try to load the module it tells me that there is a hak missing, but my bet is that several more things are missing...

Modifié par Helmic Knight, 07 juin 2013 - 06:38 .


#15
BelgarathMTH

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DERP! I feel like a total idiot! I purchased Storm of Zehir years ago, and was never very interested in playing with it much. So, I totally forgot that I had never installed it on my current computer! After an install of SoZ from disc, and running the update, and then reinstalling the BG Reloaded program, all my tech problems so far went away, including the weird graphics tears I was getting.

I only became aware of this when I tried to go to Beregost, and got a message that said "You must have expansion pack two to load this area.". It turns out, the game will run pre-Beregost without SoZ, but very strange things will happen. After Beregost, I suspect that most tech problems that people are having are because their SoZ game version is not up to date.

The magic number is 1.23.1765. Please verify that your SoZ installation matches this version number. If not, you should run the SoZ update utility and then reinstall Baldur's Gate Reloaded. I suggest that the devs may be able to avoid wasting their time in the future on idiots like me by asking as a first line of troubleshooting, that everyone please verify that their game version is 1.23.1765.

I hope this helps. I really think this game may be worth working out any tech bugs and playing. The trash mobs become mere annoyances in the NWN2 engine, but the devs have put some rather delicious surprises in every boss encounter. As in, you are <i>going</i> to die the first time you encounter them. Every boss is a new puzzle to be solved.

Modifié par BelgarathMTH, 07 juin 2013 - 09:14 .


#16
King Kraut

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What I found is not exctly a bug, it is only that dialogue ends before you can read it through. You have to finish reading it in the dialogue box. Is there any way to prevent this?

#17
Arkalezth

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Pause the game?

Seriously, is that so hard to figure out?

#18
Arkalezth

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I can't post replies to the topics here (I didn't have this problem back when I was testing the beta). Tell me where you prefer the reports. I suppose I can create a new topic there (I haven't tried), but I don't want to create a new topic each time I find a bug, so, can you fix it?

Played a bit. Some bugs I've noticed  so far (some of them were in the beta already):

- Companions:

Kagain has 12 DEX, so he can't take Dodge (unless you increase DEX at level-up, as it requires 13), and he needs it for Dwarven Defender.
Viconia is injured when you meet her (so it's hard to protect her from the Flaming Fist guy) and doesn't have canon domains. Her build is also pretty crappy for 3.5 rules (too much CHA and little use for it, for example), but I guess that's not a bug.
Edwin is a transmuter. IIRC, he was a conjurer in BG.
I haven't tested it myself, but I've read that Shar-Teel's AI is still borked and she doesn't attack.

- Typo in Kagain's shop's map pin: "Mercenary compagny" -> Should be "company".
- I can't lie to Oublek and tell him that I'm Greywolf (this is a new bug, as I could do it in the beta).
- Gibberlings still have DR.
- The duel with the gnoll in the Dryad Falls is still borked.
- I've read that some ankhegs still have the wrong appearance.

I think that's all for now, but I might be forgetting something. I guess some of these are on the list but couldn't be fixed yet for time issues or whatever, but just in case. I didn't have some of the bugs people are reporting: Elminster showed up, installation was correct, etc.

#19
Arkalezth

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I forgot: Neira's helm. I can't seem to use its special properties (is Ultravision an actual spell in NWN2 anyway?). It worked fine in the beta when it used to give Darkvision.

Resting in the gnoll stronghold sometimes triggers ambushes with no enemies. My characters also got fatigued when resting there once. (Edit: I also got fatigued after resting in the Dryad Falls).

Edit:

Typo in the Nashkel mines: "mine entance". Also, the pikes of the miners there have a visual bug; they appear to have no handle.

Garrick has 3 feats at level 1, but he should have 2. He has no medium armour proficiency, so you can drop Battle Caster.

Edwin has some memorised spells (like Charm Person) which are not in his book.

I'm having some crashes in the bandit fights (the ones before heading to the camp). I had this problem in one of the betas too, and it may be a problem with m computer, but I haven't noticed any other crashes in other fights (or in other modules), so there seems to be something wrong with those.

Modifié par Arkalezth, 14 juin 2013 - 04:31 .


#20
I_Raps

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Arkalezth wrote...

Edwin has some memorised spells (like Charm Person) which are not in his book.


He must have some deep gnome blood.

#21
minkivonki

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My computer keeps crashing in the Cloakwood areas. I re-installed all the 6 WinRar installation folders but that didn't seem to help. I've had 5 crashes so far. Twice while talking to Faldorn and the other three times have been in different places but somewhere in the Cloakwood forest. It seems that I have a 2d texture missing or something because I haven't always been able to load my quicksave file. The quicksave file looks like this when it won't load: img.photobucket.com/albums/v362/mikiz/games/NWN2_BG_crash.png. If I try to download that file, it says "Could not load the module. Module file might be corrupt." All the older saves work normally. If there's a problem with a save, it's the latest one, created before the crash.

I haven't had any problems in other areas of the game and if I leave the Cloakwood forest and do some other quests everything works just fine.. Other games also work just fine...
Any ideas what file or files I should download and install?

edit. To be precise, my computer doesn't crash in the Cloakwood areas, it freezes completely. ctrl+alt+del doesn't do anything so all I can do is reboot. (sometimes after rebooting, the computer's clock says it's 2001. weird...)

Modifié par minkivonki, 15 juin 2013 - 08:21 .


#22
Tchos

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This may or may not work, depending on what caused your problem.

Open your save folder. Have two windows open -- the broken save (the quicksave in this case) and the last most recent one that works. Compare the contents of the two folders, and see if there are any missing files in the broken one. If there are, then copy them into it from the working save folder.

Try loading it now.

This is a last resort sort of thing. Some important variables might not be where they should be if your last save is too old, and there are probably some other possible problems with it.

#23
Shallina

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overheating, there is a lot of three.

Dismiss graphical option, or boost the fan for those area.

#24
minkivonki

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Sigh... I had nearly all the graphical options maxed but my computer's energy saving mode was on "auto". I changed it to "high performance mode" and there's been no problems after that. I guess I didn't bother to think that an older game could require that much power. Oh well, thanks for the replies, guys! Amazing mod!

#25
Arkalezth

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A player on another forum reported that he'd see the death screen (with the disintegrating hand) every time he loaded a save, but he got it working eventually. I thought I'd mention it, just in case.

I can't complete Gurke's quest. I brought him the cloak, but he didn't say anything about it.

I_Raps wrote...

He must have some deep gnome blood.

Maybe not in a heritage sense, but he likely has samples of most races' blood in a lab somewhere in Thay.

Modifié par Arkalezth, 15 juin 2013 - 01:25 .