"If the essence of life is information carried in DNA, then society and civilization are just colossal memory systems and a metropolis like this one, simply a sprawling external memory."
#76
Posté 06 juin 2013 - 11:50
Without being able to have an impact on the universe, the preserved memories of a culture are irrelevant. They effectively no longer exist.
#77
Posté 06 juin 2013 - 11:50
But nice giant generalization anyway, Streetmagic.
#78
Posté 06 juin 2013 - 11:51
DNA is not "life." It contains information, but not identity. Not what we refer to when we talk about "loss of life." We destroy unique DNA quite a lot. Every time you wash your hands after going to the bathroom, you wipe out living DNA. But until bacteria develop consciousness of their own, you're not killing anything when you do it.
#79
Posté 06 juin 2013 - 11:52
huntrrz wrote...
It doesn't matter that the Reapers THINK they have preserved a culture by goo-ifying it. The culture doesn't interact with the universe except in conversation with other Reapers; its behavior is enforced by the programming the Catalyst imposed on it, without regard to allowing the culture to make any decisions of its own.
Without being able to have an impact on the universe, the preserved memories of a culture are irrelevant. They effectively no longer exist.
/slowclap
#80
Guest_StreetMagic_*
Posté 06 juin 2013 - 11:54
Guest_StreetMagic_*
KiwiQuiche wrote...
Destroy could also been seen as a
mercy killing of the Reapers; the poor things still have all their
civilization and the inhabitants minds, they've just been enslaved and
driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
Yeah, I doubt it's a mercy killing. It addresses the immediate issue of the Reapers, but it's shortsighted enough to not give much thought to the AI problem that keeps cropping up. It leaves more war open to the future. You have to be alright with that to make that choice. And the only people who are OK with that are people who don't mind another war. It'll happen when it happens, is they're thinking.
It's the one choice that refuses to ask.. "What can I do to make this right, once and for all?" It's the one that thinks like a Krogan. As I said.
Modifié par StreetMagic, 06 juin 2013 - 11:55 .
#81
Posté 06 juin 2013 - 11:55
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
I still like Synthesis for its supposed Übermensch-esque qualities and transhumanism. It's all just space magic, though. Something that Seival and Auld somehow refuse to acknowledge. The only thing that would make this thread even better would be David.
#82
Posté 06 juin 2013 - 11:58
StreetMagic wrote...
KiwiQuiche wrote...
Destroy could also been seen as a
mercy killing of the Reapers; the poor things still have all their
civilization and the inhabitants minds, they've just been enslaved and
driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
Yeah, I doubt it's a mercy killing. It addresses the immediate issue of the Reapers, but it's shortsighted enough to not give much thought to the AI problem that keeps cropping up. It leaves more war open to the future. You have to be alright with that to make that choice. And the only people who are OK with that are people who don't mind another war. It'll happen when it happens, is they're thinking.
It's the one choice that refuses to ask.. "What can I do to make this right, once and for all?" It's the one that thinks like a Krogan. As I said.
Still generalizing, because there will always be conflict The Reapers themselves cause conflict
Synthesis the supposed "Best Solution" won't get rid of conflict, and the so called "AI problem" can be resolved without the Reapers
#83
Posté 06 juin 2013 - 11:59
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
I call bs. we all know the Reapers should have never been born. The intelegence already disproves it's own logic if you look at the Reapers actions, and the intellegence has screwed up the galaxy more times than all the races inside a Reaper.
Also no not all destroyers think that way. I killed the Reapers because the galaxy did no need them. I wouldn't want the Reapers to live because....
1. if somebody got a hold of a Reaper, it can cause serious damage.
2. the races need to die because I doubt anybody should live inside that monster.
3.Harbinger is the most powerful Reaper, and being in the galaxy. to hell I am not letting it live. It's freaking leviathan.
ALso um think like a Krogan....Wrex and Eve beg to differ. Korgan were once a proud race, and NEW TECH changed them, made them TURN against eachother.
Modifié par masster blaster, 07 juin 2013 - 12:01 .
#84
Posté 07 juin 2013 - 12:01
StreetMagic wrote...
KiwiQuiche wrote...
Destroy could also been seen as a
mercy killing of the Reapers; the poor things still have all their
civilization and the inhabitants minds, they've just been enslaved and
driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
Yeah, I doubt it's a mercy killing. It addresses the immediate issue of the Reapers, but it's shortsighted enough to not give much thought to the AI problem that keeps cropping up. It leaves more war open to the future. You have to be alright with that to make that choice. And the only people who are OK with that are people who don't mind another war. It'll happen when it happens, is they're thinking.
It's the one choice that refuses to ask.. "What can I do to make this right, once and for all?" It's the one that thinks like a Krogan. As I said.
You forget TECHNOLOGY changed the KORGAN to be that way. yes they fought over one another, but technology changed them. Your just adding more wood to the fire if you let the Reaper live.
#85
Posté 07 juin 2013 - 12:01
IceHawk-181 wrote...
huntrrz wrote...
It doesn't matter that the Reapers THINK they have preserved a culture by goo-ifying it. The culture doesn't interact with the universe except in conversation with other Reapers; its behavior is enforced by the programming the Catalyst imposed on it, without regard to allowing the culture to make any decisions of its own.
Without being able to have an impact on the universe, the preserved memories of a culture are irrelevant. They effectively no longer exist.
/slowclap
Yes, exactly. It's like locking books away and not letting anyone read them.
#86
Guest_StreetMagic_*
Posté 07 juin 2013 - 12:02
Guest_StreetMagic_*
Modifié par StreetMagic, 07 juin 2013 - 12:03 .
#87
Posté 07 juin 2013 - 12:03
masster blaster wrote...
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
I call bs. we all know the Reapers should have never been born. The intelegence already disproves it's own logic if you look at the Reapers actions, and the intellegence has screwed up the galaxy more times than all the races inside a Reaper.
Also no not all destroyers think that way. I killed the Reapers because the galaxy did no need them. I wouldn't want the Reapers to live because....
1. if somebody got a hold of a Reaper, it can cause serious damage.
2. the races need to die because I doubt anybody should live inside that monster.
3.Harbinger is thte most powerful Reaper, and being in the galaxy. to hell I am not letting it live. It's freaking leviathan.
ALso um think like a Krogan....Wrex and Eve beg to differ. Korgan were once a proud race, and NEW TECH changed them, made them TURN against eachother.
Please note that I said SOME destroyers. I didn't say all.
#88
Posté 07 juin 2013 - 12:04
StreetMagic wrote...
The Reapers themselves under Shep's control would only cause conflict, depending on his/her alignment. I think that's par for the course for how we play the games anyways. You're basically Shepherd with a massive ton of power to keep everyone in check, this time around (that is, if you use Control). The Synthesis option brings much needed understanding to the Reapers and AI. It solves.. something. Not sure what. It's better than nothing. If Reapers are destroyed, and AI inevitably emerges again, it'll go through all the birth pangs that got us in this mess to begin with. Solving their evolution now deals with a lot B.S. that would come up again.
This whole entire thing the catalyst does is B.S. It's logic is B.S. Yes the only way to have peace is if everyone was the same, and REWRITIN! ya you basically killed the original person, and replaced it with another.
Modifié par masster blaster, 07 juin 2013 - 12:05 .
#89
Posté 07 juin 2013 - 12:05
StreetMagic wrote...
KiwiQuiche wrote...
Destroy could also been seen as a
mercy killing of the Reapers; the poor things still have all their
civilization and the inhabitants minds, they've just been enslaved and
driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
Yeah, I doubt it's a mercy killing. It addresses the immediate issue of the Reapers, but it's shortsighted enough to not give much thought to the AI problem that keeps cropping up. It leaves more war open to the future. You have to be alright with that to make that choice. And the only people who are OK with that are people who don't mind another war. It'll happen when it happens, is they're thinking.
It's the one choice that refuses to ask.. "What can I do to make this right, once and for all?" It's the one that thinks like a Krogan. As I said.
I admit, I do agree with you on the fact it doesn't solve the AI problem, it just delays it. Also, if you pick destroy while you have peace, you ruined a chance with dealing with another race of AIs to help with the problem. Also them co-existing with the quarians is a big deal.
#90
Posté 07 juin 2013 - 12:05
KiwiQuiche wrote...
masster blaster wrote...
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
I call bs. we all know the Reapers should have never been born. The intelegence already disproves it's own logic if you look at the Reapers actions, and the intellegence has screwed up the galaxy more times than all the races inside a Reaper.
Also no not all destroyers think that way. I killed the Reapers because the galaxy did no need them. I wouldn't want the Reapers to live because....
1. if somebody got a hold of a Reaper, it can cause serious damage.
2. the races need to die because I doubt anybody should live inside that monster.
3.Harbinger is thte most powerful Reaper, and being in the galaxy. to hell I am not letting it live. It's freaking leviathan.
ALso um think like a Krogan....Wrex and Eve beg to differ. Korgan were once a proud race, and NEW TECH changed them, made them TURN against eachother.
Please note that I said SOME destroyers. I didn't say all.
sorry about that.
#91
Posté 07 juin 2013 - 12:06
StreetMagic wrote...
The Reapers themselves under Shep's control would only cause conflict, depending on his/her alignment. I think that's par for the course for how we play the games anyways. You're basically Shepherd with a massive ton of power to keep everyone in check, this time around (that is, if you use Control). The Synthesis option brings much needed understanding to the Reapers and AI. It solves.. something. Not sure what. It's better than nothing. If Reapers are destroyed, and AI inevitably emerges again, it'll go through all the birth pangs that got us in this mess to begin with. Solving their evolution now deals with a lot B.S. that would come up again.
Thank you, if anyone else had an ounce of logic they could understand what you're trying to say.
Destroying the Reapers is the best solution to them because to their limited understanding all the Reapers represents is evil and their only purpose is to terrorize and liquefy people.
Oh, and because Shepard survives, that's a pretty important thing to them.
#92
Posté 07 juin 2013 - 12:07
masster blaster wrote...
StreetMagic wrote...
The Reapers themselves under Shep's control would only cause conflict, depending on his/her alignment. I think that's par for the course for how we play the games anyways. You're basically Shepherd with a massive ton of power to keep everyone in check, this time around (that is, if you use Control). The Synthesis option brings much needed understanding to the Reapers and AI. It solves.. something. Not sure what. It's better than nothing. If Reapers are destroyed, and AI inevitably emerges again, it'll go through all the birth pangs that got us in this mess to begin with. Solving their evolution now deals with a lot B.S. that would come up again.
This whole entire thing the catalyst does is B.S. IT' logic is B.S. Yes the only way to have peace is if everyone was the same, and REWRITIN! ya you basically killed the original person, and replaced it with another.
Yes. Apparently in order for there to be peace, we must destroy individuality. Just look at what happened to the geth in the Rannoch arc; they only became 'true AI' when they became individuals and lost their unique perspective. Also EDI could only be 'alive' if she saw everything from a human perspectice.
Seems the whole lesson is that being different is a bad thing in ME.
#93
Posté 07 juin 2013 - 12:07
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
That's assuming they are in misery. Some might actually like their new form.
#94
Posté 07 juin 2013 - 12:07
#95
Posté 07 juin 2013 - 12:07
Can it be used for Science? Can It be use to improve Humanity?
#96
Posté 07 juin 2013 - 12:09
DeathScepter wrote...
*makes notes of this thread*
Can it be used for Science? Can It be use to improve Humanity?
Humanity will dominate.
That will happen with control of the information of what composes the reapers' neural command and control systems. By utilizing the reaper implants, humanity could do great things. The key is the understanding of how the reapers are alive. That way humanity will learn more about the self, enabling technological advancements beyond anything the other races of this cycle could even dream of.
I see Seival's logic. Society and civilization are analogs to the constructs known as reapers. If this technique of organization could be utilized, then control of a more acceptable manner could likewise be established.
Modifié par OperatingWookie, 07 juin 2013 - 12:14 .
#97
Posté 07 juin 2013 - 12:09
KiwiQuiche wrote...
masster blaster wrote...
StreetMagic wrote...
The Reapers themselves under Shep's control would only cause conflict, depending on his/her alignment. I think that's par for the course for how we play the games anyways. You're basically Shepherd with a massive ton of power to keep everyone in check, this time around (that is, if you use Control). The Synthesis option brings much needed understanding to the Reapers and AI. It solves.. something. Not sure what. It's better than nothing. If Reapers are destroyed, and AI inevitably emerges again, it'll go through all the birth pangs that got us in this mess to begin with. Solving their evolution now deals with a lot B.S. that would come up again.
This whole entire thing the catalyst does is B.S. IT' logic is B.S. Yes the only way to have peace is if everyone was the same, and REWRITIN! ya you basically killed the original person, and replaced it with another.
Yes. Apparently in order for there to be peace, we must destroy individuality. Just look at what happened to the geth in the Rannoch arc; they only became 'true AI' when they became individuals and lost their unique perspective. Also EDI could only be 'alive' if she saw everything from a human perspectice.
Seems the whole lesson is that being different is a bad thing in ME.
Ha. So you need an upgrade to feel like your ' alive" EDI" may not have been alive, but she does it well. at the FOB Shepard's actions make her feel alive, is she fully alive no, but she feels something. The Geth...... they didn't need it. Ya it's in the story, but in truth they didn't need it. I wish Bioware added an option to have legion not upload the code, but hey what can you do.
#98
Guest_StreetMagic_*
Posté 07 juin 2013 - 12:10
Guest_StreetMagic_*
masster blaster wrote...
Also at least Destroy gives the galaxy an option to end the cycle, or continue it. I think depending on your actions the galaxy won't repeat it again, but if it happens, then it happens later on in the future, when all the ones living during Shepard's time are dead.
If that's the case, that'd be interesting, I admit. If I could destroy the Reapers and somehow managed to let Edi live and people to respect the Geth, I'd do it. If people's attitudes are changed by how I treated Edi and the Geth, that'd be awesome. It'd be kind of sad if you picked a lot of mean options towards EDI, and she ends up truly becoming the Overlord she always joked about.
Modifié par StreetMagic, 07 juin 2013 - 12:11 .
#99
Posté 07 juin 2013 - 12:12
SRX wrote...
KiwiQuiche wrote...
Destroy could also been seen as a mercy killing of the Reapers; the poor things still have all their civilization and the inhabitants minds, they've just been enslaved and driven mad by Starbrat. I think some Destroyers do think that way.
But nice giant generalization anyway, Streetmagic.
That's assuming they are in misery. Some might actually like their new form.
True. However I think prolonged centuries of doing horrific things to people has...warped them quite a bit. And unlike the geth they aren't a hive mind; they are ultimately controlled by Starbrat so we never see the original cycles and if they have...endured.
#100
Posté 07 juin 2013 - 12:13
Grandiam wrote...
StreetMagic wrote...
The Reapers themselves under Shep's control would only cause conflict, depending on his/her alignment. I think that's par for the course for how we play the games anyways. You're basically Shepherd with a massive ton of power to keep everyone in check, this time around (that is, if you use Control). The Synthesis option brings much needed understanding to the Reapers and AI. It solves.. something. Not sure what. It's better than nothing. If Reapers are destroyed, and AI inevitably emerges again, it'll go through all the birth pangs that got us in this mess to begin with. Solving their evolution now deals with a lot B.S. that would come up again.
Thank you, if anyone else had an ounce of logic they could understand what you're trying to say.
Destroying the Reapers is the best solution to them because to their limited understanding all the Reapers represents is evil and their only purpose is to terrorize and liquefy people.
Oh, and because Shepard survives, that's a pretty important thing to them.
No just no. the reason why man people destroy the Reapers is because they are mistakes that need to be erased. They are failed experiments that are a curse to the galaxy. evil I say half are because the Reapers seem to act on their own when it comes ot the catalyst's logic.
For one no organic inside that Reaper should live, nor should they be used to give the galaxy new tech. THey should have died a long time ago. It's not right to keep the dead alive. ALso you forget about the husk...do they deserve to live like that? Do they need to live at all? Canibals are half human, and batarian. Brutes are have Turian, and Krogan.......don't you see.
Modifié par masster blaster, 07 juin 2013 - 12:15 .





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