Aller au contenu

Photo

Phasic rounds useless


  • Veuillez vous connecter pour répondre
73 réponses à ce sujet

#26
LuckyBullet95

LuckyBullet95
  • Members
  • 3 918 messages
iOnlySignIn

1) SI is not underrated. I've never heard of anyone underestimate the SI.
2) On Gold, yes they do indeed need the same number of shots for every mook, if your using Phasic Rounds on both, you need one bullet. HOWEVER you can not possibly reason that Hunter Mode + Geth Passives is worse than Energy Drain + Slightly more combined health and shields.

#27
Pint

Pint
  • Members
  • 1 668 messages

FateNeverEnds wrote...



Or was I just drunk? I don't think so, cuz I don't drink.




There's your problem.

Can't say I've had this issue though OP, or at the least while using level II phasic. Maybe this is because I only use the Jav on geth and only do body shots with the GI.
Maybe I just haven't noticed it?

#28
iOnlySignIn

iOnlySignIn
  • Members
  • 4 426 messages
OK. I reiterate.

SI > GI with the Javelin IF you spec your Energy Drain correctly (i.e pure Damage).

Modifié par iOnlySignIn, 07 juin 2013 - 04:25 .


#29
ToLazy4Name

ToLazy4Name
  • Members
  • 6 169 messages
Who DOESN'T have a load of Phasic 3s sitting around?

#30
capn233

capn233
  • Members
  • 17 304 messages

ToLazy4Name wrote...

Who DOESN'T have a load of Phasic 3s sitting around?

I only have 93.

#31
FateNeverEnds

FateNeverEnds
  • Members
  • 2 065 messages

capn233 wrote...

Find the shot to kill calculator and experiment with it.

edit: HERE

Will do, ty.

iOnlySignIn wrote...

SI is the ultimate aimbot. Most underrated Infiltrator by far.

ED + Prox Mine + Cloak = GG.

Also SI > GI with the Javelin. SI needs the same number of shots (and hence kill just as fast) for the vast majority of enemies (think: which enemies need more than 8 Javelin shots to defeat?) while being far more versatile.

Yeah I like the SI better when it comes to sniping.

LuckyBullet95 wrote...

So what I've got from OPs post is that, because s/he can't aim with the Javelin it is Phasic Rounds' fult for being a bad ammo power..

Lol, then you might need to go back to school. If this was about headshots I can perform them without any ammo power. Phasic are supposed to spare me the need for a headshot.

#32
cgj

cgj
  • Members
  • 1 057 messages

ToLazy4Name wrote...

Who DOESN'T have a load of Phasic 3s sitting around?


i have about 15 now  and that's because i stopped using them cause i didn't have any anymore

#33
didacuscarr

didacuscarr
  • Members
  • 4 674 messages
They are not useless.

#34
IcarusAloft

IcarusAloft
  • Members
  • 573 messages

iOnlySignIn wrote...

OK. I reiterate.

SI > GI with the Javelin IF you spec your Energy Drain correctly (i.e pure Damage).


This is just patently untrue.  

#35
Kalas Magnus

Kalas Magnus
  • Members
  • 10 331 messages
Use lv3

Ap1 is also bad. I should make a thread.

#36
Kalas Magnus

Kalas Magnus
  • Members
  • 10 331 messages

iOnlySignIn wrote...

OK. I reiterate.

SI > GI with the Javelin IF you spec your Energy Drain correctly (i.e pure Damage).

lolno

#37
FateNeverEnds

FateNeverEnds
  • Members
  • 2 065 messages

Kalas Magnus wrote...

Use lv3

Ap1 is also bad. I should make a thread.

I didn't say it was bad. It's useless. AP I is not useless, just bad.

#38
Doni

Doni
  • Members
  • 482 messages
Phasics I and II work fine for me and my GI/Javelin. Like others said, if you get headshots (especially with vulnerability VIs equipped) you can drop enemies just as easy as with phasic IIIs.

#39
Creator Limbs

Creator Limbs
  • Members
  • 9 244 messages
I was in here ready to tell you that you were a big stupid head but then you rectified the situation by clarifying that phasic rounds 1 and 2 are useless. I agree with this.

#40
FateNeverEnds

FateNeverEnds
  • Members
  • 2 065 messages

prostheticlimbs wrote...

I was in here ready to tell you that you were a big stupid head but then you rectified the situation by clarifying that phasic rounds 1 and 2 are useless. I agree with this.

Good thing we're friends.:unsure:

#41
Terminator Force

Terminator Force
  • Members
  • 6 078 messages

FateNeverEnds wrote...

wngmv wrote...

Headshot defeats the purpose of phasic rounds.

Exactly. What's the point in using phasic if I need to headshot anyways?


So the game don't become to easy & thus boring, silly. So come back to 'em when you get bored of melting everything in an instant (if that ever happens? If not, then join the rest and stop playing).

#42
kouzrah

kouzrah
  • Members
  • 1 296 messages
You can use Disruptor 4 instead of Phasic 2 or less. I always run out of phasic 3 but I have a lot of disruptor.

#43
GAMEofDEATH-PS3

GAMEofDEATH-PS3
  • Members
  • 273 messages

FateNeverEnds wrote...

at level I and II.

I mean, seriously, my Jav has been sitting at X for a while, so I took my SI, strapped Phasic lvl II as well as SR amp gear and SR rail amp lvl III, and surprise, I couldn't ohk marauders with bodyshots no mo.

Or was I just drunk? I don't think so, cuz I don't drink.

Point being, phasic are only good on one shot weapons, i.e. SRs or shotties, but shotties already make a joke of shield gate, so phasic lvl I and II have no use if they can't help me take out a shielded mook with a Javelin X.


Putting phasic or disruptor on a single shot weapon is the worse thing you can do for the most part, reason being is because it doesn't work like armor piercing rounds which are about penetrating through defense or ignoring like the mods do. Phasic and Disruptor rounds work based on a multiplier each time you shoot the shields the damage multiplies first shot being 2x. So obviously you are not gonna just drop advanced troops in one body shot cause of the shield gate factor which is 50% damage reduction on bronze and silver/gold/platinum it's 75%

Phasics dmg. multiplier is 10x
Disruptor dmg. multiplier is 4x
So naturally you shouldn't be putting phasics on a single shot weapon since there is no way you are gonna shoot it 10x before the shields are gone therefore not getting the most out of it.

Another way to look at it is when the first shot hits the 8 second shield delay kicks in this is how much time you have to make the most of the multiplier. So you have to increase the multiplier to the max and make the most of it in that time once the 8 seconds are done then you have to start again. Which is why fast rapid firing weapons work best with phasics.

If im using the hurricane with phasics i should be getting 10 shots in on my enemy within 2 seconds easy, meaning that for the next 6 seconds every shot is going to do 10x the damage on the enemy until the shields are gonna or until the 8 seconds starting from the first shot expire.

Well excuse me i wrote something that wasn't correct, my bad and thanks a bunch for putting me on blast...

Modifié par GAMEofDEATH-PS3, 08 juin 2013 - 10:32 .


#44
ToLazy4Name

ToLazy4Name
  • Members
  • 6 169 messages

GAMEofDEATH-PS3 wrote...

FateNeverEnds wrote...

at level I and II.

I mean, seriously, my Jav has been sitting at X for a while, so I took my SI, strapped Phasic lvl II as well as SR amp gear and SR rail amp lvl III, and surprise, I couldn't ohk marauders with bodyshots no mo.

Or was I just drunk? I don't think so, cuz I don't drink.

Point being, phasic are only good on one shot weapons, i.e. SRs or shotties, but shotties already make a joke of shield gate, so phasic lvl I and II have no use if they can't help me take out a shielded mook with a Javelin X.


Putting phasic or disruptor on a single shot weapon is the worse thing you can do for the most part, reason being is because it doesn't work like armor piercing rounds which are about penetrating through defense or ignoring like the mods do. Phasic and Disruptor rounds work based on a multiplier each time you shoot the shields the damage multiplies first shot being 2x. So obviously you are not gonna just drop advanced troops in one body shot cause of the shield gate factor which is 50% damage reduction on bronze and silver/gold/platinum it's 75%

Phasics dmg. multiplier is 10x
Disruptor dmg. multiplier is 4x
So naturally you shouldn't be putting phasics on a single shot weapon since there is no way you are gonna shoot it 10x before the shields are gone therefore not getting the most out of it.

Another way to look at it is when the first shot hits the 8 second shield delay kicks in this is how much time you have to make the most of the multiplier. So you have to increase the multiplier to the max and make the most of it in that time once the 8 seconds are done then you have to start again. Which is why fast rapid firing weapons work best with phasics.

If im using the hurricane with phasics i should be getting 10 shots in on my enemy within 2 seconds easy, meaning that for the next 6 seconds every shot is going to do 10x the damage on the enemy until the shields are gonna or until the 8 seconds starting from the first shot expire.



What did I just read?

#45
GroundTrooperDK

GroundTrooperDK
  • Members
  • 45 messages

GAMEofDEATH-PS3 wrote...

FateNeverEnds wrote...

at level I and II.

I mean, seriously, my Jav has been sitting at X for a while, so I took my SI, strapped Phasic lvl II as well as SR amp gear and SR rail amp lvl III, and surprise, I couldn't ohk marauders with bodyshots no mo.

Or was I just drunk? I don't think so, cuz I don't drink.

Point being, phasic are only good on one shot weapons, i.e. SRs or shotties, but shotties already make a joke of shield gate, so phasic lvl I and II have no use if they can't help me take out a shielded mook with a Javelin X.


Putting phasic or disruptor on a single shot weapon is the worse thing you can do for the most part, reason being is because it doesn't work like armor piercing rounds which are about penetrating through defense or ignoring like the mods do. Phasic and Disruptor rounds work based on a multiplier each time you shoot the shields the damage multiplies first shot being 2x. So obviously you are not gonna just drop advanced troops in one body shot cause of the shield gate factor which is 50% damage reduction on bronze and silver/gold/platinum it's 75%

Phasics dmg. multiplier is 10x
Disruptor dmg. multiplier is 4x
So naturally you shouldn't be putting phasics on a single shot weapon since there is no way you are gonna shoot it 10x before the shields are gone therefore not getting the most out of it.

Another way to look at it is when the first shot hits the 8 second shield delay kicks in this is how much time you have to make the most of the multiplier. So you have to increase the multiplier to the max and make the most of it in that time once the 8 seconds are done then you have to start again. Which is why fast rapid firing weapons work best with phasics.

If im using the hurricane with phasics i should be getting 10 shots in on my enemy within 2 seconds easy, meaning that for the next 6 seconds every shot is going to do 10x the damage on the enemy until the shields are gonna or until the 8 seconds starting from the first shot expire.


Someone please correct this utterly incorrect wall of pointless text.

#46
me0120

me0120
  • Members
  • 6 419 messages
Can't we just laugh and point? Correcting him doesn't sound very fun.

#47
robarcool

robarcool
  • Members
  • 6 608 messages
[In Marcus' voice] Ahahahahaaaa! No.
Get headshots as others said, or just use them with sniper rifles.

#48
robarcool

robarcool
  • Members
  • 6 608 messages

ToLazy4Name wrote...

Who DOESN'T have a load of Phasic 3s sitting around?

I do, but I barely use sniper infiltrators, at least for the past 4-5 months.

Modifié par robarcool, 08 juin 2013 - 02:09 .


#49
Creator Limbs

Creator Limbs
  • Members
  • 9 244 messages
Yo, GAMEofDEATH, you're wrong. And stupid.

#50
CrimsonN7

CrimsonN7
  • Members
  • 17 275 messages

prostheticlimbs wrote...

Yo, GAMEofDEATH, you're wrong. And stupid.


Subtle!:lol: