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Destroyers: Would this have been an acceptable option?


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#376
Guest_Morocco Mole_*

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DarthKilby wrote...

The Geth can be rebuilt, your crew cannot. Besides, only after choosing Synthesis does EDI claim "I am alive" to me this implies that she wasn't alive before choosing Synthesis. If that is true with EDI it would also apply to the Geth. Which mean choosing Destroy results in no loss of life.


EDI says she is alive right before the final run.

#377
MassivelyEffective0730

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Morocco Mole wrote...

DarthKilby wrote...

The Geth can be rebuilt, your crew cannot. Besides, only after choosing Synthesis does EDI claim "I am alive" to me this implies that she wasn't alive before choosing Synthesis. If that is true with EDI it would also apply to the Geth. Which mean choosing Destroy results in no loss of life.


EDI says she is alive right before the final run.


It's all part of the pinnochio story that they threw on the Geth and EDI. It's ridiculous crap really.

Modifié par BioWareMod01, 09 juin 2013 - 02:44 .


#378
MstrJedi Kyle

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Morocco Mole wrote...

DarthKilby wrote...

The Geth can be rebuilt, your crew cannot. Besides, only after choosing Synthesis does EDI claim "I am alive" to me this implies that she wasn't alive before choosing Synthesis. If that is true with EDI it would also apply to the Geth. Which mean choosing Destroy results in no loss of life.


EDI says she is alive right before the final run.


I thought she said she feels human, not alive.

#379
jtav

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"Only now do I feel alive."

#380
Archonsg

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Nah.
If those were the *only* choices, sucktastic as that would be, I'd choose Organics over synthetics *every* single time, humans over any alien race, *every* single time.
To do otherwise just doesn't make sense.

#381
MstrJedi Kyle

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jtav wrote...

"Only now do I feel alive."


I guess she does say that, my mistake and apologies.

#382
sH0tgUn jUliA

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MassivelyEffective0730 wrote...

Steelcan wrote...

As I recall the geth do not care for any ship regardless of origin or purpose near their territory. The Normandy may be able to reach Rannoch but they'd probably kill you after you exited the ship. Meanwhile the Reapers are still there pressing on the fleet.

And the quarians through Tali were talking to the geth through Legion until Legion stopped responding.


Why would the Geth kill me? Did Legion forget who I was or something? Wouldn't he have uploaded his experiences into the consensus? Don't Geth share everything with each other? Don't the Geth have a huge interest in Shepard regardless? If Legion had uploaded his experiences into the consensus (like he probably would have done when he contacts them), don't you think the other Geth would immediately know who Shepard is and what he's doing based on Legion's experience? Are you making up the Reapers pressing on the Quarian fleet? Because I totally think that's bull**** headcanon right there.

And as far as I know, isn't Tali communicating independently with Legion? As in the Quarians probably don't know that she's doing it? Wouldn't that constitute treason? Aren't you jumping to conclusions by saying that since it's been a while since Tali and Legion have communicated, it must obviously mean that Legion intentionally broke off communication? Did you account for any and all other possibilities?


The problem with the entire scenario is that Tali communicating with Legion is not canon. Legion's existence is not canon.

"Mass Effect 3 is a great place to start" is canon. Geth VI is canon. And Tali being exiled is canon. This is just like Wrex is not canon. If you started with ME2 (like with the PS3) you got Wreav. And if you started with ME3 you got Wreav.

They tried to write the entire story arc to cover both customer bases and screwed it royally. The only way the Geth Consensus via Legion is in communication with Tali is if Legion makes it back to the Consensus. This requires an import from ME2, and that both Tali and Legion survive the Suicide Mission. So no peace talks is the default.

Essentially there are peace talks but no peace talks if you catch what I'm saying. It's not something you can comprehend. It's Bioware writing.

Why they defaulted to that I don't know. It's also like they defaulted to the council being dead in ME2. Granted the story line of ME1 was still owned by Microsoft and EA published ME2, but FFS they could have included Genesis in the beginning as a tutorial for new players which would be skipped when you imported.

#383
David7204

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That is a load of stupid contrived nonsense.

No, the default ME 3 game with no import is not anymore 'canon' than importing a game, and suggesting that is moronic. Do you think they went through all the work of making content for the ME 2 squadmates who are dead on import for giggles? Do you think they added everything for Wrex post-ME 1 thinking nobody would see it?

Modifié par David7204, 09 juin 2013 - 06:29 .


#384
AresKeith

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David7204 wrote...

That is a load of stupid contrived nonsense.

No, the default ME 3 game with no import is not anymore 'canon' than importing a game, and suggesting that is moronic. Do you think they went through all the work of making content for the ME 2 squadmates who are dead on import for giggles? Do you think they added everything for Wrex post-ME 1 thinking nobody would see it?


Yes Image IPB

#385
Guest_Morocco Mole_*

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The default save exists to make you buy the previous games. Not because it is canon

#386
SpamBot2000

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Choosing any of the ABC is not acceptable, no.

#387
Ravensword

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David7204 wrote...

That is a load of stupid contrived nonsense.

No, the default ME 3 game with no import is not anymore 'canon' than importing a game, and suggesting that is moronic. Do you think they went through all the work of making content for the ME 2 squadmates who are dead on import for giggles? Do you think they added everything for Wrex post-ME 1 thinking nobody would see it?


Pretty much. CHud said that ME3 was a great place to get into the trilogy for those who've never played the first or second game.

#388
Angry_Elcor

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David7204 wrote...

No, that isn't remotely how it works at all. In fact, that's pretty much a textbook definition of how it doesn't work.

If you think something in the story is a problem, you have to prove it. Just like in a criminal trial, the prosecution has to prove guilt. The defence doesn't have to prove anything. As long as the defence can offer a reasonable explanation of innocence, the defendent is considered innocent.

Likewise, I don't have to prove anything. Just like we assume 'Innocent until proven guilty,' we assume the story works until someone can prove a problem. And since I can easily offer a reasonable, plausible explanation to your complaints, you've failed to establish that proof and your complaints are thus illegitimate.


Image IPB

David's right. Logic is for nerds and wimps. Real debaters rely exlusively on specious reasoning.

#389
David7204

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I'm genuinely unsure if you're being sarcastic or are just incredibly stupid. I can assure you that concept is considered a logical cornerstone in science, philosophy, and most prominently, law.

Modifié par David7204, 09 juin 2013 - 06:43 .


#390
Grand Admiral Cheesecake

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More Davey! I need more!!!

#391
AlanC9

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SpamBot2000 wrote...

Choosing any of the ABC is not acceptable, no.


Are you saying that refusing to choose any of them is acceptable? Or is that unacceptable too?

#392
Angry_Elcor

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David7204 wrote...

I'm genuinely unsure if you're being sarcastic or are just incredibly stupid. I can assure you that concept is considered a logical cornerstone in science, philosophy, and most prominently, law.


You're the gift that keeps on giving. I'd love a logical cornerstone, it would do a great job of keeping my house from sinking.

#393
SpamBot2000

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AlanC9 wrote...

SpamBot2000 wrote...

Choosing any of the ABC is not acceptable, no.


Are you saying that refusing to choose any of them is acceptable? Or is that unacceptable too?


As things stand, refusal is unacceptable too. It is a problem.

Modifié par SpamBot2000, 09 juin 2013 - 06:52 .


#394
sH0tgUn jUliA

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David7204 wrote...

That is a load of stupid contrived nonsense.

No, the default ME 3 game with no import is not anymore 'canon' than importing a game, and suggesting that is moronic. Do you think they went through all the work of making content for the ME 2 squadmates who are dead on import for giggles? Do you think they added everything for Wrex post-ME 1 thinking nobody would see it?


David, Mass Effect 1 was not available on the PS3 until November 2012, so regarding Wrex, yes. And "all the work of making content" for ME2 squadmates? They were mostly cameo appearances. So yes. They didn't really matter, either.

"Mass Effect 3 was a great place to start." -- Casey Hudson.

And as we saw in the end, our choices didn't matter either because all the endings were virtually identical except for the color of the explosions on your screen: you died, the relays blew up, and the Normandy crashed.

I remember this wonderful line: "Releasing the energy of the crucible will destroy the mass relays." -- The Catalyst, Original Ending.

Your choices matter... Mass Effect 3. ;)

#395
David7204

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You're going to have to get used to the hard fact that developers aren't going to to make you 2 or 4 or 8 or 16 stories for 60 bucks.

Having the ME 2 squadmates alive or dead makes a difference. It makes a big difference. If you think that 'doesn't really matter'...well, you should probably give up on RPGs, then. Or maybe wave your magic wand and have a perfect game appear from nowhere?

Yes, the ending could have been done much better. But the squadmates were handled well enough, and your choices from previous games were integrated well in terms of them. Criticizing that as some kind of incompetence or laziness when it's farther than any game has ever gone or even attempted to go is sheer stupidity on your part. You complain and complain about others not giving your best, and then you give me this crap? This "It's not something you can comprehend. It's Bioware writing" rubbish? How do you not hate yourself right along with them if this is the best you can do?

You aren't going to get an entirely new game based on Miranda being alive or dead. You aren't.

Modifié par David7204, 09 juin 2013 - 07:10 .


#396
AlanC9

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sH0tgUn jUliA wrote...
David, Mass Effect 1 was not available on the PS3 until November 2012, so regarding Wrex, yes.


Didn't the PS3 ME2 version always come with Mass Effect: Genesis? I suppose it's possible that a lot of PS3 players either didn't bother downloading it or downloaded it and then shot Wrex anyway, but what percentages are we taking about here? I've got no clue.

"Mass Effect 3 was a great place to start." -- Casey Hudson.


As opposed to "ME3 is a terrible place to start. Either pick up the earlier games first or skip this one." Not a very sensible way to design a game when Bio already knew that half the ME2 PC and XBox players didn't import.

#397
sH0tgUn jUliA

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AlanC9 wrote...

sH0tgUn jUliA wrote...
David, Mass Effect 1 was not available on the PS3 until November 2012, so regarding Wrex, yes.


Didn't the PS3 ME2 version always come with Mass Effect: Genesis? I suppose it's possible that a lot of PS3 players either didn't bother downloading it or downloaded it and then shot Wrex anyway, but what percentages are we taking about here? I've got no clue.

"Mass Effect 3 was a great place to start." -- Casey Hudson.


As opposed to "ME3 is a terrible place to start. Either pick up the earlier games first or skip this one." Not a very sensible way to design a game when Bio already knew that half the ME2 PC and XBox players didn't import.


No it did not COME with it. It was DLC.

And regarding your last comment. Et tu, Alan? But typical. Take a comment OOC and turn it on the extreme opposite end to recite a corporate line.

Modifié par sH0tgUn jUliA, 09 juin 2013 - 07:17 .


#398
sH0tgUn jUliA

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David7204 wrote...

You're going to have to get used to the hard fact that developers aren't going to to make you 2 or 4 or 8 or 16 stories for 60 bucks.

Having the ME 2 squadmates alive or dead makes a difference. It makes a big difference. If you think that 'doesn't really matter'...well, you should probably give up on RPGs, then. Or maybe wave your magic wand and have a perfect game appear from nowhere?

Yes, the ending could have been done much better. But the squadmates were handled well enough, and your choices from previous games were integrated well in terms of them. Criticizing that as some kind of incompetence or laziness when it's farther than any game has ever gone or even attempted to go is sheer stupidity on your part. You complain and complain about others not giving your best, and then you give me this crap? This "It's not something you can comprehend. It's Bioware writing" rubbish? How do you not hate yourself right along with them if this is the best you can do?

You aren't going to get an entirely new game based on Miranda being alive or dead. You aren't.


David, are you feeling okay?

Yes, they wrote a lot of rubbish. And you throw self-hatred in with this?  :lol:

Padok Wiks instead of Mordin. What does that do? Padok Wiks does the cure or you shoot Padok Wiks. Padok Wiks doesn't sing before he dies.

Wrex? I've cured the genophage. Wreav? No I don't cure the genophage.

Legion? I've shot Legion. Geth VI? I've shot Geth VI. Legion? I've made peace.

No Tali? you get no peace.

No Thane? You'd better buy all those gifts for the VS or you shoot them.

No Garrus? You get a generic Turian who does the same things, and still no romance option for femShep.

My personal opinion is that they should have thought things out a bit more in ME2, as in no suicide mission, and used a more vanilla ending with no squadmates dying. This would have meant far fewer variables being passed to ME3. ME3? Here's where you do the suicide mission instead of the ultra depressing choose your death and blow up the galaxy ending.

And obviously, it's not something you can comprehend.

#399
Guest_Morocco Mole_*

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sH0tgUn jUliA wrote...
And as we saw in the end, our choices didn't matter either because all the endings were virtually identical except for the color of the explosions on your screen: you died, the relays blew up, and the Normandy crashed.


Except your choices did matter on both Tuchanka and Rannoch. And gave you two extra squadmates. Which was not easy to code and caused a ton of resources to be devoted to that.

Even the endings are sufficiently different enough and depended on the base choice (as much of a letdown as that was) if you didn't get a high enough EMS

#400
AlanC9

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sH0tgUn jUliA wrote...

No it did not COME with it. It was DLC.


Free DLC. What percentage of PS3 players used it? I don't know. Do you?


And regarding your last comment. Et tu, Alan? But typical. Take a comment OOC and turn it on the extreme opposite end to recite a corporate line.


What context would have been appropriate? Casey was right, and Bioware was right. A game needs to be a good place to start when something like half the players won't have played the previous titles.

If that's the corporate line, so be it.

Modifié par AlanC9, 09 juin 2013 - 07:55 .