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Follower dummies?


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3 réponses à ce sujet

#1
Lotion Soronarr

Lotion Soronarr
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So I'm making a big cutscene where the ehole party is around the campfire, doing socila stuff. Telling jokes, cooking, drinking, arguming. Sorta to get a real atmosphere going.

However, since the player can not recruit or even kill off some NPC's, I can't really put a follower, I need a placeholder. How do I do that?


And another question.

Say I want to have Leliana and Zevran argue in hte background. No problem wiht that. But what if Zevran isn't recruited? Leliana would have to do something different.
In essence, a different set of animations based on wether Zevran is in the camp or not. Is there some way to do it other than making two different cutscenes (and a script that will check for Zev and trigger tha right one?)

#2
Lotion Soronarr

Lotion Soronarr
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so nobody knows then?

#3
Nattfodd

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I'don't know exactly how to do it. But I think that if you search in tha single player module ("Menu "File" --> "Manage Modules" ---> "Open") the cutscene where leliana does her singer perform maybe you can examine how devolopers created this dynamic cutscene. Or if you remember a particular cutscene that spawns party follower only if they are with you you may search for it.

#4
Lotion Soronarr

Lotion Soronarr
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That cutscene has the followers having their own tag as a map tag.

Will test it with that.