Actully they are using the same animations.in and out of cut scene,and while i do agree it looks awkward at times,it never stopped bioware(or any other RPG game that allows you to pick your race) from recycling the same animations for diffrent races.David7204 wrote...
adayaday wrote...
Hardly,in all 3 games Aliens used the same animations/skeleton as Human characters and for the most part it worked quite well.David7204 wrote...
Ideally, that might be interesting.
In practice, absolutely not. It would necessitate an absolutely immense amount of work that could be served much better elsewhere.
By far the biggest problem is animation.
None of the NPC characters have any animations even approaching the complexity of Shepard's animations. There's a great deal of physics to consider. You can't have an 800 lb krogan move the same way as a 90 lb salarian. It doesn't look right at all. You have to account for size.
You can actually some of the ME animations in other bioware games.





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