AresKeith wrote...
Jukaga wrote...
I've reached the conclusion through at least a dozen playthroughs that a 'perfect' suicide mission cheapens the impact of the plot. It's a much better 'feel' imo to have a heavy cost to the SM, at least two crew members should die, with Thane preferably being one of them.
The "perfect" suicide mission ties into the "Unity" theme of the series
It was still a Suicide mission due to the "possibility" that no one would make it back
I agree about the emotional impact of the ending, actually. I definitely felt it more in my first playthrough, when Jacob and Mordin died.
My first playthrough was lucky. I had, without being aware of it, done the missions in an order that allowed for all crew member's side missions to be completed before the final mission.
So, all I had to do was replay the final mission, and choose different characters for the tunnel/squad leader, and I saved everyone.
Naturally, my complete playthrough used the ending with all surviving characters - and I have no regrets.
But the emotional impact isn't the same as when Jacob and Mordin died. There's definitely something to the dramatic possibilities created by experiencing the story that way the first time.
The completionist in me could never accept it for my ending, though!