David7204 wrote...
And why is the Catalyst a bad idea?
When the Virmire victim died setting off the bomb, people had to stop and think about who to save and who to die.
This was because they had done two things.
1. They had gotten to know the characters, and decided they wanted to know more about them i the future.
2. They had assumed that being a gmae, the characters would always be there.
Now imagine the Catalyst is one of the two people you could leave behind.
Do you have the same grounding in the character to choose him to survive over the other?
Course not. His 10 minutes of fame lend the character nothing to suggest he could be a 'character'. It is instead, an info dump device, made to convey vast quantities of information in a short a time window as possible.
This in a character driven narrative. Dropping the Catalyst in at the last minute with no foreshadowing as to what he is or how he is, what he plans for the future, what he thgouht about events in the past. It's all meaningless to the Catalsyt.
You have to recognise that the Catalyst was develoed by a AAA game developer and as a character, it fails to convince on that front. Instead, being an amalagam of different entites that raises questions as to what it is. And raising these new questions, while throwing information at the player, in the end phase of a game where all these plot strands should be nealty tied up and filed away is bad form as a Writer.
For a writer to do this signals that the story has gotten away from them so that the creator does not understand how to convey what the theme of the story was. Or, it is a sign of disrespect to the story and the reader, in that the writer did not want to, or was unable to put in the time to develop a coherent end to the story.
If a player or reader is going to invest time into a story it signals a placement of trust in the writer to carry the reader along with them. The Catalyst acted as a barrier to the reader while the writer pressed on, unaware that he had dropped the reader's off behind him.
That's the problem
Modifié par Redbelle, 15 juin 2013 - 08:38 .