Aller au contenu

Photo

I do not trust you haters anymore. Just finished Omega. Why omega is bad whereas LOTSB is great again?


  • Veuillez vous connecter pour répondre
210 réponses à ce sujet

#76
DirtySHISN0

DirtySHISN0
  • Members
  • 2 278 messages
I fairly enjoyed Omega as well as shadowbroker, i despised Leviathan, was overwhelmed by indifference for EC and thought citadel got more credit than it deserved.

#77
Dunabar

Dunabar
  • Members
  • 961 messages
My only real problem with Omega was the glitches, everything else I liked.

#78
Iakus

Iakus
  • Members
  • 30 309 messages

Morocco Mole wrote...

I actually do believe if Omega had a romance subplot that most of you would be all over it with praise.



Sorry, I have never had any desire to violate Omega's only rule.

#79
Hadeedak

Hadeedak
  • Members
  • 3 623 messages
My biggest problem with Omega is actually the same thing that bothered me the most with LOSTB -- squad? What squad? When I first figured out I was visiting Liara, I cheerfully brought Garrus and Tali, expecting..... I dunno, a "Hey, man, how's it going?" Yeah.... Garrus and Tali turned into rocks. And then Liara sidled into my party. Which I don't mind, as such. I just wanted a bit more from my squad!

And then Omega has two strangers I have to play with. I frankly don't care for Aria, and while I liked Nyreen, she kept ditching me. Of course, the combat was comically fun. But Omega just felt like it was the 10 dollar DLC, and Leviathan should have been the 15 one.

Anyway, that's why I have Levi on my PC, and not Omega. I still play Omega on the boytoy's xbox for those Sheps, so there's that. But I feel I haven't missed anything of value.

#80
KaiserShep

KaiserShep
  • Members
  • 23 829 messages

lecho_himself wrote...

Speaking of Aria, am I the only one who liked her ME2 white lipstick tip better than ME3 blue?


Aria's markings have always been darker blue. 

Modifié par KaiserShep, 10 juin 2013 - 06:33 .


#81
Red Panda

Red Panda
  • Members
  • 6 935 messages

Dunabar wrote...

My only real problem with Omega was the glitches, everything else I liked.



Yeah....

Other than that, it was pretty good.



It makes the speech funny, at least.

#82
Redbelle

Redbelle
  • Members
  • 5 399 messages

ioannisdenton wrote...

Just finished omega.
Having read all the arguments against it in the first place i exprienced something way different that what you hating guys appeared it to be. Stop hating please.
Omega is combat heavy but so was LOTSB!
Omega is as lentghty as LOTSB.
Omega has more dialogue and CHOICES than LOTSB.
Omega has MORE meaningful chocies than LOTSB, Aria can be influenced by ALL your previous dialogue!!!
Nyreen was great!!!
The layout of the levels is superb!!! Bioware montreal gained my loyalty!!!

####SPOILER####
Her Death was not stupid at all! what have i been reading in here all this time!!!! it made sense (same as thane's if you pay attetenion to the story-scenes) , did you actually see that she protected the civilians or no??
####SPOILER END####

I am amazed at the complaints here all the time! Omega left me speachless, it is on par with LOTSB but for the sake of hating Me3 (as if that shallow terrible game named Skyrim is any better) some bashed it.





Did......did you just......

Did you just say that Omega is on par with LotSB?

Okay....... lets pick up those points.

Combat. Of course they both had combat. And lots of it. It s a shooter. It needs to have combat to be a shooter. And your right that Omega has good combat in it.

Length...... Size matter's not! Judge me by my size do you? The length of Omega is correlated to the amount of story there is to tell. Saying that Omega is as good as LotSB is like saying that Leviathan was as good as Overlord because it lasted around the same amount of time.

Dialogue. You spend your time talking to people who you do not know very well. Aside from Aria. Who stands tall and proud...... Like a mighty oak! Her actings a bit wooden too. It's when Nyreen shows up that the dialogue starts to sparkle on account that Shepard is finally placed in his or her comfort zone. Being the Kirk, to Spocks logic and McCoy's emotion. Or in this case, Choosing Aria's bloodlust or Nyreens honour.

Choices. Aria can indeed be influenced........ for the chance for an awkward kiss. Hmmmm. Liara's a potential love interest from ME1 and Aria just....... As much as I like the choice mechanic in Omega, it doesn't carry over into the main game in the way LotSB carried over into ME3. Aria still stays in her seat in Purgatory. After reclaiming Omega, it would have been nice to have it back as a hub.

Bingo. Nyreen was great. And killed off. When she could have been running Omega if a narrative had been developed to decide if Aria or Nyreen would live to run the place. Seriously. Without Nyreen, Aria is soooo two dimensional as a character. Her former Turian girlfriend is the first person I've seen her act remotely human towards. Losing her, loses the player connection to that aspect of Aria's character.

Level layouts were great.

And looking at all those comebacks I can see the problem. Your more invested in the gameplay than the story which is a little thin on the ground. That fine. But the narrative problems persist.

Why would Shepard agree to humour Aria telling him not to bring his crew along when he's going into a do or die situation?

Who is the Cerberus General? (Those who read the comic, feel free to chime in).

Followup from above. Why are those who have not read the wider universe in comics and books left to wonder why Aria's got such a mad on, instead of taking the time to explain details, rather than be given the basic outline of the story? It's the Jim Rayner and Sarah Kerrigan show all over again where you have to read the book in order to find out just how deeply and emotionally involved they got with one another.... as well as Jim's 'Promise'.

As for Nyreen's death. C'mon. Did you see how slowly those things were moving. It was a Sean of the Dead...... "Zombies move very slowly, so when leading them away, you have to stop every once in awhile to let them catch up before running away again". Frankly, the civilian's who cannot run past one of those thing's in such a way as to not get caught by it's gruuby mitt's deserves to get eaten. Harsh, I know. Especially due to the magic of game logic where people have to die to show everyone the situation's serious....... Just give those civvies red shirts.

And as if that weren't enough. The awesome counter point to Aria's ****y nature is gone before we ever had the chance to know her, other than the woman who loved Aria and lived to tell of it.

Short answer. LotSB gave the player an investigation. A chase. Boss fights. Infiltration. All wrapped up around a former crewmate who is going through a difficult time, but takes time to tell you that Asari word means somewhere low down on the Asari body.

Omega gave us another ground war. A very good ground war, to be sure. And fun..... expensive fun. But still, ultimately, more of the same as ME3 had already given us before. Except for Aria's Jackson moonwalk.

Girls got talent.

Modifié par Redbelle, 10 juin 2013 - 06:45 .


#83
KaiserShep

KaiserShep
  • Members
  • 23 829 messages
Aria's Jackson moonwalk looked more like one of those creepy jerky movements that Vincent D'onofrio did in The Cell.

#84
ioannisdenton

ioannisdenton
  • Members
  • 2 232 messages
If one does not like Aria then why that person bothered with Omega? what were you expecting? To kill Aria?
I will repeat myself again, the same qualities are found in both omega and Lotsb. But for some reason omega is average... Hypocrisy at it's best. Same hypocrisy when Da2 was banished for it's copypasted enviroments whereas Me1 had the same annoying feature.

#85
CronoDragoon

CronoDragoon
  • Members
  • 10 411 messages
Why would you trust haters in the first place?

#86
Nole

Nole
  • Members
  • 961 messages

ioannisdenton wrote...

If one does not like Aria then why that person bothered with Omega? what were you expecting? To kill Aria?
I will repeat myself again, the same qualities are found in both omega and Lotsb. But for some reason omega is average... Hypocrisy at it's best. Same hypocrisy when Da2 was banished for it's copypasted enviroments whereas Me1 had the same annoying feature.


Liara, my friend. Liara.

#87
Redbelle

Redbelle
  • Members
  • 5 399 messages

ioannisdenton wrote...

If one does not like Aria then why that person bothered with Omega? what were you expecting? To kill Aria?
I will repeat myself again, the same qualities are found in both omega and Lotsb. But for some reason omega is average... Hypocrisy at it's best. Same hypocrisy when Da2 was banished for it's copypasted enviroments whereas Me1 had the same annoying feature.


It's not Aria. It's Shepard. It's Shepard, and by extention the player, who wants to go through the DLC....... But you cannot know what is in the DLC unless you play it. After which, the player is in the position to make a judgement on the DLC's qualities.

You say it's hypocrisy, and there may be some truth to that.

But, it is also true that Omega lacks LotSB's advantages in the characters it allows you to use. The settings it chooses, and the story it chooses to tell. Your mistaking narrative context and gameplay execution from the game engine of ME2 for hypocrisy.

ME3 pulled features from the core game design and Omega, by extention, also lacks these features.

ME2 had the full range of gamepaly features and LotSB was able to capitalise on those...... as well as bring a driving/pursuit element to the mix.

Likewise ME2 was able to hop from location to location, planet to planet. ME3's Omega could only exist within the confines of Omega itself.

I'm not saying Omega didn't have it's moments........ But there is no question that Omega lacked the scope of story telling seen in LotSB.

And let's not forget. The shadown Broker him/herself was a Chekov gun set up for firing back in ME1. People had anticipation on finally confronting this mysterious individual, and the meeting was not a disappointment. You met a unique species neveer seen before, that added to the lore of the galaxy Shepard inhabited, You fought him. Got up close and personal when he went all paladin shield on us. You burned him to a cinder. You rescued Liara's friend.

The narrative seems to be something you overlook alot. LotSB had more going for it, compared to Omega's retake omega by ticking off these things to do. And at the end, all you get is more EMS. With Mass Effect, I generally expect more than point scoring when I accomplish something...... blame ME2's suicide mission where upgrading the ship resulted in different outcomes than not upgrading the ship. Yet the resolution to Omega is the same. Arai may or may not be softer of hasher, but to the greater story it adds nothing. You play Omega, and poof. When it's over. It's over with no carry over consequences..... (Other than a chess set).

Modifié par Redbelle, 10 juin 2013 - 07:53 .


#88
Bleachrude

Bleachrude
  • Members
  • 3 154 messages

Hadeedak wrote...

My biggest problem with Omega is actually the same thing that bothered me the most with LOSTB -- squad? What squad? When I first figured out I was visiting Liara, I cheerfully brought Garrus and Tali, expecting..... I dunno, a "Hey, man, how's it going?" Yeah.... Garrus and Tali turned into rocks. And then Liara sidled into my party. Which I don't mind, as such. I just wanted a bit more from my squad!

And then Omega has two strangers I have to play with. I frankly don't care for Aria, and while I liked Nyreen, she kept ditching me. Of course, the combat was comically fun. But Omega just felt like it was the 10 dollar DLC, and Leviathan should have been the 15 one.

Anyway, that's why I have Levi on my PC, and not Omega. I still play Omega on the boytoy's xbox for those Sheps, so there's that. But I feel I haven't missed anything of value.


This is why both Leviathan and Citadel IMO are the two best DLCS for the trilogy and Arrival is the worst...

At the least, I expect to have a squad (I like the gameplay elements of controlling my squad even with the frustration it sometimes means) and I want my squad to actually comment/talk about what's going on during the mission.

On the one hand, LotSB only has Liara actually being acknowledged (and knocking out the third member of the team in the final boss fight is cheap) whereas Aria and Nyreen are both comunicative during Omega.

On the other hand, at least with LotSB, you have both a connection to one of the squadmates and you get to choose who else could accompany you...Contrast this with Omega where we don't have any choice and let's face it, we all are thinking Omega would have been better if Garrus had been a choice to bring along...

#89
Grand Admiral Cheesecake

Grand Admiral Cheesecake
  • Members
  • 5 704 messages
I didn't like either of them.

Do I win?

Modifié par Grand Admiral Cheesecake, 10 juin 2013 - 08:18 .


#90
KaiserShep

KaiserShep
  • Members
  • 23 829 messages

Bleachrude wrote...
On the other hand, at least with LotSB, you have both a connection to one of the squadmates and you get to choose who else could accompany you...Contrast this with Omega where we don't have any choice and let's face it, we all are thinking Omega would have been better if Garrus had been a choice to bring along...




I admit to wanting a return of Archangel, even if just for a little bit. 

#91
Bill Casey

Bill Casey
  • Members
  • 7 609 messages
I believe if Omega became a hub world afterwards, you had meet ups with your crew members on it, and you could catch up with some of the past characters, and see first hand how Omega is helping the war effort, the response would have been a lot more favorable...

As it stands you won a chess set you couldn't even challenge Traynor with...

Modifié par Bill Casey, 10 juin 2013 - 08:45 .


#92
Raizo

Raizo
  • Members
  • 2 526 messages
I bought Omega a few months ago ( even though I am very disappointed with ME3, I had a lot of psn points and I couldn't think of anything worth buying ). To be honest with you I was quite surprised at how much I enjoyed it, based on its own merits Omega is one of the best ME dlc's on the market.

I think the main reason why Omega gets a lot of hate the steep price in comparison to ME2's best dlc LotSB ( and one of the best dlc's ever conceived in gaming history ). Then there was the excessive over hype that preceded Omega about how big it was and how much new content it would add to ME3. Then there are gamers like myself who feel that ME3 was missing some important x-factor, that ME3 was fundamentally broken, a lot of us were kind of hoping that Omega would 'fix' ME3, it did not. In comparison 'Citadel' is Bioware acknowledging that they did not do enough with ME1/ME2/ME3's squad mates the first time around, gameplay wise Omega seems to be he better of the two dlc's but Citadel gets all the love because it fixes ME3's faults or at least makes an attempt to and acknowledge that the original game was lacking in some area.

I also forgot the lack impact that Omega had on the main game. A lot of gamers never forgave Omega for this.

Modifié par Raizo, 10 juin 2013 - 08:50 .


#93
TNT1991

TNT1991
  • Members
  • 796 messages
Ah, "opinions"...
Your opinion says it's just as good LotSB.
My opinion says it's boring, forgettable, and a waste of time, space, and cash.

BTW...
Shiala>>>>>> Liara and Aria

#94
Ieldra

Ieldra
  • Members
  • 25 187 messages
@OP:
I agree that Omega is great and that the criticisms of those who don't like it are for the most part way overblown. It is more combat heavy that I like but is also has more roleplaying opportunities than most other missions, it looks stunning and has the best space combat cutscene. Also, Oleg Petrovsky is the best type of antagonist: one I can respect even while fighting him.

#95
Mcfly616

Mcfly616
  • Members
  • 8 988 messages
What'd you expect OP? You're on the BSN....nothing is ever nearly half as bad as BSNers make it out to be. (except for the original endings)



On topic: yeah Omega was a good DLC. New weapons. New enemies. Great new environments. Fighting alongside Aria and a female Turian for the first time ever. Much variation based on paragon/renegade decisions. It's not a very deep story, but a pretty decent one that revolves around the two extremes of the moral spectrum represented by Aria and Nyreen. And Nyreen's death was just fine (just like Thane's)

All in all, my only cons with it are the buggy scene where Aria gives her speech, and the price was a little high....but I'm an adult that pays the bills and puts food on the table every night so I'm able to spare the $15


Omega rounds out my Top 5 dlc's of the trilogy.

#96
FlyingSquirrel

FlyingSquirrel
  • Members
  • 2 105 messages
I agree to some extent, but more because I continue to think that LOTSB is noticeably overrated for several big reasons:

1) It is very linear with no significant choices other than how you handle the hostage situation on Illium, and even then the hostage always survives and Vasir always dies. Your choices amount to dropping your power cells, wounding the hostage, or Paragon and Renegade "bluffing" dialogue. Past that, the only differences are which operations Shepard chooses to fund while visiting the base later, and we only get a 1- or 2-line report as a consequence afterwards.

2) The boss fight is just bizarre and really pretty dumb in places. Your 2nd squadmate is always knocked out by falling debris, even when it's Grunt or Legion, Liara makes an inane and borderline racist comment to provoke the Broker, and later the Broker just stands there while Shepard and Liara are out in the open discussing strategy instead of shooting them.

3) I find it perhaps unintentionally Paragon-unfriendly. Why do Shepard and the crew walk past the wounded after the office tower explosion when the game normally has a "give the wounded civilians some medigel" option in scenes like that? And are all those cars and trucks unmanned? Because if not, Shepard and Liara may be getting a lot of innocent bystanders killed while chasing Vasir. It's not clear if Bioware actually meant it this way but it still sticks out, along with the fact that they just leave instead of trying to help when the Broker's people are still shooting up Illium security.

Omega is actually a little less skewed towards the Renegade side than LOTSB, IMO, and Shepard can at least influence Aria's behavior (albeit in a somewhat strained fashion) and Petrovsky's eventual fate.

The "epilogue" of LOTSB is unquestionably better (Liara's visit to the Normandy and being able to return to the base later), while Omega pretty much doesn't even have one, but I have to wade through a lot of material I don't particularly like in order to get there.

#97
FlyingSquirrel

FlyingSquirrel
  • Members
  • 2 105 messages

Raizo wrote...
I also forgot the lack impact that Omega had on the main game. A lot of gamers never forgave Omega for this.


That was a letdown to be sure, though LOTSB's impact is fairly minimal too when you get right down to it - there are only a few dialogue wheels to go through with Liara and Feron, and after that there's not really much to do except maybe watch some more security videos or mess around with the terminals. The "fund a mission" terminal just gives you a 1- or 2-line summary later.

What I couldn't figure out about Omega is why they had Aria turn back up on the Citadel afterwards. Even if they weren't going to make Omega a hub or have Aria communicate from there later, why not just remove her from the game at that point and let us assume that she's still there? That probably would have been more believable than the half-assed explanation we got for her return to the Citadel.

#98
TaZo_VasN

TaZo_VasN
  • Members
  • 53 messages
You're right OP. I still didn't touch 3 ME3 DLC's (except Citadel) and I chose LotSB since people felt it was a great piece of DLC. The truth is it was boring. Shooting 24/7 and something of value for those who wanted Liara as LI. I wanted more dialog than crappy shooter action.
That's why I'm going to get the other ME3 DLC's and enjoy some good old ME, without listening to idiotic BSN jerks.

#99
knightnblu

knightnblu
  • Members
  • 1 731 messages

ioannisdenton wrote...

Morocco Mole wrote...

You'll notice that BSN is very hypocritical when it comes to ME3. Especially when you realize LotSB has every single thing in it that everyone reviles about ME3

I love you for saying that. i do man.
Some justice. Replaying Me3 with all the DLC makes me want to bang my head on a wall for saying it was a bad game not so long ago.
Some ll say i pay lots of money, well yeah but at least the Me3 offers me more tahn 80 hours everytime i play it.

My only beef with ME3 was that dog of an ending that they saddled us with. They fixed some of that with the EC DLC, so at least now I can tolerate it. I liked the Omega DLC and agree with you regarding it and the LotSB DLC. The only thing that I don't like about that DLC is that you can't go back once you complete it. Purgatory is nice and all, but I miss Afterlife. It suited me.

#100
lecho_himself

lecho_himself
  • Members
  • 165 messages

KaiserShep wrote...

lecho_himself wrote...

Speaking of Aria, am I the only one who liked her ME2 white lipstick tip better than ME3 blue?


Aria's markings have always been darker blue. 

Really? Then it was the sweetest graphic glitch ever.