Angrywolves wrote...
They meaning Bioware had to ask EA for an extention, a delay until the fall of 2014. It's reasonable to assume they're having issues. Of course Bioware would have admit issues that might be problematic for them aka temper the fans enthusiasm , potentially hurt sales when the game does come out and a potential source of criticism for the developers if there are problems with the game post release. So I don't expect Bioware to admit there are issues delaying release of the game.
With all due respect, that is an assumption - and an unwarranted one at that.
All we know is that right up to the "reveal" Bioware was insisting that they were on track for a Fall 2013 release. The "reveal" came and now we are told that it has been postponed a whole year.
Tin foil hat firmly in place:

Since we don't know and can only guess, I would speculate that the delay came from EA, and not from Bioware. For marketing/business reasons, the "suits" at EA might have wanted a multi-platform release to take advantage of the new console generation. Porting DA:I to the new consoles would take about a long time - what, six to eight months?
Then, given that current gen consoles and PC players have to wait anyways, the decision might have been to give extra funding to expand the core game. That way the game does have more polish, has the chance to be a real show stopper and fits within a grander business strategy.
That makes more sense to me than just assuming Bioware was unable to complete the project when they repeatedly have stated that they were "on track."
Edited for stupid sticky keyboard...
Modifié par CaptainBlackGold, 12 juin 2013 - 04:51 .