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#101
azarhal

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Rodia Driftwood wrote...

The only thing that disappointed me about the trailer--and I'm just letting you guys know this--was Cassandra's jaw.


I like her jaw personally. :/

Although, I just realized that Cassandra is leading an assault with a two-handed sword, while wearing something that could be called stubbed leather with a bit of chainmails under it and maybe a "metal" breastplate under the tabbar. 

She seems a bit light armored for the weapon style...

#102
David Gaider

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Fast Jimmy wrote...
Has there been any clarification/reason for why a fully-cinematic reveal was done? Given the comments made even just last month about wanting to make sure that the game isn't revealed until they can fully show off the game, I am curious why the "show, not tell" mentality was kind of abandoned?


"Show, not tell" means we're only going to talk about things we can show-- if there's something to show, as in features. Since what we're showing at this point is limited, what we're talking about will be likewise limited.

If your assumption that this reveal is the "throw the doors wide open and talk about the game in full" stage, then no. That's yet to happen. If we were still releasing this year, that would be surprising. Seeing as we're releasing in Fall 2014, that should be less surprising. More will come in time.

#103
addiction21

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David Gaider wrote...

 More will come in time.


I hope you mean in the next 37 seconds and every 15 seconds after that until release. Even then I don't think that would be enough to satisfy some posters.

#104
Angrywolves

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Means months from now more than likely Hopefully the Frostbite developers are working with them to get through the issues they're obviously having.

#105
durasteel

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Allan Schumacher wrote...

I think Varric is awesomesauce, but it's my perception that Morrigan has a stronger following.


You are correct, sir.  Yes.

Varric is great. Morrigan, on the other hand, single-handedly justifies a pre-order.  She's compelling.

#106
David Gaider

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addiction21 wrote...
I hope you mean in the next 37 seconds and every 15 seconds after that until release. Even then I don't think that would be enough to satisfy some posters.


Of course. When you're waiting for something, time drags very slowly. With just about every game, this stage consists of people complaining about how the information isn't coming fast enough. Can't we just give the fans the inside scoop before the rest of the world? Why are we hiding things? How can you possibly expect me to decide in six months whether to pre-order if I don't know everything right now?

We like to call that "enthusiasm". :)

#107
sandalisthemaker

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Angrywolves wrote...

Means months from now more than likely Hopefully the Frostbite developers are working with them to get through the issues they're obviously having.


What makes you think they are having "issues?"

Modifié par sandalisthemaker, 12 juin 2013 - 02:57 .


#108
Fast Jimmy

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David Gaider wrote...

Fast Jimmy wrote...
Has there been any clarification/reason for why a fully-cinematic reveal was done? Given the comments made even just last month about wanting to make sure that the game isn't revealed until they can fully show off the game, I am curious why the "show, not tell" mentality was kind of abandoned?


"Show, not tell" means we're only going to talk about things we can show-- if there's something to show, as in features. Since what we're showing at this point is limited, what we're talking about will be likewise limited.

If your assumption that this reveal is the "throw the doors wide open and talk about the game in full" stage, then no. That's yet to happen. If we were still releasing this year, that would be surprising. Seeing as we're releasing in Fall 2014, that should be less surprising. More will come in time.

Thanks for the reply, David. 

I suppose I should rephrase my question to be why was the "reveal that will leave no questions" mindset abandoned? The overall tone conveyed since 2013 started and fans began begging for screenshots or teaser trailers that the DA team was waiting until they had something substantial before making the reveal. While the graphics are shiny and everything if you find that type of gameplay element to be tantamount, I and others were under the (apparently false) assumption that the reveal would have more detail and be more substance, less hype. 

#109
David Gaider

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Fast Jimmy wrote...
I suppose I should rephrase my question to be why was the "reveal that will leave no questions" mindset abandoned?


Because the plan changed?

We're still not going to talk about features until we can show them. Insofar as the marketing strategy goes, that has to take into account a lot of different things-- and that will change as our needs change. It's likely to change again, several times, before we're through.

#110
Angrywolves

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They meaning Bioware had to ask EA for an extention, a delay until the fall of 2014. It's reasonable to assume they're having issues. Of course Bioware would have admit issues that might be problematic for them aka temper the fans enthusiasm , potentially hurt sales when the game does come out and a potential source of criticism for the developers if there are problems with the game post release. So I don't expect Bioware to admit there are issues delaying release of the game.

#111
NM_Che56

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Chris Priestly wrote...


We care a lot.



:devil:


about disasters, fires, floods and killer bees?  About the NASA shuttle falling in the seas?

...sorry, but I'm a huge Faith No More fan and I heard the bass line when I read that part.  Carry on.

#112
NM_Che56

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Any idea as to when we will see the next trailer (teaser, as it may)?

#113
metalheaded0117

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if im playing on a X360 how will i be able to import my saves into an Xbox1? Any clues will i have to use the cloud?

#114
NM_Che56

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metalheaded0117 wrote...

if im playing on a X360 how will i be able to import my saves into an Xbox1? Any clues will i have to use the cloud?


Seeing as how MS wants everyone to be Cloud Connected (...and In Flames reference), then I'm sure that's how it will work.  You'll have to transfer your save to the cloud or via USB, I imagine.

#115
FireAndBlood

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Master Che wrote...

Any idea as to when we will see the next trailer (teaser, as it may)?


This December at the Spike VGA I suppose.:unsure:

#116
Shevy

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Angrywolves wrote...

They meaning Bioware had to ask EA for an extention, a delay until the fall of 2014. It's reasonable to assume they're having issues. Of course Bioware would have admit issues that might be problematic for them aka temper the fans enthusiasm , potentially hurt sales when the game does come out and a potential source of criticism for the developers if there are problems with the game post release. So I don't expect Bioware to admit there are issues delaying release of the game.


Of course not, and why should they? They don't have to legitimate their decisions to the public. It's none of our business.

#117
metalheaded0117

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were the fans and the sole reason theyre in business maybe

#118
Angrywolves

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I never said Bioware had to admit anything to us now. Hopefully after the game is released they feel free to be candid about it all.

#119
CaptainBlackGold

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Angrywolves wrote...

They meaning Bioware had to ask EA for an extention, a delay until the fall of 2014. It's reasonable to assume they're having issues. Of course Bioware would have admit issues that might be problematic for them aka temper the fans enthusiasm , potentially hurt sales when the game does come out and a potential source of criticism for the developers if there are problems with the game post release. So I don't expect Bioware to admit there are issues delaying release of the game.


With all due respect, that is an assumption - and an unwarranted one at that.

All we know is that right up to the "reveal" Bioware was insisting that they were on track for a Fall 2013 release. The "reveal" came and now we are told that it has been postponed a whole year.

Tin foil hat firmly in place: Image IPB

Since we don't know and can only guess, I would speculate that the delay came from EA, and not from Bioware. For marketing/business reasons, the "suits" at EA might have wanted a multi-platform release to take advantage of the new console generation. Porting DA:I to the new consoles would take about a long time - what, six to eight months?

Then, given that current gen consoles and PC players have to wait anyways, the decision might have been to give extra funding to expand the core game. That way the game does have more polish, has the chance to be a real show stopper and fits within a grander business strategy.

That makes more sense to me than just assuming Bioware was unable to complete the project when they repeatedly have stated that they were "on track."

Edited for stupid sticky keyboard...

Modifié par CaptainBlackGold, 12 juin 2013 - 04:51 .


#120
Allan Schumacher

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Fast Jimmy wrote...

Hi Allan,

Has there been any clarification/reason for why a fully-cinematic reveal was done? Given the comments made even just last month about wanting to make sure that the game isn't revealed until they can fully show off the game, I am curious why the "show, not tell" mentality was kind of abandoned?


I don't feel we abandoned "show, not tell" (everything you saw was created with our tools and represents assets we intend to put into the game.  That IS Varric's model, that is how Morrigan looks in game - these things may change with iteration, but the demo was also about helping us establish our visual target internally).  The rain running down the Qunari's face actually exists in the engine (and I have seen the Inquisitor get all nice and shiny from the rain as I run around the level that that Qunari was placed in for the trailer).  If you're of the assumption that this was the equivalent of a Blur trailer, and not using game assets, then your assumption is incorrect.

I mean, people have already skraked us over the coals because some stuff still needs some improving (lip synch and the like), so I suppose the idea that fans aren't interested in only final implementations is not correct?  In that sense, I suppose we probably shouldn't have shown anything, since it's unlikely that any of it is truly final.

The primary reason, however, is that we're over a year from release at this point, not less than 6 months.  We've known for a little bit now, so the push to get maximal vertical slice of gameplay (still under heavy iteration) is less pressing.  We have lots of time to continue to iterate on it to make sure it's as enjoyable as it can be.

#121
addiction21

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metalheaded0117 wrote...

were the fans and the sole reason theyre in business maybe


And your worry should be about liking the game or not. Whatever goes on in the offices has no bearing on that and is not any of our business.

Modifié par addiction21, 12 juin 2013 - 05:02 .


#122
mousestalker

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I have never understood gamer fan entitlement.

Once you have paid for a game, then you may be entitled to something. No one is entitled to anything until that has happened. If Bioware decides to keep everything to themselves until release, that is their right. If they want to be totally open and sharing that is their right as well. As is everything in between those two extremes.

We are not entitled to anything right now.

#123
Allan Schumacher

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I suppose I should rephrase my question to be why was the "reveal that will leave no questions" mindset abandoned?


As David had mentioned, in large part because the game's release was pushed back. We can show our visual target, so we have. With people already frothing at the mouth on the BSN for something, anything, I find myself a bit perplexed. It seems like a "not what my imagination told me I was promised" type of situation.

Do you think we should show the entire game in its current state right now? People are already fine-tooth combing something like lipsync. Would they not do that if we showed them unfinished combat (and even plastered "Pre-alpha footage" all over it?). And finally, do you think it would have been better to skip E3?


I and others were under the (apparently false) assumption that the reveal would have more detail and be more substance, less hype.


Were you also under the assumption that it'd be Fall 2014?  Or were you still hoping that it'd be an epic reveal going down into the final stretch before a release this year?

Modifié par Allan Schumacher, 12 juin 2013 - 05:14 .


#124
metalheaded0117

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except if we dont buy the game the company goes out of business im not entitled i think ME3 just left a bad taste in my mouth as far as bioware and gaming go but the decision to hold DA3 back is a good thing if theyre fixing problems or working on the import of games from the X360

#125
n0na90

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I don't think it would've been better to skip E3. It was a cool trailer! And I'd rather see a cool trailer than some half-finished, unpolished and buggy gameplay.