Be honest Bioware staff
#126
Posté 12 juin 2013 - 05:19
#127
Posté 12 juin 2013 - 05:20
Allan Schumacher wrote...
I and others were under the (apparently false) assumption that the reveal would have more detail and be more substance, less hype.
Were you also under the assumption that it'd be Fall 2014? Or were you still hoping that it'd be an epic reveal going down into the final stretch before a release this year?
I'd pretty much given up on this year. To little had been said for the game to only be 5 months away.
#128
Posté 12 juin 2013 - 05:29
Allan Schumacher wrote...
Fredvdp wrote...
What do you mean, "to a lesser extent Varric"? His awesomeness can't be denied!
I think Varric is awesomesauce, but it's my perception that Morrigan has a stronger following.
She does.
And imo it's due to the fact that we got to know Morrigan on our terms. Talking to her where ever we liked, not when a "quest" popped up letting us know Morrigan had three lines of dialogue, learning as much, or as little, as we wanted to.
Morrigan also undergoes a complete transformation with regard to her outlook on certain aspects of life (love), if you so choose to nudge her in that direction. Getting something done on our terms (player choice) is the reason Morrigan, and I daresay all the Origins' companions, are cherished and remembered more fondly than DA2's companions. According to me, anyway.
#129
Posté 12 juin 2013 - 06:12
Scarlet Rabbi wrote...
Allan Schumacher wrote...
Fredvdp wrote...
What do you mean, "to a lesser extent Varric"? His awesomeness can't be denied!
I think Varric is awesomesauce, but it's my perception that Morrigan has a stronger following.
She does.
And imo it's due to the fact that we got to know Morrigan on our terms. Talking to her where ever we liked, not when a "quest" popped up letting us know Morrigan had three lines of dialogue, learning as much, or as little, as we wanted to.
Morrigan also undergoes a complete transformation with regard to her outlook on certain aspects of life (love), if you so choose to nudge her in that direction. Getting something done on our terms (player choice) is the reason Morrigan, and I daresay all the Origins' companions, are cherished and remembered more fondly than DA2's companions. According to me, anyway.
Scarlet has a point there. I would so love to be able to talk to my companion when ever I want. Be it in a town, forrest, castle, ruins etc. Getting to know what the char thinks or feels at that very moment (because of the area he is in, or after an action we performed) makes all the difference in BioWare and other companie companion material. They are YOUR companions and they should leave a "something" with you. Like Morrigan. I felt sad having to let her go in the Witch hunt. I felt joy seeing Liliana or even Zevran. Thats why I miss my Warden. Would like a talk about old times and what has a comp been doing.
Anyway back to the Topic I wanted to write about.
Allan Schumacher wrote...
Eh, it hasn't "supposed to be released" this year, for us, for a little while now. There's complications as being a part of a publicly traded company to announce changes in release dates. If I make an off the cuff remark about the release date being moved back on BSN, there's actually a degree of personal risk I take because organizations are very careful about making sure information is appropriately disseminated in a fair and proper channel. So it's not like we woke up on June 1st and went "sweet, date pushed back!"
We could have shown some gameplay, but it's undoubtedly going to continue to change, but at this point it's also marketing. The teaser is just a teaser as the start of generating some buzz beyond places like BSN.
I would say that is why we did not get a word on the date being pushed back, which is logical.
And yes we are Fans of BioWare or the DA series and IMO we are entitled to something (wait for it). We are entitled to having a game done right by the people at the game company we love. It is for them to decide what to show us and what to tell. And I am sure they are doing what is best for the fans. After all if you look at the forums you will see that ppl are having fun - speculating what the rings mean or the things in the trailer (sword, flags, bodies etc.) The guys here are even answering to our posts the best way they are allowed to. I mean I am sure they sometimes can barely hold themselves from giving away spoilers from the game not to ruin it for us. They are human as well and I know I would have problems with not telling anything after working on a game the size and scope of DA.
Also the entitlement works both ways. The fans (if they are really fans) should have faith in the company. Yeah ok so DA2 had a few things go wrong. I think they got it. Now they want to make up for it and are working hard on something. They asked for feedback. It seems to me that some ideas were even thought upon (saw ppl write about a casle or something like a base) and we saw a castle and even heard we might get to command it. Even now they are listening to what the fans have to say (yeah the lip/jaw issue).
They got more time now. Maybe it was EA that pushed for the later date, maybe BioWare had some problems with the game. Remember new consoles are coming, new technology to work with and even a new engine (not FB2 but 3 even). I'm sure they wont use the time just to take it easy. As many devs have said. They want to polish the game, make it right, make it awesome. We might even get more stuff implemented (more quests, more dialogue)- you never know.
BioWare made DA:O (a great game), tried something new with DA2 (did not go as well as they wanted but still not a bad game) so lets just have faith and wait for more info. They have the potential to make this great so have patience.
Btw Great Job on the trailer. Love watching it. Can't wait for the next dose of info
#130
Posté 12 juin 2013 - 06:28
Allan Schumacher wrote...
A lot of games today come with preorder bonuses and the like, but the only ones I preorder are the ones I already know I will want to pick up day one anyways (ironically I have preordered more games since the digital transition, than when preorder was more useful to secure one's copy).
If there's a level of compulsion that you must get ALL the things, then (trying not to sound harsh saying this) that's something that you can work on. I don't know, I don't think there's anything special about my ability to not care about getting preorder content (or even Day One DLC). Maybe I'm naive, but I think it's within the realm of other people to actually learn how to mentally put themselves in this place.
There is and there isn't something special about your ability to not care. I used to pre-order everything! I also used to get the collectors edition of everything!
I think it's like a phase that gamers go through. At some point you realize that you are paying early for pre-order bonuses that are worthless trinkets. The majority of collectors editions are the same.
More money for a bunch of worthless trinkets.
Nowadays, I'm alot more like you Allen. I pre-order games that I KNOW I will be playing. For instance, "The Last of Us" is pre-ordered because I love Naughty Dog and the games they create. Shin Megami Tensei and Pokemon will get pre-ordered because I know I will enjoy those games. GTA V will get pre-ordered because (even though Red Dead is more my flavour) I know Rockstar makes quality products that are worth experiencing.
I pre-order these games, not for the worthless trinkets they give out as pre-order bonuses; but because it ensures that my copy will be waiting for me at my door the moment I get home from work on release day.
Bioware games used to be day one pre-orders also.
Then DA2 and ME3 happened. Now I'm waiting on DA3 until I read reviews from other paying customers, not the "Game Journalist" sites that EA pays to shell out good scores.
I'm looking at you IGN.
#131
Posté 12 juin 2013 - 06:46
Allan Schumacher wrote...
If you're of the assumption that this was the equivalent of a Blur trailer, and not using game assets, then your assumption is incorrect.
This wasn't actually what I was implying. I did know it was a clip rendered entirely in-engine. And on that front, graphics and everything are fine. That never has been a focal point of mine in judging a game, so if things had stopped back in the 2-D age, I would honestly have not lost any sleep. But the fact that you can have CGI-esque scenes in the game is nice, although I'd like to see how that actually would play out, going from the UI to a theoretical scene like those portrayed.
The primary reason, however, is that we're over a year from release at this point, not less than 6 months. We've known for a little bit now, so the push to get maximal vertical slice of gameplay (still under heavy iteration) is less pressing. We have lots of time to continue to iterate on it to make sure it's as enjoyable as it can be.
This is more along the lines of what I was asking. Why not more information/demonstration/explanation.
Please don't take these next few sentences as accusatory or hostile. I am officially choosing the Blue Tone option here.
Bioware hasn't given us very much info, fitting into what you and David both said about not showing anything until you are sure it is going to be in the game and exactly how it will appear.
BUT... of the few things that Bioware has told us, a few have been flat out incorrect - the 2013 Fall release date and the reveal answering all questions someone would have about the game - while some things we were told weren't true have turned out to be pretty accurate - case in point, how devs stated the survey was "misinformation" source, but have now been shown to be pretty accurate - so that it can be a little confusing or conflicting.
I agree that we can split hairs about how the leaked survey was misinformation or how plans change and it is not required to give fans minute-to-minute updates. But there is some fan relations/credibility issues at play here... it is part of the reason I think you guys have tried to have a much more conservative marketing strategy for this game as opposed to DA2 or ME3... and it is giving those who predict doomsday scenarios credit, as everything some detractors have predicted is true so far, while many of the things Bioware has stated have turned out to be a little obfuscatory.
Again, I'm saying this in a totally Blue Tone here. If you can't speak about it, cool. If you think it is none of my business, that's cool too. It is just a question I wanted to ask.
#132
Posté 12 juin 2013 - 06:48
The reveal comes later.
#133
Posté 12 juin 2013 - 06:50
#134
Posté 12 juin 2013 - 06:52
Always thought you were a bit of a prude Sylvius but you seem to know how good foreplay is done.Sylvius the Mad wrote...
I wouldn't call this a reveal at all. I'd call this a tease.
The reveal comes later.
#135
Posté 12 juin 2013 - 07:40
Allan Schumacher wrote...
As David had mentioned, in large part because the game's release was pushed back. We can show our visual target, so we have. With people already frothing at the mouth on the BSN for something, anything, I find myself a bit perplexed. It seems like a "not what my imagination told me I was promised" type of situation.
Do you think we should show the entire game in its current state right now? People are already fine-tooth combing something like lipsync. Would they not do that if we showed them unfinished combat (and even plastered "Pre-alpha footage" all over it?). And finally, do you think it would have been better to skip E3?
To answer all of the above, I will just answer the last question - yes. I think if nearly every statement about the reveal was saying that things weren't going to be shown or revealed until Bioware was prepared to answer all questions, then you all should have skipped E3, as you all are not in that place right now. I didn't see fans foaming at the mouth before it was announced E3 would be the reveal anymore l than they were two months ago, when it was "finally Spring," when we were teased we would hear more information. Maybe if the new release date was announced and if new expectations about the nature of the release were announced before the E3 reveal it would have left a better taste in the mouth? Otherwise, it seems Bioware was saying one thing and then delivering something quite different.
Were you also under the assumption that it'd be Fall 2014? Or were you still hoping that it'd be an epic reveal going down into the final stretch before a release this year?
I was personally under the impression that the game would be coming out Summer 2014, but that was just because of things like the EA Quarterly Investor conference calls and that I did not think the Fall 2013 release date was logical. But that's not really here nor there - I'm not against us learning something new at the reveal on Monday. It is just that what new information was revealed seems to be against the spirit of what Bioware has been saying, if not outright contradicting it.
#136
Posté 12 juin 2013 - 07:46
it will be released for 360 as well. basically everythin for this gen and next gen consoles minus the wii. and it will be released for PC as well which really goes without sayingmetalheaded0117 wrote...
Allan answer me this how will I get my DA1 and DA2 saves to DA3 if im on a X360
#138
Posté 13 juin 2013 - 01:33
Jewlie Ghoulie wrote...
98% Of Bsn are never happy with what they do, to be honest. So I'd not blame them either way XD
Like Star Wars fans, really.
#139
Posté 13 juin 2013 - 08:20
Allan Schumacher wrote...
MrCrabby wrote...
After your reveal do you expect an avalance of negativity or gushing praise? Are you bracing for the worst? I am honestly curious about your mindset.
At any rate I really do hope the best for you guys.
I expected people to be delighted to see/hear Morrigan, and to a lesser extent see Varric. I expected there to be some mix of disappointment/relief with the release date being pushed back, and I also expected there to be some fans that would be dismissive, as for them if it's not gameplay, it's not worth anything (which is fair).
Personally, for me, it was relief. The longer you guys take, the more time you have to polish and make everything right. DA2 was obviously too rushed. While I by NO means wish to inflate my importance to your whole business, as I am naught but a cosmic speck within your realm, DA3 is the last chance Bioware has at rebuilding the brand loyalty you gained from me due to Dragon Age: Origins and the original Mass Effect, and afterwards weakened because of Mass Effect 2 and Dragon Age 2.
I know it likely means nothing to you, but it means something to me. So good luck, and I hope you don't get overly screwed by EA.
#140
Posté 13 juin 2013 - 12:57
frostajulie wrote...
Chris Priestly wrote...
frostajulie wrote...
I don't think Bioware Gives A **** TBH.
Yet, here you are being a negative dink.
We care. We care a lot.
I think we know we will not please everyone becasue not everyone wants the same 100% of things. However, we are making Dragon Age Inquisiton the best game we feel it can be. Hopefully that will please most fans, but to assume that it will please ALL fans is a bit naive.
Now that is interesting. Bioware spends the past year and a half loudly letting their fans know in very clear terms that the opinions of the fans does not mean much to them. Bioware loudly lets everyone know that the games they make are THEIR story and therefore if people don't like them then tough, the games they make are not for them, we at bioware stick to artistic integrity, can't please everyone, yadda yadda yadda. So I get the point I get the message.
This is YOUR game. This is YOUR story. You want to make a good product that will sell but if it violates lore, if it makes no narrative sense to a huge part of your consumer fanbase that problem is not YOUR problem.
IE you hope people will like it but if they don't you don't really care.
I get the message Bioware has been shouting for nearly 2 years. Because I state the attitude this companies own devs have been touting since the end of ME3 became a controversy I'm a negative dink:?
ok then. I still am pretty sure Bioware does not care about the reaction on the forums or any negative fan reactions. If that makes me a dink fine. but this is the logical conclusion I feel led to based on Bioware reaction to the ME3 ending and DA2 response.
I am soo sorry that bugs some people but really where else can my conclusions lead me?
As for DA3 I hope its an awesome game to both play and see, believe it or not I am rooting for the game but without the rose tinted blinders I had for ME3. I actually mostly enjoy Bioware games... until the end of ME3. I woud enjoy a new game to play.
Dink out.
to be perfectly honest i do not understand the reaction over the mass effect 3 ending. i enjoyed each game for what it was and each one had its own problems. each game was better than the one before it and mass effect 3 was definitely the best. the ending was ambigous but it felt emotionally right so it did not bother me at all. complaining about the last couple of minutes of a game series that as a whole contains 100s of hours of fantastic gameplay is just plain silly. so what if it's ambigous? is that something really worth getting that angry about? as for the dragon age series, origins is one of my favourite games of all time. i haven't played the second one beyond a bit of the beginning but it seems to me like an ambitious attempt at changing some aspects of game that failed primarily due to it being rushed. that does not mean it's not a great game. i'm sure it is, but the fact that it's not as good as one of the greatest games in recent history that does not mean bioware is suddenly on the verge of collapse or that da:i won't be a great game. the new e3 trailer was a bit too brief for my liking - i would love to see a whole lot more. but the game is a long time away from release so i understand not wanting to reveal things now for the sake of show that may not even make it into the game. the little that we did see was fantastic and i can't wait to see more.
as for monsieur dink,
bioware is not your b****
#141
Posté 13 juin 2013 - 01:09
David Gaider wrote...
addiction21 wrote...
I hope you mean in the next 37 seconds and every 15 seconds after that until release. Even then I don't think that would be enough to satisfy some posters.
Of course. When you're waiting for something, time drags very slowly. With just about every game, this stage consists of people complaining about how the information isn't coming fast enough. Can't we just give the fans the inside scoop before the rest of the world? Why are we hiding things? How can you possibly expect me to decide in six months whether to pre-order if I don't know everything right now?
We like to call that "enthusiasm".
dear Mr Gaider,
please take your time. if i was ea dragon age inquisition would be in development until it's ready. i would rather get a fantastic dragon age game later than a rushed one right now. i have all the confidence the team at bioware can craft a great experience. the e3 trailer was awesome and a highlight of the show for me. thanks for that.
#142
Posté 13 juin 2013 - 01:25
metalheaded0117 wrote...
if im playing on a X360 how will i be able to import my saves into an Xbox1? Any clues will i have to use the cloud?
Not to change the subject but, Xboxonelol? Seeing as MS recieved a lot of negative reviews, with many people admitting to the open arms of PS4, I wonder how many people play DA on the 360 and are switching to PS4 and would have to start all over.
On another note, the trailer looked great. Let's be patient and see what happens from here.





Retour en haut







