The *I support the Templars* Thread
#76
Posté 12 juin 2013 - 01:13
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
#77
Posté 12 juin 2013 - 01:13
Modifié par Hazegurl, 12 juin 2013 - 01:15 .
#78
Posté 12 juin 2013 - 01:17
Plaintiff wrote...
"Magic was involved" is not the same as "mages were involved", and frankly, we don't have evidence that either of those statements is true.Hazegurl wrote...
The Templars are evil and oppressive. Let's all ignore the torn veil in the sky. Magic was not involved at all. Nothing to see here.
And yeah they do perform a function, which was undermined by abominations with the help of the Divine herself.
And the fact that magic has potential to cause harm is not adequate justification for the mass isolation and dehumanisation of a group of people.
Don't care. Heard this crap before in all the other Mage/Templar threads..considering the fact that this is not a MAGE thread, you can leave and take your whining to the support mages thread that was created. Good bye.
#79
Posté 12 juin 2013 - 01:21
Fast Jimmy wrote...
Ha! Templar supporters. Prepare to be "Cereberus 2.0" for the next game.
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
We might but I don't believe that is a foregone conclusion for diverse reasons.
1-An higher amount of freedom to have mages appear in certain places of the world doesn't require antagonism towards the templars; only for there to something like this mage rebellion and a possible compromise between both groups.
2-If they wish for more mages to jsutifiably appear as enemies, one could claims the mages are the ones being set up as "Cerberus 2.0".
3-David Gaider appears more fond of grey morality than the ME writers. For instance, despite so many claiming that Lambert is a villain, "Asunder" defended his viewpoint on some instances. And the novel ends with one of the main characters wondering if both group are doomed to kill each other forever; placing the same amount of blame on mages as well as on Templars and suggesting DAI will be about finding a common ground.
4-This demonic invasion already provides many enemies for the player to fight, reducing the need for templars to serve as such.
Modifié par MisterJB, 12 juin 2013 - 01:24 .
#80
Posté 12 juin 2013 - 01:24
Porenferser wrote...
PLEASE do not turn this thread into another Mages/Templars-Flamebait.
#81
Posté 12 juin 2013 - 01:27
Kingroxas wrote...
Porenferser wrote...
PLEASE do not turn this thread into another Mages/Templars-Flamebait.
#82
Posté 12 juin 2013 - 01:39
Xilizhra wrote...
Until your Hawke was rightfully deposed, of course.
Also, the funny thing about templars is that they've never actually needed demons to push them into being monsters.
The whole point is that anyone can be a monster when pushed, or if it's innate. Templar, merchant, dwarves (ohgoddwarves), nug, that elf selling fish heads for 4 copper who talks to imaginary birds... It's just that when a mage flips his or her lid, things get messy. And large. Really fast. And that's why I find Templars kind of sympathetic. Also, I've always had a soft spot for duty-driven orders in my fantasy.
And until proven otherwise, Hawke finally left of her own free will to go someplace where the water does not make people foam at the mouth and stab each other every Tuesday. Good old Kirkwall. Maybe she's crashing on Sebastian's couch.
Modifié par Hadeedak, 12 juin 2013 - 01:40 .
#83
Posté 12 juin 2013 - 01:39
Plaintiff wrote...
Boohoohoo. Your razor wit has wounded me to the core.Hazegurl wrote...
Plaintiff wrote...
"Magic was involved" is not the same as "mages were involved", and frankly, we don't have evidence that either of those statements is true.Hazegurl wrote...
The Templars are evil and oppressive. Let's all ignore the torn veil in the sky. Magic was not involved at all. Nothing to see here.
And yeah they do perform a function, which was undermined by abominations with the help of the Divine herself.
And the fact that magic has potential to cause harm is not adequate justification for the mass isolation and dehumanisation of a group of people.
Don't care. Heard this crap before in all the other Mage/Templar threads..considering the fact that this is not a MAGE thread, you can leave and take your whining to the support mages thread that was created. Good bye.
Pro-Templars couldn't manage to stay out of the Mage support thread, so I reckon I'll stay. Maybe prop my feet up on the coffeetable.
Prop your feet up. Enjoy the show if you want.
#84
Posté 12 juin 2013 - 01:39
Fast Jimmy wrote...
Ha! Templar supporters. Prepare to be "Cereberus 2.0" for the next game.
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
I don't think Bio is too concerned about the lore.
After all, you already faced more mages and abominatiosn than you should have by any reasonable estimate.
And lets not forget the raining bandits...
#85
Posté 12 juin 2013 - 01:53

#86
Posté 12 juin 2013 - 02:19
Actually, the Wehrmacht was affiliated with the state, not the party directly. So no, it's not actually calling them that; if I'd wanted to do that, I'd have used SS or somesuch.MisterJB wrote...
Back in the old ME2 and ME3 Character forums, if someone who despised a particular character went to said character thread and called him or her a "N@zi", the fans would rightly call that person a troll and request the assistance of a moderator.
Here we have the flagrant example of Xilizhra, who we all know despises the Templars, coming into what is supposed to be a thread for the supporters of the Order and, in the follow up of a valid discussion regarding the efectiveness of the Templar Order aganst this demonic invasion portrayed in the trailer(even if not conducted in an ideal manner), just flat out calling them "N@zis".
Therefore, I have two serious, and I believe valid, questions to the moderators:
1-Are support groups allowed in the Inquisition forums?
2- Assuming they are, at which point does differing opinions and respectful debate between pro-templars and pro-mages give way to flat out harassment?
#87
Posté 12 juin 2013 - 02:22
Fast Jimmy wrote...
Ha! Templar supporters. Prepare to be "Cereberus 2.0" for the next game.
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
By ignoring it. That was, at least, KotOR's approach and the Jedi vs. Sith conflict was about as large as Templars vs. Mages. There weren't any consequences for running around killing random npcs or carrying a red lightsaber in front of the Jedi Council, for example.
#88
Posté 12 juin 2013 - 02:49
It was stated as a concern they were looking to address back after DA:O came out. And since they announced it, we've been building towards Mage/Templar. I don't see that as a councidence. You may have the option to side with the Templars in DAI, but when the dust settles after whatever events happen in DAI, the Mages will be free.
The Save Import absolutely prohibits them having a world where every Mage is part of the Circle, or every Mage can be wandering around the streets. It's not a realistic expectation. So we will have a world in DA4 where who you support or how you view Mages as being totally irrelevant.
#89
Posté 12 juin 2013 - 02:55
Like no other army.EmperorSahlertz wrote...
Say what you will about the Wehrmacht, but they were damn effective at their job.
Yeah you tell him.Xilizhra wrote...
MisterJB wrote...
How *dare* he bismirch the good name of heroic and honorable warriors such as Generalfeldmarschall Erwin Rommel.
Modifié par iOnlySignIn, 12 juin 2013 - 02:59 .
#90
Posté 12 juin 2013 - 03:38
The Templars losing the war and having the mages run free is hardly comparable to ME's ****ty treatment of Cerberus.Fast Jimmy wrote...
Ha! Templar supporters. Prepare to be "Cereberus 2.0" for the next game.
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
I personally wouldn't mind such an outcome provided they show the consequences of having mages run around freely across the countryside.
#91
Posté 12 juin 2013 - 04:37
#92
Posté 12 juin 2013 - 04:40
Modifié par Vit246, 12 juin 2013 - 04:42 .
#93
Posté 12 juin 2013 - 04:52
And what if they don't just run free? What if they safely build a new society?GodWood wrote...
The Templars losing the war and having the mages run free is hardly comparable to ME's ****ty treatment of Cerberus.Fast Jimmy wrote...
Ha! Templar supporters. Prepare to be "Cereberus 2.0" for the next game.
Bioware is set on making the Mages free of the Circle system for gameplay reasons. After all, if every Mage is locked in the Circle, how many combat encounters can you have with a Mage randomly being involved without some form of back handed explanation? The Apostate and Maleficarum population can only be so big with random adventurers purging the world's population each subsequent game.
I personally wouldn't mind such an outcome provided they show the consequences of having mages run around freely across the countryside.
#94
Posté 12 juin 2013 - 04:59
A monumentally difficult task.Xilizhra wrote...
And what if they don't just run free? What if they safely build a new society?
I'd have no issue if the plot had the mages attempting to do this provided they show both the positive and negative consequences of this and made it apparent how difficult a feat this actually is.
All they have to do to please me is portray both sides of the conflict realistically, without bias and showing the consequences of each party's actions.
I don't need the group I like to win for me to be pleased, I only need them to be portrayed fairly and to have all consequences be logical and realistic.
#95
Posté 12 juin 2013 - 05:04
Xilizhra wrote...
And what if they don't just run free? What if they safely build a new society?
Considering the fact that this isn't a mage thread. No one gives a f***.
#96
Posté 12 juin 2013 - 05:06
#97
Guest_Morocco Mole_*
Posté 12 juin 2013 - 05:09
Guest_Morocco Mole_*
PLEASE do not turn this thread into another Mages/Templars-Flamebait.
Unfortunately a lot of mage supporters have some serious issues. So expressing any support of templars anywhere is going to cause them to come out of the woodwork.
Modifié par Morocco Mole, 12 juin 2013 - 05:09 .
#98
Posté 12 juin 2013 - 05:09
Modifié par Hazegurl, 12 juin 2013 - 05:10 .
#99
Posté 12 juin 2013 - 05:22
Fair enough. Just keep in mind there are still large gaps in our knowledge of the world, and that factors we don't know about yet may change how difficult it is to do it. Though I suspect that regardless of how hard it is, we won't be personally around to witness it in all its glory, because of other things happening throughout the game.GodWood wrote...
A monumentally difficult task.Xilizhra wrote...
And what if they don't just run free? What if they safely build a new society?
I'd have no issue if the plot had the mages attempting to do this provided they show both the positive and negative consequences of this and made it apparent how difficult a feat this actually is.
All they have to do to please me is portray both sides of the conflict realistically, without bias and showing the consequences of each party's actions.
I don't need the group I like to win for me to be pleased, I only need them to be portrayed fairly and to have all consequences be logical and realistic.
#100
Posté 12 juin 2013 - 05:44
Morocco Mole wrote...
PLEASE do not turn this thread into another Mages/Templars-Flamebait.
Unfortunately a lot of mage supporters have some serious issues. So expressing any support of templars anywhere is going to cause them to come out of the woodwork.
Because pro-templar fans never participate in threads intended for pro-mage or pro-elven fans, or threads supporting the option to be atheist in Andrastian society. {{sarcasm}}




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