iakus wrote...
And people can and do roleplay those out. I imagine some people played through DAO And DA2getting absolutely everyone they can killed, playing out tragic Wardens and Hawkes *snip*
But that's not roleplaying the character, that's roleplaying the world to fit a criteria which you've decided to fit. When I'm playing Dragon Age: Origins, I'm always ignoring the third choices which let me get away scot free but they're so goddamn stupid because they always rub it in that you're making the "wrong choice".
When the choice is between happy and unhappy, that's not a choice. You're either going for dark or going for light, you're just auto-defaulting to the option which you've pre-determined without thinking of the actual consequences of your decisions and how they could impact the world around you.
Look at how many people cried fowl when they discovered Bhelen was the "good" choice when they thought Harrowmont was the "good" one, they didn't even bother thinking of the consequences of their decisions and just want a linear story where they "win" with the illusion of choice.
It's like my one friend who praised Mass Effect's "choices" when his seven playthroughs had the same exact choices in all of them, what's the point? The player has to lose something to actually think about what they'd want to do. You shouldn't get a pass because you're the protagonist in a game.
Look at the general reactions to the Red Wedding from ASOIAF and Game of Thrones, everyone cries fowl because the idiot hero which they were rooting for got his come-uppance for being an idiot. They didn't want to think about it, it's the writ'ers goddamn fault for killing him!!!1
Perhaps trusting too much and having bite you in the ass, being too merciful and allowing enemies to escape and such has your soldiers overthrow you because they want someone competent in your position. Same could occur by being too ruthless and earning their ire.
That's the kind of "dark" I want, something which cannot be achieved when consequences don't exist.
Modifié par Dave of Canada, 10 juin 2013 - 10:53 .