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Bioware, what went wrong?


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#26
JerZey CJ

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So EA is learning then?

#27
jkflipflopDAO

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They have to create more art assets and better animations for the upgraded engine. Not to mention they're still learning the in's and out's of a complex new chunk of software. Comon, if you're REALLY into development you shouldn't be asking this question.

#28
Sotaklas

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


Glad they are taking their time, make it awesome Bioware :wizard:

#29
Fallstar

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This is good news.

Origins was significantly delayed too remember.

#30
Ridwan

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IanPolaris wrote...

M25105 wrote...

IanPolaris wrote...

Killer3000ad wrote...

"A delayed game is eventually good, but a rushed game is forever bad."
-Shigeru Miyamoto

Of course there are outliers like Duke Nukem Forever, but it's a given that rushed games are more likely to be bad than delayed ones.


I disagree.  A rushed game may generally be bad.  I don't disagree there, but just because a game is delayed doesn't mean it'll be polished or good.  That depends on WHY it was delayed thus getting back to the OP's question (which I'd like an answer to as well).  If the game got delayed because there was a catastrophe somewhere in production (Master of Orion 3 for example), that does not mean the extra time will actually make for a better game (just as one example).

-Polaris


You make it sound like every delayed game is bad.


I don't mean to and if I am giving that impression, I apologize.  Often delay can be a good thing.  It depends on WHY the time-table was delayed really, and it's very hard to know unless you are actually on the inside in many cases.  I am just being my annoyingly cautious, skeptical, even contrary self.

-Polaris


Dude you can't compare Bioware's production (no matter how much EA have whipped them) with the fiasco of Duke Nukem, Daikatana and Master of Orion 3. Those games are far and few in between and are considered exceptions. Miyamoto's quote is essentially still right if the developers are taking the time for the right reason.

This is a good thing, DA:I is a make or break for many here on BSN and I welcome this delay, since I don't want to play another DA2 to with zones that are the exact copy.

Of course if it ends up in the Daikatana zone, you'll end up looking like genius ;)

#31
ziloe

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


I was worried for a second that maybe you had to scrap something entirely and start over somewhere, though, this is good news. I'm definitely glad you've gotten an extension to make this game be at its best.

I read somewhere that it had been in pre production for awhile, but has it just hit its production schedule now? Or has that been going on for awhile? I figure it's better to hear from you guys, rather then the tons of random speculation found in gaming journalism, lol.

#32
Itkovian

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This is excellent news, yes.

I'm a firm believer that what made DAO so great was its huge dev cycle... and what hurt DA2 the most was its ultra short one.

So DA3 getting another year shows that EA and Bioware is willing to do what it takes to make a game worthy of DAO, including extending the dev time.

This is good... even if we have to wait another year. :)

Itkovian

#33
Chrissycole64

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Nothing has gone wrong. I understand that the creator of this thread is a disappointed fan but come on! Have you seen the work that goes into Mass Effect 3? I know I did. Yes, it's gutting... but come on, is it not obvious as to why the game is 'delayed?'

Modifié par Chrissycole64, 10 juin 2013 - 09:49 .


#34
Hrungr

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Ooog... that's gonna be a looooong wait.

That said, I am happy they're taking the time to make it great. Well... time to fire up another another playthrough... or two... or six...

#35
The_11thDoctor

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they decided to put out a quality game instead of a cheap quick buck. They also had to implement things that made sense based on feedback , learn a new engine and just want to make a game they can be proud of. Im saddened too by the wait, but I rather have a better game honestly. I just wanted more info on it. DAO took 6yrs to make and DA2 took 2. The results are obvious to anyone who played both. DA2 wasnt a terrible game, but it was far from perfect and the scope was drastically reduced. DA3 should kill all birds with 1 stone.

#36
kjdhgfiliuhwe

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xxx2emo4Uxxx wrote...

because they dont want another DA2.


Anyone who needs more explanation than that has serious issues. :D

So glad to see Bioware taking their time with DA 3.

The lack of using the same 4 tilesets and dungeons for the entire game is obviously-all by itself-going to require a heck of a lot more time to do than what they did with DA 2. :) So glad to hear it's going to be open world, which means asset recycling should hopefully be far less....in your face. 

Modifié par kjdhgfiliuhwe, 10 juin 2013 - 09:52 .


#37
ziloe

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jkflipflopDAO wrote...

They have to create more art assets and better animations for the upgraded engine. Not to mention they're still learning the in's and out's of a complex new chunk of software. Comon, if you're REALLY into development you shouldn't be asking this question.


Why assume when we can have answers directly? This is part of why I appreciate Bioware. They participate in the forums with their fans, not just as a business, but people who are just as passionate about games as we are.

#38
Sandy

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


This makes me happy. When I thought DA:I was gonna release at the end of 2013 I felt like it was probably gonna be somewhere between Origins (9/10 for me) and DA2 (7/10 for me). So having anticipated an 8/10 (might have been a 9 with some luck even), I'm now thinking we can look forward to a 9-10/10.

So yay! :)

#39
aphelion4

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Thank God.

DA:I will be determining whether I buy BioWare games in the future, so make it awesome. :>

#40
IanPolaris

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ziloe wrote...

jkflipflopDAO wrote...

They have to create more art assets and better animations for the upgraded engine. Not to mention they're still learning the in's and out's of a complex new chunk of software. Comon, if you're REALLY into development you shouldn't be asking this question.


Why assume when we can have answers directly? This is part of why I appreciate Bioware. They participate in the forums with their fans, not just as a business, but people who are just as passionate about games as we are.


I actually have to agree here.  We did get an official answer from an official Bioware rep.  It's up to us to believe it or not, but I am willing to give credit where credit is due.  That said, like I said before (quoting Jana, TIM's Cerberus Doctor in ME3), "I'll hold you to that, sir"

-Polaris

#41
Naitaka

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Hope this mean they'll be able to incorporate more feedback from the customers. In engine trailer doesn't mean much unless it's real time so we really didn't get that much information just yet.

#42
Doctoglethorpe

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Itkovian wrote...

I'm a firm believer that what made DAO so great was its huge dev cycle... and what hurt DA2 the most was its ultra short one.


Yeah, I think most fans understand this and see the hope in this announcement.  There will always be some gamers who are just impatient and don't understand how that impatience can lead to the issues they hypocritically criticize.  But most of us here get it I think. 

The longer dev cycle isn't a promise that the game will be amazing, but its definitely promoting confidence. 

Modifié par Doctor Moustache, 10 juin 2013 - 10:07 .


#43
Ianamus

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The real question now is whether they will be able to stick to fall 2014 or if they will have to push the date back even further.

Personally I don't mind the longer wait too much. Games that have longer development times tend to be better, and that means I play them a lot more. Dragon Age 2 may have come out sooner, but I played it so much less than Origins that the shorter wait really wasn't worth it.

Modifié par EJ107, 10 juin 2013 - 10:07 .


#44
Freskione2

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


This..THIS...THis...ThIS etc

#45
Guest_Raga_*

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 This is not a problem.  This is a sign that quality development is being taken serioiusly and they are not just rolling out title after namebrand title to milk fast profits.  If they need to take 3 years or 5 years than let them do it if it means we get something as good as DAO out of it.  

#46
Doctoglethorpe

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EJ107 wrote...

The real question now is whether they will be able to stick to fall 2014 or if they will have to push the date back even further.


Its pretty far off.  I always assumed it would be pushed to 2014, but fall is still later then what I expected.  Never say never, but I think its a pretty safe time frame. 

#47
PlasmaCheese

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


<333333

#48
PlasmaCheese

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durrrbbleee pursssttt.

Modifié par PlasmaCheese, 10 juin 2013 - 10:14 .


#49
LoonySpectre

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Chris Priestly wrote...

Cutlass Jack wrote...

What changed is they got a proper amount of development time to try and do the game justice. This is a good thing.

Nothing went wrong. Something went right.


Yeah, this.

It wasn't that anything went wrong. The date was changed to make Dragon Age: Inquisition better by giving it the time needed to make it amazing.




:devil:


So you have basically "pulled a Wade" against EA's "Herren" and convinced them to really give you time?:o

#50
UFGSpot

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After what happened with DA2, SWTOR and ME3 being rushed I'm happy to see them taking their time. While of course I would love to have the game quickly, I'd rather Bioware get back to doing what made them great. I was a little disappointed at first, but the fact that they have a long development period gives me hope that Bioware is getting back to their roots and away from the rush rush nature of their time at EA so far.

Modifié par UFGSpot, 10 juin 2013 - 10:18 .