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You're advertising an open world. Why?


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#51
Cheylus

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Maverick827 wrote...

If BioWare tried to coin a new phrase to describe the type of game that DA:I is going to be - say, "modular-open world" instead of "open world," - then the same belligerent haters here would have been all over them for trying to "swindle" their players with "doublespeak" anyway.

By complaining so much so early about something you know so little about, you make it clear that you're of the camp whose opinions should be ignored.

Please tell me you don't think I am a "complaining [...] belligerent hater [...] whose opinions should be ignored". 
Read what I did on the french BSN or simply try to think the amount of love and dedication for the franchise it symbolizes.

The "open world" part is still confusing. "Open world" became a buzzword thanks to Skyrim. I'm wondering if BioWare uses this hollow buzzword or if they use it properly to illustrate a fact. 
As I said, I'm not interested in continuing the work I've done since last september if I can't trust what is written and if I have to detect buzzwords and false advertising with supernatural abilities. 

Modifié par Cheylus, 12 juin 2013 - 12:51 .


#52
Little Princess Peach

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I hope it's not like skyrim at all, I don't want an elder scrolls rip off I want Dragon age, I swear just because skyrim had better sales than DA2 dose not mean you rip of bethesdas work...

#53
Azraelatrix

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[quote]kjdhgfiliuhwe wrote...

[quote]Big Mac Heart Attack wrote...

There has NEVER been a sandbox game with a strong narrative. NEVER. And, a strong narrative-for me-is why I play RPGs.[/quote]


I'm guessing you haven't heard of games like Red Dead Redemption, La Noire, Fallout New vegas, Infamous, Assassins creed (the one's after the first one), Batman Arkham city.

Hell even GTA games have a decent story once you start focusing on the missions.

Modifié par Azraelatrix, 12 juin 2013 - 02:04 .


#54
garrusfan1

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I think it is going to be more open areas but not like a skyrim open world. I hope they don't to be honest

#55
Angrywolves

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To get Bethesda Skyrim fans to buy DAI. They want Skyrim like sales figures. Doubt they'll succeed. We'll see.

#56
AwakenxBenihime

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After watching his interview (Mr Flynn's) it really does feel like he's saying open world but meaning large maps. Comparing the capabilities of Frostbite's open world possibilities with Battlefield? That is NOT an open world game..

#57
aridor1570

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AwakenxBenihime wrote...

After watching his interview (Mr Flynn's) it really does feel like he's saying open world but meaning large maps. Comparing the capabilities of Frostbite's open world possibilities with Battlefield? That is NOT an open world game..


It actually is if the maps are open enough and the game lets you travel freely between all open zones.

#58
imbs

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Tharja wrote...

I hope it's not like skyrim at all, I don't want an elder scrolls rip off I want Dragon age, I swear just because skyrim had better sales than DA2 dose not mean you rip of bethesdas work...


ermmmm m888 bethesda did not create or come up with the open world philosophy. I dislike EA/Bioware as much as the next guy but that's a pretty shoddy claim based on that evidence

#59
Herr Uhl

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aridor1570 wrote...

AwakenxBenihime wrote...

After watching his interview (Mr Flynn's) it really does feel like he's saying open world but meaning large maps. Comparing the capabilities of Frostbite's open world possibilities with Battlefield? That is NOT an open world game..


It actually is if the maps are open enough and the game lets you travel freely between all open zones.


Nah, GTA isn't open world.

#60
LPPrince

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Open world's a description that sells.

Bethesda made sure of that with Skyrim.

Proof? Every other game at E3 said they were open world.

Just relax and pay close attention to the details and gameplay Bioware gives us- thats more important than a buzzword or two.

#61
TheChris92

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There's a difference between what I would consider a sandbox game, like Just Cause 2, and an open worlded one - The way that BioWare phrases open worlded comes off as meaning bigger maps, more hub areas, more passages and everything like in Origins. This is what I get from it.

#62
Shevy

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2 words:

because Skyrim.


"Open world" seems to be the new buzzword of the E3, it's attracting.

But Allan confirmed we aren't going full sandbox, just more open and larger maps. How that turns out, we'll see.

Modifié par Shevy_001, 12 juin 2013 - 04:13 .


#63
Guest_BarbarianBarbie_*

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I'm interested to hear more *specific* information from BioWare on this subject. My greatest fear is that the phrase "open world" is going to be the new "awesome button" which makes me cringe, mostly because if the company doesn't deliver on what most people associate with the concept of "open world" then I'm just concerned it will backfire. I really enjoy BioWare games, especially DA, and I would hate to see that happen.

Modifié par discosuperfly, 12 juin 2013 - 04:24 .


#64
Guest_Guest12345_*

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Given how incredibly small and constricted the game world in DA2 was, I think this is an appropriate way to market the world size of DA3.

#65
LPPrince

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scyphozoa wrote...

Given how incredibly small and constricted the game world in DA2 was, I think this is an appropriate way to market the world size of DA3.


Yeah, I'm all for something that makes them reassure people that DA3 won't be so bloody small as its immediate predecessor.

#66
AwakenxBenihime

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aridor1570 wrote...

AwakenxBenihime wrote...

After watching his interview (Mr Flynn's) it really does feel like he's saying open world but meaning large maps. Comparing the capabilities of Frostbite's open world possibilities with Battlefield? That is NOT an open world game..


It actually is if the maps are open enough and the game lets you travel freely between all open zones.


First, I just realized that Mr Flynn may have been talking about Battlefield 4, not the Battlefield games that already exist.  The 4th one is supposed to have some open world like elements. 

Personally, I'd be happy with some open world like levels and larger map areas for DA:I, I just think that game developers should be careful about how they use the phrase "open world".  Especially in the case of Bioware and other RPG creating game companies.  Many gamers consider open world to mean a game comparible to Fallout 3 or Skyrim where you can literally walk from one end of the giant map to the other.. 

#67
Whitering

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Was Kotor open world, like on Dantooine and wherever? That's kind of as open as I'd like to get.

#68
Myousefi

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When they said it's not like Skyrim then it's not going to be like Skyrim. You don't get to roam everywhere but you do have the option of adventuring here and there. I think that was the point of all that.

#69
Il Divo

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Whitering wrote...

Was Kotor open world, like on Dantooine and wherever? That's kind of as open as I'd like to get.


To a limited extent, yes. I would have no problem with more KotOR style environments.

#70
SphereofSilence

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It's a marketing exaggeration tactic that is plain dishonest and makes Bioware looks like a fraud.

Look at The Witcher 3, it is really open world as they say and they showed it (or at least they showed enough, combined with the good reputation that they built up is convincing and we all know it's true).

Bioware, I'm afraid, is getting further and further behind in making good RPGs.

#71
Beerfish

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SphereofSilence wrote...

It's a marketing exaggeration tactic that is plain dishonest and makes Bioware looks like a fraud.

Look at The Witcher 3, it is really open world as they say and they showed it (or at least they showed enough, combined with the good reputation that they built up is convincing and we all know it's true).

Bioware, I'm afraid, is getting further and further behind in making good RPGs.


Although i don't disagree with your point of it being an exaggeration for marketing I would necessarily blast BioWare as in the people developing the game now for this to any extent.  It's more of a high level EA type of strat I would say.

#72
esper

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And my willingness to actually buy the game shrinks with each passing day...

It is seriously nearing the point where I consider going back on my word, because it now in addition to having to chant for my self: Even if I don't like the plot or formula I will like its characters, I will like the characters, I now have to chant, its is not an opnen world as in Skyrim or Fallout, it is not an open world in as in Skyrim and Fallout.

Seriously, I do not think that a game I should be looking foreward too, should feel me with this level of dread at the thought of buying. I really might have to go back on my word. I never liked exploration particulary in rpgs and add in that we might be myth hunting and possible open world and I am no longer sure why I am even considering this game.

#73
Melca36

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People are reading far more into this than they should. IT DOES NOT mean the game is going to be like Skyrim. Its NOT going to be confining and closed off the way DA2 was. People need to STOP comprehending things so literally.

#74
Shevy

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Melca36 wrote...

People are reading far more into this than they should. IT DOES NOT mean the game is going to be like Skyrim. Its NOT going to be confining and closed off the way DA2 was. People need to STOP comprehending things so literally.


They won't. It's either up to the company to accomplish precise conditions through statements that simply don't leave room for speculation or it'll stay this way. There are reasons why companies won't do this at certain issues or times, but that's too complex  to discuss it here.

You'll have to accept it, although it can be really annoying.

#75
Angrywolves

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What do you like esper ? I believe most rpg players like exploration. What did you like in the previous games and what would you prefer in DAI.