Fine =/= Good It means tolerable. Wow what a ringing endorsement. ME combat sucked balls when compared to nearly any shooter out there. It was embarrassing. Please tell me how you think it could have been improved?Captain_Obvious_au wrote...
The combat system in ME was fine. Did it need improving? Sure, but why ditch the whole thing?
I'm sorry but DITCH the WHOLE thing? Are you trolling? Wonderful use of hyperbole. They still have TPS shooter gameplay so obviously the whole thing was not ditched. If ME suddenly had DA:O combat then you could say ME2 had ditched the WHOLE thing. lmao
ALL games EXACTLY the same? There's that lovely hyperbole again. I think you meant to say how is it a good thing to have games within the same genre share basic gameplay similarities? Which is after all, you know, how they end up the same genre.As for copying, how exactly is it a good thing to have the combat system in all games exactly the same?
Well the answer to that is there are tried and true mechanics that have been discovered and tweaked over the years to deliver solid and FUN gameplay. Since ME wants to be a TPS it needs to draw inspiration from TPS games that have come before it and have managed to create fun combat.
ME attempted this. It FAILED abysmally. So for ME2 they set out to improve it and shockingly they ended up with a combat system that bears similarities to other TPSes that have had fun combat. If you can't figure out why this might be then you're just lost.
Again every word you speak makes no logical sense. They added location based damage, improved interactions with cover, I believe you can no longer use certain weapons based on your class (big deal you never used a weapon in ME1 without training anyways since you would just embarrass yourself), and replaced the cooldown mechanic with ammo...... How is this DITCHING anything? Cooldown was an unfun and stupid replacement of ammo in ME1 in the first place. That they hoped would be innovative and fun. It turned out to suck. Lesson learned. Innovation CAN be good but sometimes it's not. Sometimes it's just a gimmick.Innovation is good. It may not work out 100% right the first time you try it, but that's what tweaking and improvement is for. Who's to say that had Bioware improved the old system instead of ditching it, that it wouldn't be better that the Gears system?
But please I would love to hear the brilliant ideas I'm sure you must have. Tell me how would you have liked Bioware to improve their combat system without "ditching" a single part of it?
Modifié par Shady314, 18 janvier 2010 - 09:25 .




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